Run it
Copy the script and paste it into your executor.
local Players = game:GetService('Players')
local UserInputService = game:GetService('UserInputService')
local LocalPlayer = Players.LocalPlayer
local PlayerGui = LocalPlayer:WaitForChild('PlayerGui')
local QTE_UI = {
['Normal'] = PlayerGui.Main.QTE,
['Toma'] = PlayerGui.Main.QTEToma,
[] = PlayerGui.Main.QTEXSaw,
}
UI_TO_CONSOLEVK = {
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
}
KEYCODE_TO_VK = {
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
}
(ui)
button = ui.ImageButton
ui:():(()
UserInputService.TouchEnabled
(button.MouseButton1Click)
.()
ui.Visible
key
UserInputService.GamepadEnabled
key = button.PC
UserInputService:(.KeyCode.ButtonA) ==
key = button.Playstation
key = button.Xbox
key
key.Name ==
keycode = KEYCODE_TO_VK[key.Text]
keycode
(keycode)
keycode = UI_TO_CONSOLEVK[key.Image]
keycode
(keycode)
.()
ui.Visible
)
_, ui QTE_UI
.(init, ui)
Automatically does the QTE for you, got bored when defeating this guy with inf stamina. Decided to do no dodge cooldown next :3 make sure firesignal and keytap works.