Run it
Copy the script and paste it into your executor.
-- should work on your executer if not then try to fix it yourself, I left it open source.
-- breaks any blocks within a 5 by 5 block radius
local rs = game:GetService("RunService")
local ws = game:GetService("Workspace")
local ps = game:GetService("Players")
local liberal = game:GetService("ReplicatedStorage").Libs
local sys = game:GetService("ReplicatedStorage").Systems
local m_Coord = require(liberal.Coordinates)
local m_Act = require(sys.ActionsSystem)
local m_State = require(liberal.BlockState)
local larp = ps.LocalPlayer
map = ws:()
rad, = ,
()
root = larp.Character larp.Character:()
root map
p_list = ws:(root.Position, rad * )
i = , #p_list
p = p_list[i]
p p:(map)
attr = p:(m_State.ATTRIBUTE)
attr
ok, pos = (m_Coord.coordinatesFromWorkspaceVector3, p.Position)
ok pos
r, ch, bn = m_Coord.(pos), m_Coord.(pos), m_Coord.(pos)
r ch bn
.(m_Act.client_breakBlock, r, ch, bn, m_State.(attr) )
i % == .()
.(()
()
rs.Heartbeat:()
)Basically an open source nuker, you need a good executer otherwise it wont work. Already had complaints. Breaks everything near you!

Murder Mystery 2