Run it
Copy the script and paste it into your executor.
(:())()
Players = :()
player = Players.LocalPlayer
UserInputService = :()
ScreenGui = .()
Frame = .()
KeyInput = .()
SubmitButton = .()
DiscordButton = .()
StatusLabel = .()
ScreenGui.Parent = player:()
Frame.Parent = ScreenGui
Frame.Size = .(, , , )
Frame.Position = .(, -, , -)
Frame.BackgroundColor3 = .(, , )
Frame.BorderSizePixel =
Frame.BackgroundTransparency =
Frame.ClipsDescendants =
UICorner = .()
UICorner.CornerRadius = .(, )
UICorner.Parent = Frame
KeyInput.Parent = Frame
KeyInput.Size = .(, -, , )
KeyInput.Position = .(, , , )
KeyInput.Text =
KeyInput.PlaceholderText =
KeyInput.TextColor3 = .(, , )
KeyInput.BackgroundColor3 = .(, , )
KeyInput.BorderSizePixel =
KeyInputCorner = .()
KeyInputCorner.CornerRadius = .(, )
KeyInputCorner.Parent = KeyInput
SubmitButton.Parent = Frame
SubmitButton.Size = .(, -, , )
SubmitButton.Position = .(, , , )
SubmitButton.Text =
SubmitButton.BackgroundColor3 = .(, , )
SubmitButton.TextColor3 = .(, , )
SubmitButton.BorderSizePixel =
SubmitButtonCorner = .()
SubmitButtonCorner.CornerRadius = .(, )
SubmitButtonCorner.Parent = SubmitButton
DiscordButton.Parent = Frame
DiscordButton.Size = .(, -, , )
DiscordButton.Position = .(, , , )
DiscordButton.Text =
DiscordButton.BackgroundColor3 = .(, , )
DiscordButton.TextColor3 = .(, , )
DiscordButton.BorderSizePixel =
DiscordButtonCorner = .()
DiscordButtonCorner.CornerRadius = .(, )
DiscordButtonCorner.Parent = DiscordButton
StatusLabel.Parent = Frame
StatusLabel.Size = .(, -, , )
StatusLabel.Position = .(, , , )
StatusLabel.TextColor3 = .(, , )
StatusLabel.BackgroundTransparency =
StatusLabel.Text =
correctKey =
()
()
player = .Players.LocalPlayer
player
(message)
chatService = :()
chatService:(player.Character.Head, message, .ChatColor.White)
()
()
Fluent = (:())()
()
Fluent = (:())()
()
(Fluent.Options)
()
()
Window = Fluent:({
Title = .. Fluent.Version,
SubTitle = ,
TabWidth = ,
Size = .(, ),
Acrylic = ,
Theme = ,
MinimizeKey = .KeyCode.LeftControl
})
Options = Fluent.Options
Fluent:({
Title = ,
Content = ,
SubContent = ,
Duration =
})
Tabs = {
Main = Window:({ Title = , Icon = }),
PlayerMods = Window:({ Title = , Icon = }),
Cred = Window:({ Title = , Icon = })
}
MainTab = Tabs.Main
PlayerModsTab = Tabs.PlayerMods
CredTab = Tabs.Cred
MainTab:({
Title = ,
Description = ,
Callback = ()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(-, -, -)
})
MainTab:({
Title = ,
Description = ,
Callback = ()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(, -, )
})
MainTab:({
Title = ,
Description = ,
Callback = ()
Players = :()
LocalPlayer = Players.LocalPlayer
Workspace = :()
Character = LocalPlayer.Character LocalPlayer.CharacterAdded:()
LocalPlayer.CharacterAdded:((character)
Character = character
)
IslandPositions = {
IslandA = { X = , Y = , Z = },
IslandB = { X = , Y = , Z = },
IslandC = { X = , Y = , Z = },
}
()
_, v (Workspace:())
v:() v.Name ==
flag = v:()
flag
post = flag:()
post post:()
position = post.Position
islandCode = v:()
islandCode islandCode:()
islandCode.Value ==
IslandPositions.IslandA.X, IslandPositions.IslandA.Y, IslandPositions.IslandA.Z = position.X, position.Y, position.Z
islandCode.Value ==
IslandPositions.IslandB.X, IslandPositions.IslandB.Y, IslandPositions.IslandB.Z = position.X, position.Y, position.Z
islandCode.Value ==
IslandPositions.IslandC.X, IslandPositions.IslandC.Y, IslandPositions.IslandC.Z = position.X, position.Y, position.Z
(()
()
()
)
()
IslandPositions.IslandC.X
Character.HumanoidRootPart.CFrame = .(IslandPositions.IslandC.X, IslandPositions.IslandC.Y, IslandPositions.IslandC.Z)
})
MainTab:({
Title = ,
Description = ,
Callback = ()
Players = :()
LocalPlayer = Players.LocalPlayer
Workspace = :()
Character = LocalPlayer.Character LocalPlayer.CharacterAdded:()
LocalPlayer.CharacterAdded:((character)
Character = character
)
IslandPositions = {
IslandA = { X = , Y = , Z = },
IslandB = { X = , Y = , Z = },
IslandC = { X = , Y = , Z = },
}
()
_, v (Workspace:())
v:() v.Name ==
flag = v:()
flag
post = flag:()
post post:()
position = post.Position
islandCode = v:()
islandCode islandCode:()
islandCode.Value ==
IslandPositions.IslandA.X, IslandPositions.IslandA.Y, IslandPositions.IslandA.Z = position.X, position.Y, position.Z
islandCode.Value ==
IslandPositions.IslandB.X, IslandPositions.IslandB.Y, IslandPositions.IslandB.Z = position.X, position.Y, position.Z
islandCode.Value ==
IslandPositions.IslandC.X, IslandPositions.IslandC.Y, IslandPositions.IslandC.Z = position.X, position.Y, position.Z
()
()
IslandPositions.IslandB.X
Character.HumanoidRootPart.CFrame = .(IslandPositions.IslandB.X, IslandPositions.IslandB.Y, IslandPositions.IslandB.Z)
()
LocalPlayer.Chatted:((message)
nm = .(message)
nm ==
()
)
})
MainTab:({
Title = ,
Description = ,
Callback = ()
Players = :()
LocalPlayer = Players.LocalPlayer
Workspace = :()
Character = LocalPlayer.Character LocalPlayer.CharacterAdded:()
LocalPlayer.CharacterAdded:((character)
Character = character
)
IslandPositions = {
IslandA = { X = , Y = , Z = },
IslandB = { X = , Y = , Z = },
IslandC = { X = , Y = , Z = },
}
()
_, v (Workspace:())
v:() v.Name ==
flag = v:()
flag
post = flag:()
post post:()
position = post.Position
islandCode = v:()
islandCode islandCode:()
islandCode.Value ==
IslandPositions.IslandA.X, IslandPositions.IslandA.Y, IslandPositions.IslandA.Z = position.X, position.Y, position.Z
islandCode.Value ==
IslandPositions.IslandB.X, IslandPositions.IslandB.Y, IslandPositions.IslandB.Z = position.X, position.Y, position.Z
islandCode.Value ==
IslandPositions.IslandC.X, IslandPositions.IslandC.Y, IslandPositions.IslandC.Z = position.X, position.Y, position.Z
()
()
IslandPositions.IslandA.X
Character.HumanoidRootPart.CFrame = .(IslandPositions.IslandA.X, IslandPositions.IslandA.Y, IslandPositions.IslandA.Z)
()
LocalPlayer.Chatted:((message)
nm = .(message)
nm ==
()
)
})
MainTab:({
Title = ,
Description = ,
Callback = ()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(-, , )
})
MainTab:({
Title = ,
Description = ,
Callback = ()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(-, , -)
})
MainTab:({
Title = ,
Description = ,
Callback = ()
(:())()
})
CredTab:({
Title = ,
Content =
})
PlayerModsTab:({
Title = ,
Description = ,
Callback = ()
.Players.LocalPlayer.Character.Humanoid.WalkSpeed =
})
Options = Fluent.Options
Tabs = {
Main = Window:({ Title = , Icon = }),
}
PlayersTab = Tabs.Main
playerButtons = {}
()
()
playerName, button (playerButtons)
player = .Players:(playerName)
player
( .. playerName)
button:()
playerButtons[playerName] =
_, player (.Players:())
player ~= .Players.LocalPlayer playerButtons[player.Name]
( .. player.Name)
button = PlayersTab:({
Title = player.Name,
Description = .. player.Name,
Callback = ()
character = player.Character
character character:()
targetPosition = character.HumanoidRootPart.CFrame.Position
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(targetPosition)
( .. player.Name)
})
playerButtons[player.Name] = button
()
.Players.PlayerAdded:((player)
()
( .. player.Name)
()
)
.Players.PlayerRemoving:((player)
playerButtons[player.Name]
( .. player.Name)
playerButtons[player.Name]:()
playerButtons[player.Name] =
)
(()
()
()
)
PlayerModsTab:({
Title = ,
Description = ,
Callback = ()
library = (:(, ))()
w = library:()
w:()
godmodeActive =
()
godmodeActive
player = .Players.LocalPlayer
player player.Character player.Character:()
team = player.Team player.Team.Name
( .. team)
team ==
player.Character.HumanoidRootPart.CFrame = .(-, , -)
team ==
player.Character.HumanoidRootPart.CFrame = .(-, , )
()
()
w:(, ()
()
godmodeActive = godmodeActive
godmodeActive
()
()
()
)
(()
()
godmodeActive
player = .Players.LocalPlayer
player player.Team
team = player.Team.Name
( .. team)
()
)
w:(, {flag=})
(()
()
w.flags.toggle1
character = .Players.LocalPlayer.Character
character character:()
UIS = :()
w.flags.toggle1
UIS:(.KeyCode.E)
tool = character:()
tool
tool:()
()
()
()
)
w:(, {flag=})
(()
()
w.flags.toggle3
character = .Players.LocalPlayer.Character
character character:()
localPlayerTeam = .Players.LocalPlayer.Team
_, v (.workspace:())
v:() v.Parent v.Parent:()
opponentPlayer = .Players:(v.Parent)
opponentPlayer opponentPlayer.Team ~= localPlayerTeam
humanoidRootPart = v.Parent:()
humanoidRootPart
A_1 =
A_2 =
A_3 = {humanoidRootPart}
Event = :():()
Event
Event:(A_1, A_2, A_3)
Event:(A_1, , {v})
()
()
)
w:()
w:(, {flag=})
(()
()
w.flags.toggle4
mouse = .Players.LocalPlayer:()
A_2 = {[] = mouse.Hit.p}
:().Event:(, A_2)
)
})
PlayerModsTab:({
Title = ,
Description = ,
Callback = ()
(player)
TpTool = .()
TpTool.Name =
TpTool.RequiresHandle =
TpTool.Parent = player.Backpack
mouse = player:()
TpTool.Activated:(()
char = player.Character :(player.Name)
HRP = char char:()
HRP
()
targetPosition = mouse.Hit.p
HRP.CFrame = .(targetPosition.X, targetPosition.Y + , targetPosition.Z)
)
player = .Players.LocalPlayer
player
(player)
()
})
PlayerModsTab:({
Title = ,
Description = ,
Callback = ()
player = .Players.LocalPlayer
player player.Character player.Character:()
team = player.Team player.Team.Name
( .. team)
team ==
player.Character.HumanoidRootPart.CFrame = .(-, , -)
team ==
player.Character.HumanoidRootPart.CFrame = .(-, , )
()
()
})
ScreenGui:()
SubmitButton.MouseButton1Click:(()
enteredKey = KeyInput.Text
enteredKey == correctKey
StatusLabel.Text =
()
()
StatusLabel.Text =
)
DiscordButton.MouseButton1Click:(()
()
DiscordButton.Text =
)
KeyInput.Focused:(()
KeyInput.Text ==
KeyInput.Text =
KeyInput.TextColor3 = .(, , )
)
KeyInput.FocusLost:(()
KeyInput.Text ==
KeyInput.Text =
KeyInput.TextColor3 = .(, , )
)Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: boggle.stole-your.creditcard, github.com, raw.githubusercontent.com.
for https://scriptblox.com/script/Naval-Warfare-OP-Script-GODMODE-AND-MORE-20267 plz use a different obfuscator chatgpt ahh code 🤣 key is: rellahiscool

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