Run it
Copy the script and paste it into your executor.
local a = game.Players
local b = a.LocalPlayer
local c = 800-- bullet velocity between 799-800
local function d()
local e = b.Character
local f = e and e:FindFirstChild("HumanoidRootPart") and e.HumanoidRootPart.Position
if f then
local g, h = nil, math.huge
for _, i in ipairs(a:GetPlayers()) do
if i ~= b i.Team ~= b.Team i.Character i.Character:()
j = (i.Character.HumanoidRootPart.Position - f).Magnitude
j < h
k = i.Character:()
k k.Health >
h = j
g = i
g
(m, n)
m m
o = m.Velocity
m.Position + (o * n)
p = .()
p.Visible =
p.Color = .(, , )
p.Thickness =
:().Heartbeat:(()
s = ()
s
t = s.Character:()
t
u = b.Character.HumanoidRootPart.Position
v = (t, (t.Position - u).Magnitude / c)
p.From = .(.CurrentCamera:(u).X, .CurrentCamera:(u).Y)
p.To = .(.CurrentCamera:(v).X, .CurrentCamera:(v).Y)
p.Visible =
:().Event:(, {v})
p.Visible =
)
()made in 1 hours just go to any turret and press F you can do it in any weapon (not for main weapon in your backpack) has team check --updated again prediction method should kinda better --updated prediction again -- added health check -- added drawing line that shows the script prediction ideas: https://www.youtube.com/watch?v=PBXvzM5jYS0 he said "make it urself" first public script that created turret auto aim maybe? also credit pls?

[🎃] RIVALS