Run it
Copy the script and paste it into your executor.
:() .Loaded:()
Players = :()
LP = Players.LocalPlayer
.() LP.Character LP.Character:()
EMERALD_ID =
MAX_SCAN_RANGE =
SETTINGS = {
GLIDE_SPEED = ,
MINE_DISTANCE = ,
STOP_DISTANCE = ,
STUCK_TIMEOUT =
}
HttpService = :()
TeleportService = :()
RunService = :()
TweenService = :()
VirtualInputManager = :()
Camera = .CurrentCamera
trackedEmeralds = {}
ignoredEmeralds = {}
totalInFrame =
closestEmerald =
isTeleporting =
isMining =
lastMineTime = ()
hopTimer =
hoppingActive =
()
hoppingActive
hoppingActive =
()
success, result = (()
:(..game.PlaceId..)
)
success
decoded = HttpService:(result)
decoded decoded.data
servers = {}
_, s (decoded.data)
s.id ~= .JobId s.playing < s.maxPlayers
.(servers, s.id)
#servers >
TeleportService:(.PlaceId, servers[.(, #servers)], LP)
.()
hoppingActive ()
.(tryTeleport)
()
isTeleporting closestEmerald
char = LP.Character
root = char char:()
root
isTeleporting =
_, p (char:()) p:() p.CanCollide =
bv = .(, root)
bv.MaxForce = .(.huge, .huge, .huge)
bv.Velocity = .(,,)
direction = (root.Position - closestEmerald.Position).Unit
targetPos = closestEmerald.Position + (direction * SETTINGS.STOP_DISTANCE)
dist = (targetPos - root.Position).Magnitude
duration = dist / SETTINGS.GLIDE_SPEED
t = TweenService:(root, TweenInfo.(duration, .EasingStyle.Linear), { = .(targetPos, closestEmerald.Position)})
t:()
t.Completed:(()
bv:()
char
_, p (char:()) p:() p.CanCollide =
isTeleporting =
)
(part)
part:() trackedEmeralds[part]
mId =
part:() mId = part.MeshId
m = part:()
m mId = m.MeshId
mId == EMERALD_ID part.Name:():()
trackedEmeralds[part] = part
part.AncestryChanged:(()
part:()
trackedEmeralds[part] =
lastMineTime = ()
isMining =
VirtualInputManager:(, , , , , )
)
.(()
_, v (:()) (v)
.DescendantAdded:(forceApplyESP)
.()
totalInFrame ==
hopTimer = hopTimer -
hopTimer <=
()
hopTimer =
hopTimer =
hoppingActive =
isMining () - lastMineTime > SETTINGS.STUCK_TIMEOUT
ignoredEmeralds[closestEmerald] =
isMining =
VirtualInputManager:(, , , , , )
)
sg = .(, LP.PlayerGui)
f = .(, sg); f.Size = .(, , , ); f.Position = .(, -, , ); f.BackgroundColor3 = .(,,); f.BackgroundTransparency = ; .(, f)
t1 = .(, f); t1.Size = .(, , , ); t1.BackgroundTransparency = ; t1.Font = .Font.GothamBold; t1.TextColor3 = .(,,); t1.TextSize =
t2 = .(, f); t2.Size = .(, , , ); t2.Position = .(,,,); t2.BackgroundTransparency = ; t2.Font = .Font.Code; t2.TextSize = ; t2.TextColor3 = .(,,)
t3 = .(, f); t3.Size = .(, , , ); t3.Position = .(,,,); t3.BackgroundTransparency = ; t3.Font = .Font.Gotham; t3.TextSize = ; t3.TextColor3 = .(,,)
RunService.RenderStepped:(()
root = LP.Character LP.Character:()
root
distTable = {}
totalInFrame =
p, _ (trackedEmeralds)
p p.Parent ignoredEmeralds[p]
d = (p.Position - root.Position).Magnitude
d <= MAX_SCAN_RANGE
totalInFrame = totalInFrame +
.(distTable, {p = p, d = d})
.(distTable, (a, b) a.d < b.d )
closestEmerald = distTable[] distTable[].p
totalInFrame > closestEmerald
t1.Text = .. totalInFrame
d = (closestEmerald.Position - root.Position).Magnitude
d < SETTINGS.MINE_DISTANCE
screenPos, onScreen = Camera:(closestEmerald.Position)
root.CFrame = .(root.Position, .(closestEmerald.Position.X, root.Position.Y, closestEmerald.Position.Z))
Camera.CFrame = .(Camera.CFrame.Position, closestEmerald.Position)
isMining
isMining =
lastMineTime = ()
VirtualInputManager:(screenPos.X, screenPos.Y, )
VirtualInputManager:(screenPos.X, screenPos.Y, , , , )
t2.Text =
isMining
isMining =
VirtualInputManager:(, , , , , )
t2.Text =
isTeleporting ()
t1.Text =
t2.Text = hoppingActive .. hopTimer ..
)Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: games.roblox.com.
Miner World | Emerald Quantum: Apex Automation The ultimate high-performance utility for Miner World. Experience the most aggressive emerald farming engine designed for elite players. 🚀 Key Features: 350m Brute-Force Scanner: Instantly sniffs out every emerald within a 350-meter radius, bypassing all walls and obstacles. Smart 5-Minute Search Window: Optimized to scan the current server for up to 5 minutes. If no emeralds are detected or the area is cleared, the script automatically initiates a server hop. Precision Glide (Noclip): Travel directly to your target through any terrain. Press [E] to engage high-speed flight with automatic camera locking. X-Ray & Visual HUD: High-visibility highlights and 3D icons ensure you never miss a gem. The clean, English UI provides real-time distance tracking and hopper countdowns. Audio Radar: Integrated "Ping" alert system notifies you the millisecond a target enters your range. Automated Logistics: Fully standalone. The script handles scanning, mining detection, and server switching without any manual input. 🛠️ How to use: Execute the script. Wait for the initial map sweep. Press [E] to glide to the closest emerald. If the server