Run it
Copy the script and paste it into your executor.
library = (:(, ))()
library.options.underlinecolor =
library.options.toggledisplay =
Window = library:()
Label = Window:(,())
Section = Window:(,())
Slider = Window:(,{
[] = ;
[] = ;
[] = ;
[] = ( );
[] = ;
[] = {};
},(Value)
_, v (.workspace.Balls:())
v.Name ==
v.Size = .((Value),(Value),(Value))
)
Slider = Window:(,{
[] = ;
[] = ;
[] = ;
[] = ( );
[] = ;
[] = {};
},(Value)
.WS = (Value);
Humanoid = :().LocalPlayer.Character.Humanoid;
Humanoid:():(()
Humanoid.WalkSpeed = .WS;
)
Humanoid.WalkSpeed = .WS;
)
Slider = Window:(,{
[] = ;
[] = ;
[] = ;
[] = ( );
[] = ;
[] = {};
},(Value)
plr = .Players.LocalPlayer
cha = plr.Character plr.CharacterAdded:()
.go =
.go ==
()
i,v , cha.Humanoid:()
v.Looped == v.Length ==
(i,v,v.Length)
v:(Value)
)
Box = Window:(,{
[] = ;
[] = ;
[] = ;
[] = .huge;
[] = ;
[] = {};
},(v)
:().CrypticZum.HumanoidRootPart.nameTag.NameTag.Text = (v)
)
Button = Window:(,()
.StarterGui:(, {
Title = ;
Text = ;
})
sound = .(, .Workspace)
sound.Volume =
sound.SoundId =
sound.Looped =
sound:()
ShiftHeld =
gcheck =
urspeed = -
(inputObject, gameProcessedEvent)
inputObject.KeyCode == .KeyCode.Minus gameProcessedEvent ==
urspeed = urspeed -
(inputObject, gameProcessedEvent)
inputObject.KeyCode == .KeyCode.Equals gameProcessedEvent ==
urspeed = urspeed +
(inputObject, gameProcessedEvent)
inputObject.KeyCode == .KeyCode.K gameProcessedEvent ==
gcheck ==
gcheck =
gcheck ==
gcheck =
:().InputBegan:(GChecker)
(inputObject,gameProcessedEvent)
inputObject.KeyCode == .KeyCode.LeftShift gameProcessedEvent == gcheck ==
ShiftHeld =
(inputObject,gameProcessed)
inputObject.KeyCode == .KeyCode.LeftShift
ShiftHeld =
:().InputBegan:(PressShift)
:().InputEnded:(ReleaseShift)
:().InputBegan:(ChangeFaster)
:().InputBegan:(ChangeSlower)
:().Stepped:(()
ShiftHeld ==
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .Players.LocalPlayer.Character.HumanoidRootPart.CFrame * .(,,urspeed)
)
)
Button = Window:(,()
.StarterGui:(, {
Title = ;
Text = ;
})
sound = .(, .Workspace)
sound.Volume =
sound.SoundId =
sound.Looped =
sound:()
()
:().LocalPlayer.Info.Profile.Stamina.Value =
)
Button = Window:(,()
.StarterGui:(, {
Title = ;
Text = ;
})
sound = .(, .Workspace)
sound.Volume =
sound.SoundId =
sound.Looped =
sound:()
:().LocalPlayer.Info.Stats.Handles.Value =
)
Button = Window:(,()
.StarterGui:(, {
Title = ;
Text = ;
})
sound = .(, .Workspace)
sound.Volume =
sound.SoundId =
sound.Looped =
sound:()
.ovr =
:().LocalPlayer.Info.Profile.Overall.Value = (.ovr)
Players = :()
player = Players.LocalPlayer
character = player.Character
:()character.HumanoidRootPart.nameTag.Title.Text =
:()character.HumanoidRootPart.nameTag.Title.TextScaled =
:()character.HumanoidRootPart.nameTag.Title.TextSize =
:()character.HumanoidRootPart.nameTag.Title.TextColor3 = .(, , )
:()character.Hair.Handle.Color = .(,,)
:()character.HumanoidRootPart.nameTag.Ovr.Overall.Text = (.ovr)
:()character.HumanoidRootPart.nameTag.Ovr.ImageColor3 = .(, , )
:()character.Shirt.ShirtTemplate =
:()character.Pants.PantsTemplate =
:()character[].TextureID = ()
:()character[].TextureID = ()
)Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com, www.roblox.com.
MyPark [Testing Phase 2]