Run it
Copy the script and paste it into your executor.
local LP = game:GetService("Players").LocalPlayer
while true do
wait(0.01)
LP.Energy.Value = 150
LP.PlayerGui.energyValueChangedScript.Enabled = false
LP.PlayerGui.EnergyBar.Enabled = false
LP.PlayerGui.playerDiedScript.Enabled = false
end
-- SCRIPT MADE BY FL0WER/Tree
-- SCRIPT MADE BY FL0WER/Tree
-- SCRIPT MADE BY FL0WER/Tree
-- SCRIPT MADE BY FL0WER/Tree
-- SCRIPT MADE BY FL0WER/Tree
-- SCRIPT MADE BY FL0WER/Tree
-- SCRIPT MADE BY FL0WER/Tree
-- SCRIPT MADE BY FL0WER/Tree
-- SCRIPT MADE BY FL0WER/Tree
-- SCRIPT MADE BY FL0WER/Tree
-- SCRIPT MADE BY FL0WER/Tree
-- SCRIPT MADE BY FL0WER/Tree
-- SCRIPT MADE BY FL0WER/Tree
-- SCRIPT MADE BY FL0WER/Tree
-- SCRIPT MADE BY FL0WER/Tree
-- SCRIPT MADE BY FL0WER/TreeThis script works ingame/in the story, and actually works. Please comment issues. - Fixed "Uselessness" ig - Don't get TOO damaged, if you "died" use Infinite Yield and set your walkspeed to 16 or something. - Was made for PC executors, not sure if it works on Delta, if not ask for a Loadstring from me.