Run it
Copy the script and paste it into your executor.
().deletewhendupefound =
localplr = .Players.LocalPlayer
lib = (:())()
lib.()
main = lib.()
(num,addnum)
.((num - (addnum )) / ) * + (addnum )
(pos)
.((pos.X,),(pos.Y,-),(pos.Z,))
blockrem = :().PlaceBlock
deleterem = :().BreakBlock
changerem = :().ChangeBlock
lib.(,main)
snapbool =
lib.(,main,(bool)
snapbool = bool
)
pb =
lib.(,main,(bool)
pb = bool
pb
.()
localplr.Character
pos = localplr.Character:().Position
blockrem:((snapbool (pos)) pos)
)
pbu =
lib.(,main,(bool)
pbu = bool
pbu
.()
localplr.Character
pos = localplr.Character:().Position - .(,,)
blockrem:((snapbool (pos)) pos)
)
offset = .(,,)
lib.(,main,(txt)
sp1 = .(txt,)
sp2 = .(txt,)
sp
#sp1 >
sp = sp1
#sp2 >
sp = sp2
offsetv3 = {}
num =
i,v (sp)
success,err = (()
s = (v)
)
success num <=
num = num +
offsetv3[num] = (v)
num >=
offset = .(offsetv3[],offsetv3[],offsetv3[])
offset = offset *
)
pbo =
lib.(,main,(bool)
pbo = bool
pbo
.()
localplr.Character
pos = localplr.Character:().Position + offset
blockrem:((snapbool (pos)) pos)
)
pbm =
lib.(,main,(bool)
pbm = bool
pbm
.()
localplr.Character
pos = (localplr.Character:() * .(offset)).Position
blockrem:((snapbool (pos)) pos)
)
lib.ondestroyedfunc = ()
pb =
pbu =
pbo =
pbm =
s =
.()
s = (()
localplr.PlayerGui.MainUI.guiBlocks.ScrollingFrame.Visible =
)
s ==
()
connected = {}
localplr.PlayerGui.MainUI.guiBlocks.ScrollingFrame.CanvasSize = .(,,,)
i,v (localplr.PlayerGui.MainUI.guiBlocks.ScrollingFrame:())
v:()
num = v:().Name
inside =
.(connected,v.InputBegan:((input)
input.UserInputType == .UserInputType.MouseMovement
inside =
((input.UserInputType == .UserInputType.MouseButton1 inside) input.UserInputType == .UserInputType.Touch)
changerem:(num)
))
.(connected,v.InputEnded:((input)
input.UserInputType == .UserInputType.MouseMovement
inside =
))
lib.ondestroyedfunc = ()
pb =
pbu =
pbo =
pbm =
i,v (connected)
v:()
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: rawscripts.net.