Run it
Copy the script and paste it into your executor.
library = {}
library:(name)
(leng, seed)
array = {}
i = , leng
leNumberPlus = (.((i * )))
.(seed + leNumberPlus)
array[i] = .(.(, ))
.(array)
ImpostorGui = .()
Background = .()
DeleteGui = .()
DeleteGuiCorners = .()
HideGui = .()
HideGuiCorners = .()
Title = .()
EmptynessGui = .()
Line = .()
NextPage = .()
PrevPage = .()
Pages = .()
UIPageLayout = .()
ImpostorGui.Name = (, )
ImpostorGui.Parent = .Players.LocalPlayer:()
Background.Name = (, )
Background.Parent = ImpostorGui
Background.BackgroundColor3 = .(, , )
Background.BorderSizePixel =
Background.Position = .(, , , )
Background.Size = .(, , , )
Background.ZIndex = -
DeleteGui.Name = (, )
DeleteGui.Parent = Background
DeleteGui.BackgroundColor3 = .(, , )
DeleteGui.BackgroundTransparency =
DeleteGui.BorderColor3 = .(, , )
DeleteGui.BorderSizePixel =
DeleteGui.Position = .(, , , )
DeleteGui.Selectable =
DeleteGui.Size = .(, , , )
DeleteGui.Font = .Font.Ubuntu
DeleteGui.Text =
DeleteGui.TextColor3 = .(, , )
DeleteGui.TextSize =
DeleteGui.TextWrapped =
DeleteGuiCorners.CornerRadius = .(, )
DeleteGuiCorners.Name = (, )
DeleteGuiCorners.Parent = DeleteGui
HideGui.Name = (, )
HideGui.Parent = Background
HideGui.BackgroundColor3 = .(, , )
HideGui.BackgroundTransparency =
HideGui.BorderColor3 = .(, , )
HideGui.BorderSizePixel =
HideGui.Position = .(, , , )
HideGui.Size = .(, , , )
HideGui.Font = .Font.Ubuntu
HideGui.Text =
HideGui.TextColor3 = .(, , )
HideGui.TextSize =
HideGui.TextWrapped =
HideGuiCorners.CornerRadius = .(, )
HideGuiCorners.Name = (, )
HideGuiCorners.Parent = HideGui
Title.Name = (, )
Title.Parent = Background
Title.BackgroundColor3 = .(, , )
Title.BackgroundTransparency =
Title.BorderColor3 = .(, , )
Title.BorderSizePixel =
Title.Size = .(, , , )
EmptynessGui.Name = (, )
EmptynessGui.Parent = Title
EmptynessGui.BackgroundColor3 = .(, , )
EmptynessGui.BackgroundTransparency =
EmptynessGui.BorderColor3 = .(, , )
EmptynessGui.BorderSizePixel =
EmptynessGui.Size = .(, , , )
EmptynessGui.Font = .Font.Ubuntu
EmptynessGui.Text =
EmptynessGui.TextSize =
EmptynessGui.TextWrapped =
Line.Name = (, )
Line.Parent = Title
Line.BackgroundColor3 = .(, , )
Line.BorderSizePixel =
Line.Position = .(, , -, )
Line.Size = .(, , , )
Line.ZIndex =
NextPage.Name = (, )
NextPage.Parent = Background
NextPage.BackgroundColor3 = .(, , )
NextPage.BackgroundTransparency =
NextPage.BorderColor3 = .(, , )
NextPage.Position = .(, , , )
NextPage.Selectable =
NextPage.Size = .(, , , )
NextPage.Font = .Font.Ubuntu
NextPage.Text =
NextPage.TextColor3 = .(, , )
NextPage.TextSize =
NextPage.TextWrapped =
PrevPage.Name = (, )
PrevPage.Parent = Background
PrevPage.BackgroundColor3 = .(, , )
PrevPage.BackgroundTransparency =
PrevPage.BorderColor3 = .(, , )
PrevPage.Position = .(, , , )
PrevPage.Selectable =
PrevPage.Size = .(, , , )
PrevPage.Font = .Font.Ubuntu
PrevPage.Text =
PrevPage.TextColor3 = .(, , )
PrevPage.TextSize =
PrevPage.TextWrapped =
Pages.Name = (, )
Pages.Parent = Background
Pages.BackgroundColor3 = .(, , )
Pages.BackgroundTransparency =
Pages.ClipsDescendants =
Pages.Size = .(, , , )
UIPageLayout.Parent = Pages
UIPageLayout.SortOrder = .SortOrder.LayoutOrder
UIPageLayout.EasingStyle = .EasingStyle.Exponential
()
= .(, Background)
frame = .Parent
mouse = :().LocalPlayer:()
keybind =
mouse.KeyDown:(
(key)
key = key:()
key == keybind
frame.Visible = frame.Visible
)
(, keybind)
.(JJAV_fake_script)()
()
= .(, Background)
UserInputService = :()
gui = .Parent
dragging
dragInput
dragStart
startPos
(input)
delta = input.Position - dragStart
gui.Position =
.(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
gui.InputBegan:(
(input)
input.UserInputType == .UserInputType.MouseButton1
input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = gui.Position
input.Changed:(
()
input.UserInputState == .UserInputState.End
dragging =
)
)
gui.InputChanged:(
(input)
input.UserInputType == .UserInputType.MouseMovement
input.UserInputType == .UserInputType.Touch
dragInput = input
)
UserInputService.InputChanged:(
(input)
input == dragInput dragging
(input)
)
.(FCVY_fake_script)()
()
= .(, DeleteGui)
buttonDelete = .Parent
buttonDelete.MouseEnter:(
()
buttonDelete.BackgroundTransparency =
buttonDelete.BackgroundColor3 = .(, , )
)
buttonDelete.MouseLeave:(
()
buttonDelete.BackgroundTransparency =
buttonDelete.BackgroundColor3 = .(, , )
)
.(YOSQZU_fake_script)()
()
= .(, HideGui)
buttonHide = .Parent
buttonHide.MouseEnter:(
()
buttonHide.BackgroundTransparency =
buttonHide.BackgroundColor3 = .(, , )
)
buttonHide.MouseLeave:(
()
buttonHide.BackgroundTransparency =
buttonHide.BackgroundColor3 = .(, , )
)
.(PTMQ_fake_script)()
()
= .(, ImpostorGui)
pageLayout = .Parent[(, )][(, )].UIPageLayout
nextButton = .Parent[(, )][(, )]
prevButton = .Parent[(, )][(, )]
nextButton.MouseButton1Click:(
()
pageLayout:()
)
prevButton.MouseButton1Click:(
()
pageLayout:()
)
.(JDKM_fake_script)()
DeleteGui.MouseButton1Click:(
()
.Players.LocalPlayer.PlayerGui[(, )]:()
)
HideGui.MouseButton1Click:(
()
.Players.LocalPlayer.PlayerGui[(, )][(, )].Visible ==
.Players.LocalPlayer.PlayerGui[(, )][(, )].Visible =
.Players.LocalPlayer.PlayerGui[(, )][(, )].Visible =
)
nameXX =
name = .(nameXX, name)
.StarterGui:(
,
{
Title = ,
Text = name,
Icon = ,
Duration =
}
)
library:(pagename)
Buttons = .()
UIGridLayout = .()
Page = .()
PageText = .()
Page.Name = pagename
Page.Parent = Pages
Page.BackgroundColor3 = .(, , )
Page.BackgroundTransparency =
Page.BorderColor3 = .(, , )
Page.BorderSizePixel =
Page.Position = .(-, , -, )
Page.Size = .(, , , )
Page.ZIndex = -
nameX =
PageText.Name = pagename
PageText.Parent = Page
PageText.BackgroundColor3 = .(, , )
PageText.BackgroundTransparency =
PageText.BorderColor3 = .(, , )
PageText.Position = .(, , , )
PageText.Size = .(, , , )
PageText.Font = .Font.Ubuntu
pagename = .(nameX, pagename)
PageText.Text = pagename
PageText.TextColor3 = .(, , )
PageText.TextSize =
Buttons.Name = (, )
Buttons.Parent = Page
Buttons.BackgroundColor3 = .(, , )
Buttons.BackgroundTransparency =
Buttons.BorderSizePixel =
Buttons.Position = .(, , , )
Buttons.Size = .(, , , )
UIGridLayout.Parent = Buttons
UIGridLayout.SortOrder = .SortOrder.LayoutOrder
UIGridLayout.CellSize = .(, , , )
library:(text, callback)
callback = callback ()
TextButton = .()
TextButton.Parent = Buttons
TextButton.BackgroundColor3 = .(, , )
TextButton.BackgroundTransparency =
TextButton.BorderColor3 = .(, , )
TextButton.Position = .(, , , )
TextButton.Size = .(, , , )
TextButton.Font = .Font.Ubuntu
TextButton.Text = text
TextButton.TextColor3 = .(, , )
TextButton.TextSize =
TextButton.MouseButton1Click:(
()
(callback)
)
()
(
()
i =
(timer)
i ==
EmptynessGui.Text =
( * )
i = i +
i ==
EmptynessGui.Text =
( * )
i = i +
i ==
EmptynessGui.Text =
( * )
i = i +
i ==
EmptynessGui.Text =
( * )
i = i +
i ==
EmptynessGui.Text =
( * )
i = i +
i ==
EmptynessGui.Text =
( * )
i = i +
i ==
EmptynessGui.Text =
( * )
i = i +
i ==
EmptynessGui.Text =
( * )
i = i +
i ==
EmptynessGui.Text =
( * )
i = i +
i ==
EmptynessGui.Text =
( * )
i = i +
i ==
EmptynessGui.Text =
( * )
i = i +
i ==
EmptynessGui.Text =
( * )
i = i +
i ==
EmptynessGui.Text =
( * )
i = i +
i ==
EmptynessGui.Text =
( * )
i = i +
i ==
EmptynessGui.Text =
( * )
i = i +
i ==
EmptynessGui.Text =
( * )
i = i +
i ==
EmptynessGui.Text =
( * )
i = i +
i ==
EmptynessGui.Text =
( * )
i = i +
i ==
EmptynessGui.Text =
( * )
i = i +
i ==
EmptynessGui.Text =
( * )
i = i +
i ==
EmptynessGui.Text =
( * )
i = i +
i ==
EmptynessGui.Text =
( * )
i = i +
i ==
EmptynessGui.Text =
( * )
i = i +
i ==
i =
)
top =
()
(
()
()
i = , top,
aShauShinBlisikt69 = .(i / top, / top, / top)
EmptynessGui.TextColor3 = aShauShinBlisikt69
Line.BorderColor3 = aShauShinBlisikt69
Background.BorderColor3 = aShauShinBlisikt69
()
i = , top,
bShauShinBlisikt69 = .(top / top, i / top, / top)
EmptynessGui.TextColor3 = bShauShinBlisikt69
Line.BorderColor3 = bShauShinBlisikt69
Background.BorderColor3 = bShauShinBlisikt69
()
i = , top,
cShauShinBlisikt69 = .(top / top, top / top, i / top)
EmptynessGui.TextColor3 = cShauShinBlisikt69
Line.BorderColor3 = cShauShinBlisikt69
Background.BorderColor3 = cShauShinBlisikt69
()
i = top, , -
dShauShinBlisikt69 = .(i / top, top / top, top / top)
EmptynessGui.TextColor3 = dShauShinBlisikt69
Line.BorderColor3 = dShauShinBlisikt69
Background.BorderColor3 = dShauShinBlisikt69
()
i = top, , -
eShauShinBlisikt69 = .( / top, i / top, top / top)
EmptynessGui.TextColor3 = eShauShinBlisikt69
Line.BorderColor3 = eShauShinBlisikt69
Background.BorderColor3 = eShauShinBlisikt69
()
i = top, , -
fShauShinBlisikt69 = .( / top, / top, i / top)
EmptynessGui.TextColor3 = fShauShinBlisikt69
Line.BorderColor3 = fShauShinBlisikt69
Background.BorderColor3 = fShauShinBlisikt69
()
)
()
()
remoteKey =
gGC = ()
i = , #gGC
v = gGC[i]
(debug.(v).name == )
remoteKey = debug.(v, )
Mouse = :().LocalPlayer:()
library:()
library:()
library:(
,
()
playerLocal = .Players.LocalPlayer
.Workspace.Criminals[playerLocal.Name].Stamina.Value = ^
)
library:(
,
()
:().RS_Package.Assets.Remotes.MaskOn:()
)
library:(
,
()
.Players.LocalPlayer.Character.Humanoid.Name =
l = .Players.LocalPlayer.Character[]:()
l.Parent = .Players.LocalPlayer.Character
l.Name =
()
.Players.LocalPlayer.Character[]:()
.Workspace.CurrentCamera.CameraSubject = .Players.LocalPlayer.Character
.Players.LocalPlayer.Character.Animate.Disabled =
()
.Players.LocalPlayer.Character.Animate.Disabled =
.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType =
()
prt = .(, )
.(, prt).Name =
.(, prt).Name =
.(, prt).Name =
.Players.LocalPlayer.Character = prt
)
library:(
,
()
_, v (.Workspace.Bags:())
v:(.Workspace.BagSecuredArea.FloorPart.Position)
)
library:(
,
()
_, v (.Workspace.Bags:())
v:(.Players.LocalPlayer.Character.HumanoidRootPart.Position)
)
library:(
,
()
Mouse.Button1Down:(
()
:():(.KeyCode.LeftControl)
Mouse.Target
.Players.LocalPlayer.Character:(Mouse.Hit.p)
)
)
library:(
,
()
:().JumpRequest:(
()
.Players.LocalPlayer.Character:():()
)
)
library:(
,
()
noclip =
:().Stepped:(
()
noclip
.Players.LocalPlayer.Character.Head.CanCollide =
.Players.LocalPlayer.Character.Torso.CanCollide =
)
plr = .Players.LocalPlayer
mouse = plr:()
mouse.KeyDown:(
(key)
key = .(key)
key ==
noclip = noclip
.Players.LocalPlayer.Character.Head.CanCollide =
.Players.LocalPlayer.Character.Torso.CanCollide =
)
)
library:(
,
()
:().RS_Package.Remotes.VoteReset:()
)
library:(
,
()
playerLocal = .Players.LocalPlayer
.Workspace.Criminals[playerLocal.Name].BodyBags.Value =
)
library:(
,
()
playerLocal = .Players.LocalPlayer
.Workspace.Criminals[playerLocal.Name].CableTies.Value =
)
library:(
,
()
i, v (.Workspace.Map:())
v.Name ==
.Players.LocalPlayer.Character:(v.KeyCard.Position)
)
library:()
library:(
,
()
mt = ()
oldNamecall = mt.__namecall
(mt, )
mt.__namecall =
(
(self, ...)
() == self.Name ==
(
.(, ).RS_Package.Remotes.CompleteInteraction,
...
)
(self, ...)
)
(mt, )
)
library:(
,
()
i, v (.Workspace.Police:())
i, l (v:())
l:() l:()
Box = .(, l)
Box.Size = l.Size
Box.Name =
Box.Color3 = .(, , )
Box.Adornee = l
Box.AlwaysOnTop =
Box.ZIndex =
Box.Transparency =
i, v (.Workspace.Cameras:())
i, l (v:())
l:() l:()
Box = .(, l)
Box.Size = l.Size
Box.Name =
Box.Color3 = .(, , )
Box.Adornee = l
Box.AlwaysOnTop =
Box.ZIndex =
Box.Transparency =
i, v (.Workspace.Citizens:())
i, l (v:())
l:() l:()
Box = .(, l)
Box.Size = l.Size
Box.Name =
Box.Color3 = .(, , )
Box.Adornee = l
Box.AlwaysOnTop =
Box.ZIndex =
Box.Transparency =
i, v (.Workspace.SafeSpots:())
i, l (v:())
l:() l:() l:()
Box = .(, l)
Box.Size = l.Size
Box.Name =
Box.Color3 = .(, , )
Box.Adornee = l
Box.AlwaysOnTop =
Box.ZIndex =
Box.Transparency =
i, v (.Workspace.Lootables:())
i, l (v:())
l:() l:() l:()
Box = .(, l)
Box.Size = l.Size
Box.Name =
Box.Color3 = .(, , )
Box.Adornee = l
Box.AlwaysOnTop =
Box.ZIndex =
Box.Transparency =
.Workspace:()
i, v (.Workspace.BigLoot:())
i, l (v:())
l:() l:() l:()
Box = .(, l)
Box.Size = l.Size
Box.Name =
Box.Color3 = .(, , )
Box.Adornee = l
Box.AlwaysOnTop =
Box.ZIndex =
Box.Transparency =
i, v (.Workspace:())
v.Name == v.Name == v.Name ==
v.Name ==
i, l (v:())
l:() l:()
Box = .(, l)
Box.Size = l.Size
Box.Name =
Box.Color3 = .(, , )
Box.Adornee = l
Box.AlwaysOnTop =
Box.ZIndex =
Box.Transparency =
i, v (.Workspace.Map:())
v.Name == v.Name == v.Name ==
i, l (v:())
l:() l:()
Box = .(, l)
Box.Size = l.Size
Box.Name =
Box.Color3 = .(, , )
Box.Adornee = l
Box.AlwaysOnTop =
Box.ZIndex =
Box.Transparency =
i, v (.Workspace.RandomLoot:())
v.Name == v.Name ==
i, l (v:())
l:() l:()
Box = .(, l)
Box.Size = l.Size
Box.Name =
Box.Color3 = .(, , )
Box.Adornee = l
Box.AlwaysOnTop =
Box.ZIndex =
Box.Transparency =
i, v (.Workspace.Map.Houses:())
i, l (v.doorBell:())
b.() l:()
Box = .(, l)
Box.Size = l.Size
Box.Name =
Box.Color3 = .(, , )
Box.Adornee = l
Box.AlwaysOnTop =
Box.ZIndex =
Box.Transparency =
i, v (.Workspace.Map:())
i, l (v.doorBell:())
b.() l:()
Box = .(, l)
Box.Size = l.Size
Box.Name =
Box.Color3 = .(, , )
Box.Adornee = l
Box.AlwaysOnTop =
Box.ZIndex =
Box.Transparency =
)
library:(
,
()
)
library:(
,
()
i, v (())
(v) == (v, )
v.Damage =
)
library:(
,
()
mt = ()
oldIndex = mt.__newindex
(mt, )
mt.__newindex =
(
(o, k, v)
(o) == (k) ==
(o, k, )
(o, k, v)
)
(mt, )
)
library:(
,
()
()
.Workspace.Gravity =
)
library:(
,
()
.Workspace.Gravity =
)
library:(
,
()
():().ShowBoundingBoxes =
)
library:(
,
()
Mouse.Button1Down:(
()
:():(.KeyCode.LeftControl)
Mouse.Target
Mouse.Target:()
)
)
library:(
,
()
i, v (.Workspace:())
v:()
args = {
[] = v
}
:().RS_Package.Remotes.StartInteraction:((args))
:().RS_Package.Remotes.CompleteInteraction:((args))
)
library:(
,
()
)
library:(
,
()
)
library:()
library:(
,
()
)
library:(
,
()
)
library:(
,
()
.Workspace.Bodies:()
)
library:(
,
()
()
(
)
_, v (.Workspace.Bodies:())
(v.Name == )
a, b (v:())
b:()
args = {
[] = b
}
:().RS_Package.Remotes.StartInteraction:(
(args)
)
:().RS_Package.Remotes.CompleteInteraction:(
(args)
)
)
i = , ,
((, .(, i)))
((, .(, i)))
((, .(, i)))
()
Do I really need to type features? just try it out bruh Open source released