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Copy the script and paste it into your executor.
local b = workspace.Objects.Balls.PLAIN_BALL
local h = b:WaitForChild("HITBOX_BALL")
local r = game:GetService("ReplicatedStorage").Remotes.Ball.Dribble
local u = game:GetService("UserInputService")
local p = game.Players.LocalPlayer
local d, s, a, f, bk, rt, lt = false, 0.27, 1.8, {8992767630, 8992995494, 8992999517}, {8992767630, 8992995494, 8992999517}, 8993107088, 8993146631
local function anim(id)
local x = Instance.new(, p.Character)
x.AnimationId = .. id
p.Character.Humanoid:(x):()
()
d b h h:()
dir = (h.Position - p.Character.HumanoidRootPart.Position).Unit
dir.Z > (f[.(#f)])
dir.Z < - (bk[.(#bk)])
dir.X > (rt)
dir.X < - (lt)
r:(b, .(dir.X * a, , dir.Z * a))
.(s)
u.TouchEnabled
u.InputBegan:((i, g)
g i.KeyCode ~= .KeyCode.C
d = d
d .(drb)
)
g = .(, p.PlayerGui)
btn = .(, g)
btn.Size, btn.Position, btn.Text = .(, , , ), .(, -, , ),
btn.MouseButton1Click:(()
d = d
d .(drb)
)
Auto dribble