Run it
Copy the script and paste it into your executor.
Players = :()
ReplicatedStorage = :()
RunService = :()
UserInputService = :()
TweenService = :()
player = Players.LocalPlayer
u8 = player
SPEED_BONUS_WALK =
SPEED_BONUS_SPRINT =
isSprinting =
SprintRequest =
.(()
folder = .Parent
folder SprintRequest = folder:(, )
)
screenGui = .()
screenGui.ResetOnSpawn =
screenGui.Parent = player:()
mainFrame = .()
mainFrame.Size = .(, , , )
mainFrame.Position = .(, -, , -)
mainFrame.BackgroundColor3 = .(, , )
mainFrame.BackgroundTransparency =
mainFrame.Parent = screenGui
.(, mainFrame).CornerRadius = .(, )
.(, mainFrame).Thickness =
titleBar = .()
titleBar.Size = .(, , , )
titleBar.BackgroundColor3 = .(, , )
titleBar.Parent = mainFrame
.(, titleBar).CornerRadius = .(, )
title = .()
title.Size = .(, -, , )
title.BackgroundTransparency =
title.Text =
title.TextColor3 = .(, , )
title.TextScaled =
title.Font = .Font.GothamBlack
title.Parent = titleBar
closeBtn = .()
closeBtn.Size = .(, , , )
closeBtn.Position = .(, -, , )
closeBtn.BackgroundColor3 = .(, , )
closeBtn.Text =
closeBtn.TextColor3 = .(,,)
closeBtn.TextScaled =
closeBtn.Parent = titleBar
.(, closeBtn).CornerRadius = .(,)
minBtn = .()
minBtn.Size = .(, , , )
minBtn.Position = .(, -, , )
minBtn.BackgroundColor3 = .(, , )
minBtn.Text =
minBtn.TextColor3 = .(,,)
minBtn.TextScaled =
minBtn.Parent = titleBar
.(, minBtn).CornerRadius = .(,)
(y, text, default)
label = .()
label.Size = .(, , , )
label.Position = .(, , , y)
label.BackgroundTransparency =
label.Text = text
label.TextColor3 = .(,,)
label.TextXAlignment = .TextXAlignment.Left
label.TextScaled =
label.Font = .Font.GothamSemibold
label.Parent = mainFrame
box = .()
box.Size = .(, , , )
box.Position = .(, , , y)
box.Text = (default)
box.BackgroundColor3 = .(, , )
box.TextColor3 = .(, , )
box.TextScaled =
box.Font = .Font.Gotham
box.Parent = mainFrame
.(, box).CornerRadius = .(, )
box
walkBox = (, , SPEED_BONUS_WALK)
sprintBox = (, , SPEED_BONUS_SPRINT)
miniCircle = .()
miniCircle.Size = .(, , , )
miniCircle.Position = .(, -, , )
miniCircle.BackgroundColor3 = .(, , )
miniCircle.BackgroundTransparency =
miniCircle.Visible =
miniCircle.Parent = screenGui
.(, miniCircle).CornerRadius = .(, )
circleStroke = .(, miniCircle)
circleStroke.Thickness =
circleStroke.Color = .(, , )
innerGlow = .()
innerGlow.Size = .(, -, , -)
innerGlow.Position = .(, , , )
innerGlow.AnchorPoint = .(, )
innerGlow.BackgroundColor3 = .(, , )
innerGlow.BackgroundTransparency =
innerGlow.Parent = miniCircle
.(, innerGlow).CornerRadius = .(, )
lightning = .()
lightning.Size = .(, , , )
lightning.Position = .(, , , )
lightning.AnchorPoint = .(, )
lightning.BackgroundTransparency =
lightning.Text =
lightning.TextColor3 = .(, , )
lightning.TextScaled =
lightning.Font = .Font.GothamBlack
lightning.Parent = miniCircle
()
TweenService:(miniCircle, TweenInfo.(, .EasingStyle.Sine, .EasingDirection.InOut, -, ), {
Size = .(, , , )
}):()
(obj)
dragging =
dragStart, startPos
dragDistance =
obj.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
dragStart = input.Position
startPos = obj.Position
dragDistance =
)
UserInputService.InputChanged:((input)
dragging input.UserInputType == .UserInputType.MouseMovement
delta = input.Position - dragStart
dragDistance = delta.Magnitude
obj.Position = .(
startPos.X.Scale, startPos.X.Offset + delta.X,
startPos.Y.Scale, startPos.Y.Offset + delta.Y
)
)
obj.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
dragDistance <
mainFrame.Visible =
miniCircle.Visible =
)
(mainFrame)
(miniCircle)
closeBtn.MouseButton1Click:(()
screenGui:()
:()
)
minBtn.MouseButton1Click:(()
mainFrame.Visible =
miniCircle.Visible =
()
)
walkBox.FocusLost:(() SPEED_BONUS_WALK = (walkBox.Text) )
sprintBox.FocusLost:(() SPEED_BONUS_SPRINT = (sprintBox.Text) )
()
char = u8.Character
char
hum = char:()
hum
baseWalk = u8:()
baseSprint = u8:()
target = isSprinting (baseSprint + SPEED_BONUS_SPRINT) (baseWalk + SPEED_BONUS_WALK)
hum.WalkSpeed = target
RunService.RenderStepped:(applySpeed)
inputs = ReplicatedStorage:():()
inputSystem = (ReplicatedStorage.Modules.Libs.UserInputSystem)
inputs.Sprint.Pressed:(()
_, _, toggle = inputSystem.()
u8:() u8:() >
isSprinting = toggle isSprinting
SprintRequest SprintRequest:(isSprinting)
)
inputs.Sprint.Released:(()
_, _, hold = inputSystem.()
hold
isSprinting =
SprintRequest SprintRequest:()
)
()Speed Booster