Run it
Copy the script and paste it into your executor.
getgenv().kill = true; -- set to false then execute to stop
while getgenv().kill == true and task.wait() do
for i,v in pairs(game.Players:GetChildren()) do
if v ~= game.Players.LocalPlayer and v.Character ~= nil then
pcall(function()
local args = {
[1] = v.Character.Humanoid,
[2] = v.Character.Head,
[3] = Vector3.new(0, 0, 0)
}
game:GetService("Players").LocalPlayer.Character.Pistola.EventsFolder.InflictTarget:FireServer(unpack(args))
end)
end
end
endhold a pistol for start kill all