Run it
Copy the script and paste it into your executor.
local Fluent = loadstring(game:HttpGet("https://github.com/dawid-scripts/Fluent/releases/latest/download/main.lua"))() -- <3
local damage = 1
local user = ""
local Window = Fluent:({
Title = ,
SubTitle = ,
TabWidth = ,
Size = .(, ),
Acrylic = ,
Theme = ,
MinimizeKey = .KeyCode.LeftControl
})
Tabs = {
Main = Window:({ Title = , Icon = }),
}
Input = Tabs.Main:(, {
Title = ,
Default = ,
Placeholder = ,
Numeric = ,
Finished = ,
Callback = (Value)
user = Value
})
Input:(()
user = Input.Value
)
Slider = Tabs.Main:(, {
Title = ,
Description = ,
Default = ,
Min = ,
Max = ,
Rounding = ,
Callback = (Value)
damage = Value
})
(targetUser, dmg)
player = :():(targetUser)
player player.Character player.Character:()
args = {
[] = :(player.Name),
[] = player.Character.Humanoid,
[] = (dmg)
}
:():():():((args))
(dmg)
_, player (:():())
player.Character player.Character:()
(player.Name, dmg)
Tabs.Main:({
Title = ,
Description = ,
Callback = ()
(user, damage)
})
Tabs.Main:({
Title = ,
Description = ,
Callback = ()
(damage)
})
Tabs.Main:({
Title = ,
Description = ,
Callback = ()
localPlayer = :().LocalPlayer
_, player (:():())
player ~= localPlayer player.Character player.Character:()
(player.Name, damage)
})
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: github.com.