Run it
Copy the script and paste it into your executor.
blackListeds = {}
.(blackListeds, .Players.LocalPlayer.Name)
.Players.LocalPlayer:()
blakListeds = {}
.(blakListeds, .Players.LocalPlayer.Name)
.Players.LocalPlayer:()
(.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game).(,)
() (.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game).(,)
achievementGiver = (:())()
({
Title = ,
Desc = ,
Reason = ,
Image =
})
shut = .Players.LocalPlayer.PlayerGui.MainUI.MainFrame.IntroText
intro = shut:()
intro.Parent = .Players.LocalPlayer.PlayerGui.MainUI
intro.Name =
intro.Visible =
intro.Text =
intro.TextTransparency =
underline = .(, , , )
.TweenService:(intro.Underline, TweenInfo.(), {Size = underline}):()
()
.TweenService:(intro.Underline, TweenInfo.(), {Size = .(, , , )}):()
()
.TweenService:(intro.Underline, TweenInfo.(), {ImageTransparency = }):()
.TweenService:(intro, TweenInfo.(), {TextTransparency = }):()
.TweenService:(intro.Underline, TweenInfo.(), {Size = .(, , , )}):()
()
intro.Visible =
()
intro:()
(:())()
sound = .()
sound.SoundId =
sound.Volume =
sound.Looped =
sound:()
sound.Parent =
.(()
()
.CurrentRooms[.ReplicatedStorage.GameData.LatestRoom.Value].Door.Door.Open.SoundId =
.CurrentRooms[.ReplicatedStorage.GameData.LatestRoom.Value]:():().Material =
.CurrentRooms[.ReplicatedStorage.GameData.LatestRoom.Value]:():():().Material =
)()
Lighting = :()
Lighting.Ambient = .(, , )
Lighting.Brightness =
Lighting.FogEnd =
Lighting.FogStart =
Lighting.FogColor = .(, , )
(:())()
.ReplicatedStorage.Entities.Screech.Top.Eyes.Color = .(, , )
.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game.RemoteListener.Modules.Screech.Caught.SoundId =
.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game.RemoteListener.Modules.Screech.Caught.PlaybackSpeed =
.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game.RemoteListener.Modules.Screech.Attack.SoundId =
.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game.RemoteListener.Modules.HideMonster.Scare.SoundId =
.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game.RemoteListener.Modules.SpiderJumpscare.Scare.SoundId =
(GithubSoundPath: , AssetName: ): Sound
Url = GithubSoundPath
(AssetName..)
(AssetName.., :(Url))
Sound = .()
Sound.SoundId = (AssetName.., )
Sound
CustomMusic = (, )
CustomMusic.Parent = .Workspace
CustomMusic.Looped =
CustomMusic.Volume =
CustomMusic:()
.(()
.()
:():()
.Lighting.Atmosphere:()
.Lighting.FogColor = .(, , )
.Lighting.FogEnd =
.Lighting.FogStart =
)
(.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game).(,)
.Workspace.CurrentRooms.ChildAdded:((Room)
.()
Room:()
(Room.Name) ~=
_, v (Room.Parts:())
v:() v:() v:() v:()
v.Material == .Material.Wood v.Material == .Material.WoodPlanks
v.Color = .(, , )
v.Material = .Material.Limestone
v.MaterialVariant =
)
.(()
()
.ReplicatedStorage.GameData.LatestRoom.Changed:()
()
(:())()
)()
.(()
()
.ReplicatedStorage.GameData.LatestRoom.Changed:()
()
(:())()
)()
.(()
()
.ReplicatedStorage.GameData.LatestRoom.Changed:()
()
(:())()
)()Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com, pastebin.com, pastefy.app, github.com.
idk what to put