Run it
Copy the script and paste it into your executor.
getgenv().isnetworkowner = newcclosure(function(part)
return (part.ReceiveAge == 0 and gethiddenproperty(part, "NetworkIsSleeping") == false)
end)
game.Players.LocalPlayer.SimulationRadius = math.huge
game.Players.LocalPlayer.SimulationRadiusChanged:Connect(function()
game.Players.LocalPlayer.ReplicationFocus = workspace
sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge)
sethiddenproperty(game.Players.LocalPlayer, "MaxSimulationRadius", math.huge)
sethiddenproperty(game.Players.LocalPlayer, "MaximumSimulationRadius", math.huge)
end)
game:GetService().PreSimulation:(()
parts = :(.Players.LocalPlayer.Character.HumanoidRootPart.Position, )
_, part , parts
part.Anchored == (part) part.Velocity.Magnitude >= .Players:(part.Parent)
part.CanCollide = (part)
part.CanTouch = (part)
part.Velocity = .zero
part.CustomPhysicalProperties = PhysicalProperties.(, , )
part.Massless = (part)
part.AssemblyLinearVelocity = .zero
part.AssemblyAngularVelocity = .zero
_, phys , part:()
phys:() phys:()
phys:()
)The script is suitable for all places and here it is shown for example

Universal