Run it
Copy the script and paste it into your executor.
player = .Players.LocalPlayer
RunService = :()
TweenService = :()
oldGui = player:():()
oldGui oldGui:()
oldLangGui = player:():()
oldLangGui oldLangGui:()
langGui = .(, player:())
langGui.Name =
langGui.ResetOnSpawn =
langFrame = .(, langGui)
langFrame.Size = .(, , , )
langFrame.Position = .(, -, , -)
langFrame.BackgroundColor3 = .(, , )
langFrame.BorderSizePixel =
langFrame.AnchorPoint = .(, )
langFrame.Active =
langFrame.Draggable =
title = .(, langFrame)
title.Size = .(, , , )
title.Position = .(, , , )
title.Text =
title.TextColor3 = .(, , )
title.BackgroundTransparency =
title.Font = .Font.GothamBold
title.TextSize =
selectedLang =
(parent, posY, text, langCode)
btn = .(, parent)
btn.Size = .(, , , )
btn.Position = .(, , , posY)
btn.BackgroundColor3 = .(, , )
btn.TextColor3 = .(, , )
btn.Font = .Font.GothamBold
btn.TextSize =
btn.BorderSizePixel =
btn.Text = text
btn.MouseButton1Click:(()
selectedLang = langCode
langGui:()
)
(langFrame, , , )
(langFrame, , , )
.() langGui.Parent
(ar, en)
selectedLang == ar en
gui = .(, player:())
gui.Name =
gui.ResetOnSpawn =
mainFrame = .(, gui)
mainFrame.Size = .(, , , )
mainFrame.Position = .(, -, , -)
mainFrame.BackgroundColor3 = .(, , )
mainFrame.BorderSizePixel =
mainFrame.AnchorPoint = .(, )
mainFrame.Active =
mainFrame.Draggable =
(y, text)
btn = .(, mainFrame)
btn.Size = .(, , , )
btn.Position = .(, , , y)
btn.BackgroundColor3 = .(, , )
btn.TextColor3 = .(, , )
btn.Font = .Font.GothamBold
btn.TextSize =
btn.BorderSizePixel =
btn.Text = text
btn
closeBtn = .(, mainFrame)
closeBtn.Size = .(, , , )
closeBtn.Position = .(, -, , )
closeBtn.Text =
closeBtn.BackgroundColor3 = .(, , )
closeBtn.TextColor3 = .(, , )
closeBtn.Font = .Font.GothamBold
closeBtn.TextSize =
minimizeBtn = .(, mainFrame)
minimizeBtn.Size = .(, , , )
minimizeBtn.Position = .(, -, , )
minimizeBtn.Text =
minimizeBtn.BackgroundColor3 = .(, , )
minimizeBtn.TextColor3 = .(, , )
minimizeBtn.BorderSizePixel =
minimizeBtn.Font = .Font.GothamBold
minimizeBtn.TextSize =
toggleButton = (, (, ))
tpButton = (, (, ))
viewButton = (, (, ))
groundButton = (, (, ))
skyButton = (, (, ))
autoPassButton = (, (, ))
autoMode =
autoModes = {
(, ),
(, ),
(, ),
(, ),
(, ),
}
autoPassButton.MouseButton1Click:(()
autoMode = autoMode % +
autoPassButton.Text = autoModes[autoMode]
)
ytLabel = .(, mainFrame)
ytLabel.Size = .(, , , )
ytLabel.Position = .(, , , )
ytLabel.BackgroundTransparency =
ytLabel.TextColor3 = .(, , )
ytLabel.Font = .Font.Gotham
ytLabel.TextSize =
ytLabel.Text =
ytLabel.TextStrokeTransparency =
isCounterOn =
updateConnection
labels = {}
(bomb)
bomb:()
bomb:()
gui = .(, bomb)
gui.Name =
gui.Size = .(, , , )
gui.StudsOffset = .(, , )
gui.AlwaysOnTop =
gui.Adornee = bomb
lbl = .(, gui)
lbl.Size = .(, , , )
lbl.BackgroundTransparency =
lbl.TextColor3 = .(, , )
lbl.Font = .Font.GothamBold
lbl.TextScaled =
lbl.Text =
labels[gui] = lbl
bomb:()
hl = .(, bomb)
hl.Name =
hl.FillColor = .(, , )
hl.OutlineColor = .(, , )
hl.FillTransparency =
hl.OutlineTransparency =
(bomb)
gui = bomb:()
gui
labels[gui] =
gui:()
hl = bomb:()
hl hl:()
()
updateConnection updateConnection:()
updateConnection = RunService.RenderStepped:(()
gui, label (labels)
bomb = gui.Adornee
bomb
h = bomb:()
value = h h.FillTransparency
label.Text = (.(.(, (value - ) * )))
)
bombsFolder = :()
bombAddedConnection
(enable)
enable
_, b (bombsFolder:())
(b)
()
bombAddedConnection
bombAddedConnection = bombsFolder.ChildAdded:((bomb)
.()
(bomb)
)
updateConnection updateConnection:()
_, b (bombsFolder:())
(b)
bombAddedConnection
bombAddedConnection:()
bombAddedConnection =
toggleButton.MouseButton1Click:(()
isCounterOn = isCounterOn
toggleButton.Text = isCounterOn (, ) (, )
toggleButton.BackgroundColor3 = isCounterOn .(, , ) .(, , )
(isCounterOn)
)
inArena =
arenaPos = .(-, -, -)
lobbyPos = .(, -, -)
tpButton.MouseButton1Click:(()
char = player.Character
char char:()
char:(inArena lobbyPos arenaPos)
inArena = inArena
tpButton.Text = inArena (, ) (, )
)
is2D =
cam = .CurrentCamera
viewButton.MouseButton1Click:(()
humanoid = player.Character player.Character:()
rootPart = player.Character player.Character:()
humanoid rootPart
is2D
player.CameraMode = .CameraMode.Classic
humanoid.AutoRotate =
cam.CameraType = .CameraType.Custom
viewButton.Text = (, )
player.CameraMode = .CameraMode.LockFirstPerson
humanoid.AutoRotate =
cam.CameraType = .CameraType.Scriptable
targetPos = rootPart.Position + .(, , )
cam.CFrame = .(targetPos, rootPart.Position)
is2D = is2D
)
RunService.RenderStepped:(()
is2D
rootPart = player.Character player.Character:()
rootPart
targetPos = rootPart.Position + .(, , )
cam.CFrame = .(targetPos, rootPart.Position)
)
materials = .Material:()
matIndex =
groundButton.MouseButton1Click:(()
platform = :() .Map:()
platform
matIndex = (matIndex % #materials) +
platform.Material = materials[matIndex]
)
isDay =
moonLight
skyButton.MouseButton1Click:(()
lighting = :()
isDay
lighting.TimeOfDay =
lighting.FogColor = .(, , )
lighting.OutdoorAmbient = .(, , )
moonLight
moonLight = .()
platform = :() .Map:()
platform
moonLight.Parent = platform
moonLight.Color = .(, , )
moonLight.Range =
moonLight.Brightness =
isDay =
lighting.TimeOfDay =
lighting.FogColor = .(, , )
lighting.OutdoorAmbient = .(, , )
moonLight
moonLight:()
moonLight =
isDay =
)
.(()
.()
autoMode ~=
direction
autoMode ==
options = {, , }
direction = options[.(, #options)]
autoMode ==
direction =
autoMode ==
direction =
autoMode ==
direction =
direction
args = { [] = direction }
:():()
:():()
:():()
:((args))
)
closeBtn.MouseButton1Click:(()
updateConnection updateConnection:()
bombAddedConnection bombAddedConnection:()
gui:()
)
minimizeBtn.MouseButton1Click:(()
minimized = mainFrame.Size.Y.Offset <=
minimized
mainFrame:(.(, , , ), , , , )
_, child (mainFrame:())
child:() child:()
child.Visible =
mainFrame:(.(, , , ), , , , )
_, child (mainFrame:())
child:() child:()
child ~= closeBtn child ~= minimizeBtn
child.Visible =
)
(:())()Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: pastebin.com.
Pass or Die 💣