Run it
Copy the script and paste it into your executor.
local Player = game.Players.LocalPlayer
local Character = Player.Character or Player.CharacterAdded:Wait()
local HumanoidRootPart = Character:WaitForChild("HumanoidRootPart")
local FallingTime = 0
local slowFallApplied = false
-- Slow Fall Settings
local fallThreshold = 0.3 -- Time in seconds before slow fall is applied
local slowFallSpeed = Vector3.new(0, -50, 0) -- Maximum slow fall speed
local slowFallMaxForce = Vector3.new(0, , )
slowFallBV = .()
slowFallBV.Velocity = slowFallSpeed
slowFallBV.MaxForce = slowFallMaxForce
slowFallBV.Parent =
()
.()
HumanoidRootPart.Velocity.Y < -
FallingTime = FallingTime +
FallingTime >= fallThreshold slowFallApplied
slowFallBV.Parent = HumanoidRootPart
slowFallApplied =
FallingTime =
slowFallBV.Parent =
slowFallApplied =
()
Player.CharacterAdded:((newCharacter)
Character = newCharacter
HumanoidRootPart = Character:()
FallingTime =
slowFallApplied =
()
)
A basic anti fall damage script

Universal