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Copy the script and paste it into your executor.
osclockBefore = .()
LibrarySrc =
:()
LibrarySrc = (LibrarySrc)
Library: FluentUI
Library = () :: FluentUI
( .. .() - osclockBefore .. )
ReplicatedStorage = :() :: ReplicatedStorage
LPlayer = (:() :: Players).LocalPlayer
Tycoons = :() :: Folder
Stats = ReplicatedStorage.Data:(LPlayer.Name).Stats :: Folder
cache = {
buttons = {} :: { Part },
}
section
()
randommessages = {
,
,
,
,
,
,
}
.(.())
random = .(, #randommessages)
randommessages[random]
(): Model
Tycoons:(LPlayer.Team.Name) :: Model
(): Folder
():() :: Folder
()
clickdetector = (
(():() :: Model):() :: Part
):() :: ClickDetector
(clickdetector, )
()
event = LPlayer.Backpack[]:()
i, v ():()
event:(v)
Window = Library:({
Title = ,
SubTitle = (),
TabWidth = ,
Size = .(, ),
Resize = ,
MinSize = .(, ),
Acrylic = ,
Theme = ,
MinimizeKey = .KeyCode.LeftControl,
})
Tabs = {
Main = Window:({
Title = ,
Icon = ,
}),
}
section = Tabs.Main:()
section:({
Title = ,
Description = ,
Callback = collectDrops,
})
section:({
Title = ,
Callback = smeltOres,
})
upvalue1 =
section:(, {
Title = ,
Description = ,
Callback = (v)
upvalue1 = v
,
})
tycoon = ()
i, v tycoon:():()
.(cache.buttons, v)
i, v tycoon:():()
.(cache.buttons, v)
i, v tycoon:():()
.(cache.buttons, v)
.(()
.()
upvalue1
humpart = LPlayer.Character:()
i, v cache.buttons
button = v:() :: Part
button.Transparency ~=
(humpart, button, )
(humpart, button, )
.()
)
upvalue2 =
section:(, {
Title = ,
Description = ,
Callback = (v)
upvalue2 = v
,
})
.(()
.()
upvalue2
()
()
)
section = Tabs.Main:()
section:({
Title = ,
Callback = ()
(
LPlayer.Character:(),
(:() :: Model):() :: Part,
)
(
LPlayer.Character:(),
(:() :: Model):() :: Part,
)
,
})
section:({
Title = ,
Callback = ()
(
LPlayer.Character:(),
(:() :: Model):() :: Part,
)
(
LPlayer.Character:(),
(:() :: Model):() :: Part,
)
,
})
Stats:().Changed:(()
Stats:().Value ==
Library:({ Title = , Content = , Duration = })
)
Stats:().Changed:(()
Stats:().Value ==
Library:({ Title = , Content = , Duration = })
)
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: github.com.