Run it
Copy the script and paste it into your executor.
genv = ()
_5 = (:())()
_call9 = _5:({
Theme = _5.Themes.Serika,
})
_call11 = _call9:({
Icon = ,
Name = ,
})
_call11:({
Name = ,
Callback = (...)
genv.RollScript =
:()
_LocalPlayer21 = :().LocalPlayer
.()
_ = _LocalPlayer21.Character
_Character23 = _LocalPlayer21.Character
_Character23:()
_call29 = .()
_call29.AnimationId =
_Character23:().Animator:(_call29)
:().InputBegan:((...) )
_LocalPlayer21.CharacterAdded:((...)
_40_vararg1 = ...
_40_vararg1:()
_call46 = .()
_call46.AnimationId =
_40_vararg1:().Animator:(_call46)
)
,
})
_call11:({
Name = ,
Callback = (...)
:()
_LocalPlayer59 = :().LocalPlayer
_ = genv.ChaosDashButton
genv.ChaosDashButton = {
Enabled = ,
PosX = ,
PosXOffset = -,
PosYOffset = ,
Size = ,
}
_ = genv.ChaosDashButton
_call65 = .()
_call65.Name =
_call65.ResetOnSpawn =
_call65.Parent = _LocalPlayer59:()
_call67 = .()
_call67.Name =
_call67.Size = .(, , , )
_call67.Position = .(, -, , )
_call67.BackgroundColor3 = .(, , )
_call67.BackgroundTransparency =
_call67.ImageTransparency =
_call67.Visible =
_call67.Draggable =
_call67.Parent = _call65
_call75 = .()
_call75.CornerRadius = .(, )
_call75.Parent = _call67
_call79 = .()
_call79.Color = .(, , )
_call79.Thickness =
_call79.Transparency =
_call79.Parent = _call67
_call83 = .()
_call83.Size = .(, , , )
_call83.Position = .(, , , )
_call83.BackgroundTransparency =
_call83.Image =
_call83.ImageColor3 = .(, , )
_call83.Parent = _call67
_call67.InputEnded:((...)
_93_vararg1 = ...
_ = _93_vararg1.UserInputType == .UserInputType.MouseButton1
_ = _93_vararg1.UserInputType == .UserInputType.Touch
)
_call67.MouseButton1Click:((...) )
_call67.TouchTap:((...) )
:().InputBegan:((...) )
_ = _LocalPlayer59.Character
_Character115 = _LocalPlayer59.Character
_Character115:()
_call121 = .()
_call121.AnimationId =
_Character115:().Animator:(_call121)
_LocalPlayer59.CharacterAdded:((...)
_ = _LocalPlayer59.Character
_Character130 = _LocalPlayer59.Character
_Character130:()
_call136 = .()
_call136.AnimationId =
_Character130:().Animator:(_call136)
)
,
})
_call11:({
Name = ,
Callback = (...)
:().LocalPlayer.PlayerGui.Select.Frame.RemoteEvent:()
,
})
_call11:({
Name = ,
Callback = (...)
:().LocalPlayer.PlayerGui.Select.Frame.RemoteEvent:()
,
})
_call11:({
Name = ,
Callback = (...)
_call168 = .()
_call168.Name =
_call168.Size = .(, , )
_call168.Transparency =
_call168.Anchored =
_call168.CanCollide =
_call168.Position = .(, , )
_call168.Parent = .Workspace
_call168.Material =
.GotoSafeZone = (...)
_LocalPlayer176 = .Players.LocalPlayer
_ = _LocalPlayer176.Character
_call180 = _LocalPlayer176.Character:()
_call180.CFrame = .(, , )
_LocalPlayer184 = .Players.LocalPlayer
_ = _LocalPlayer184.Character
_call188 = _LocalPlayer184.Character:()
_call188.CFrame = .(, , )
,
})
_call11:({
Name = ,
Callback = (...)
_call195 = :()
_LocalPlayer196 = _call195.LocalPlayer
_199, _199_2 (_call195:())
_ = _199_2 == _LocalPlayer196
_Character201 = _199_2.Character
()
_Character201:()
_199_2.CharacterAdded:((...)
_207_vararg1 = ...
()
_207_vararg1:()
)
_call211 = :()
_call211.Heartbeat:((...)
_207_vararg1:()
_call209:(_207_vararg1)
_ = _call209.AssemblyAngularVelocity.Magnitude
()
)
_call195.PlayerAdded:((...)
_225_vararg1 = ...
_Character226 = _225_vararg1.Character
()
_Character226:()
_225_vararg1.CharacterAdded:((...)
_232_vararg1 = ...
()
_232_vararg1:()
)
_call211.Heartbeat:((...)
_232_vararg1:()
_call234:(_232_vararg1)
_ = _call234.AssemblyAngularVelocity.Magnitude
()
)
)
_call211.Heartbeat:((...)
_ = _LocalPlayer196.Character.PrimaryPart.AssemblyLinearVelocity.Magnitude
)
,
})
_call11:({
Name = ,
Callback = (...)
_LocalPlayer258 = :().LocalPlayer
_call260 = :()
:()
_call260.InputBegan:((...) )
_call260.InputEnded:((...)
_270_vararg1 = ...
_ = _270_vararg1.KeyCode == .KeyCode.R
)
_ = _LocalPlayer258.Character
_Character276 = _LocalPlayer258.Character
_call278 = _Character276:()
_call278:():((...)
_call285 = _call278:()
_ = _call285.Name
_ = _call285.Name
)
_Character276.ChildAdded:((...)
_291_vararg1 = ...
_291_vararg1:()
_ = _291_vararg1.Name
_ = _291_vararg1.Name
)
_LocalPlayer258.CharacterAdded:((...)
_299_vararg1 = ...
_299_vararg1:():():((...)
()
)
_299_vararg1.ChildAdded:((...)
_311_vararg1 = ...
_311_vararg1:()
()
)
)
_LocalPlayer258.CharacterRemoving:((...) )
,
})
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
Deobfuscated

Blox Fruits