Run it
Copy the script and paste it into your executor.
ScreenGui = .()
MainFrame = .()
UICorner_Main = .()
UIStroke_Main = .()
Header = .()
UICorner_Header = .()
Title = .()
MenuImage = .()
UICorner_Image = .()
ButtonLayout = .()
ScrollFrame = .()
ToggleLift = .()
TogglePunch = .()
ToggleSpeed = .()
ToggleAgility = .()
ToggleRebirth = .()
ScreenGui.Parent = :()
ScreenGui.ResetOnSpawn =
MainFrame.Name =
MainFrame.Parent = ScreenGui
MainFrame.BackgroundColor3 = .(, , )
MainFrame.Position = .(, , , )
MainFrame.Size = .(, , , )
MainFrame.Active =
UIS = :()
dragging, dragInput, dragStart, startPos
(input)
delta = input.Position - dragStart
MainFrame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
MainFrame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = MainFrame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
MainFrame.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
UIS.InputChanged:((input)
input == dragInput dragging
(input)
)
UICorner_Main.CornerRadius = .(, )
UICorner_Main.Parent = MainFrame
UIStroke_Main.Color = .(, , )
UIStroke_Main.Thickness =
UIStroke_Main.Parent = MainFrame
Header.Name =
Header.Parent = MainFrame
Header.BackgroundColor3 = .(, , )
Header.Size = .(, , , )
UICorner_Header.CornerRadius = .(, )
UICorner_Header.Parent = Header
MenuImage.Name =
MenuImage.Parent = Header
MenuImage.BackgroundColor3 = .(, , )
MenuImage.Position = .(, , , )
MenuImage.Size = .(, , , )
MenuImage.Image =
UICorner_Image.CornerRadius = .(, )
UICorner_Image.Parent = MenuImage
Title.Name =
Title.Parent = Header
Title.BackgroundTransparency =
Title.Position = .(, , , )
Title.Size = .(, , , )
Title.Font = .Font.GothamBold
Title.Text =
Title.TextColor3 = .(, , )
Title.TextSize =
Title.TextXAlignment = .TextXAlignment.Left
ScrollFrame.Name =
ScrollFrame.Parent = MainFrame
ScrollFrame.BackgroundTransparency =
ScrollFrame.Position = .(, , , )
ScrollFrame.Size = .(, , , -)
ScrollFrame.CanvasSize = .(, , , )
ScrollFrame.ScrollBarThickness =
ScrollFrame.ScrollBarImageColor3 = .(, , )
ButtonLayout.Parent = ScrollFrame
ButtonLayout.HorizontalAlignment = .HorizontalAlignment.Center
ButtonLayout.SortOrder = .SortOrder.LayoutOrder
ButtonLayout.Padding = .(, )
lifting =
punching =
fastSpeed =
agility =
rebirthing =
(btn, text)
btn.Size = .(, , , )
btn.BackgroundColor3 = .(, , )
btn.Font = .Font.GothamSemibold
btn.Text = text ..
btn.TextColor3 = .(, , )
btn.TextSize =
corner = .()
corner.CornerRadius = .(, )
corner.Parent = btn
stroke = .()
stroke.Name =
stroke.Color = .(, , )
stroke.Thickness =
stroke.Parent = btn
(ToggleLift, )
(TogglePunch, )
(ToggleSpeed, )
(ToggleAgility, )
(ToggleRebirth, )
ToggleLift.Parent = ScrollFrame
TogglePunch.Parent = ScrollFrame
ToggleSpeed.Parent = ScrollFrame
ToggleAgility.Parent = ScrollFrame
ToggleRebirth.Parent = ScrollFrame
(btn, state, text)
btn.Text = state text .. text ..
btn.BackgroundColor3 = state .(, , ) .(, , )
stroke = btn:()
stroke
stroke.Color = state .(, , ) .(, , )
btn.TextColor3 = state .(, , ) .(, , )
replicatedStorage = :()
ninjaEvent = replicatedStorage:(, )
ToggleLift.Activated:(()
lifting = lifting
(ToggleLift, lifting, )
lifting
.(()
lifting .()
ninjaEvent
ninjaEvent:()
)
)
TogglePunch.Activated:(()
punching = punching
(TogglePunch, punching, )
punching
.(()
punching .()
ninjaEvent
ninjaEvent:()
)
)
ToggleSpeed.Activated:(()
fastSpeed = fastSpeed
(ToggleSpeed, fastSpeed, )
fastSpeed
.(()
fastSpeed .()
player = :().LocalPlayer
char = player player.Character
humanoid = char char:()
humanoid
humanoid.WalkSpeed =
)
player = :().LocalPlayer
char = player player.Character
humanoid = char char:()
humanoid
humanoid.WalkSpeed =
)
ToggleAgility.Activated:(()
agility = agility
(ToggleAgility, agility, )
agility
.(()
agility .()
ninjaEvent
ninjaEvent:()
)
)
ToggleRebirth.Activated:(()
rebirthing = rebirthing
(ToggleRebirth, rebirthing, )
rebirthing
.(()
rebirthing .()
ninjaEvent
ninjaEvent:()
)
)
SO MANY FEATURES