Run it
Copy the script and paste it into your executor.
-- Create GUI
local player = game.Players.LocalPlayer
local gui = Instance.new("ScreenGui")
gui.Name = "PresentTeleportGUI"
gui.Parent = player.PlayerGui
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0, 100, 0, 70)
frame.Position = UDim2.new(0, 10, 0, 10)
frame.BackgroundColor3 = .(, , )
frame.Parent = gui
startButton = .()
startButton.Size = .(, , , )
startButton.Position = .(, , , )
startButton.BackgroundColor3 = .(, , )
startButton.Text =
startButton.TextColor3 = .(, , )
startButton.Parent = frame
stopButton = .()
stopButton.Size = .(, , , )
stopButton.Position = .(, , , )
stopButton.BackgroundColor3 = .(, , )
stopButton.Text =
stopButton.TextColor3 = .(, , )
stopButton.Parent = frame
isTeleporting =
teleportDuration =
()
isTeleporting
_, presentSpawn (.Workspace.PresentSpawnLocations:())
presentSpawn:()
position = presentSpawn.Position
player.Character:().CFrame = .(position)
(teleportDuration)
#.Workspace.PresentSpawnLocations:() ==
:():(.PlaceId)
startButton.MouseButton1Click:(()
isTeleporting
isTeleporting =
()
)
stopButton.MouseButton1Click:(()
isTeleporting =
)
Start and Stop button simple