Run it
Copy the script and paste it into your executor.
() .Players.LocalPlayer.Character
Player = :().LocalPlayer
Mouse = Player:()
CKToggle =
KVToggle =
KAToggle =
(Object,Properties)
NewInstance = .(Object)
i,v (Properties)
NewInstance[i] = v
NewInstance
MainGui = (, {Name = , ResetOnSpawn = , Enabled = , Parent = :().LocalPlayer.PlayerGui})
MainFrame = (, {Name = , Size = .(, , , ), Position = .(, -, , -), BackgroundColor3 = .(, , ), BackgroundTransparency = , BorderSizePixel = , Parent = MainGui, Active = , Draggable = })
Notice = (, {Name = , Text = , BorderSizePixel = , BackgroundColor3 = .(, , ), BackgroundTransparency = , Parent = MainFrame, TextSize = , Size = .(, , , ), Position = .(, , , ), Font = .Font.SourceSansLight, TextColor3 = .(, , )})
EnableInv = (, {Name = , Text = , BorderSizePixel = , BackgroundColor3 = .(, , ), BackgroundTransparency = , Parent = MainFrame, TextSize = , Size = .(, , , ), Position = .(, , , ), Font = .Font.SourceSansLight, TextColor3 = .(, , )})
Reach = (, {Name = , Text = , BorderSizePixel = , BackgroundColor3 = .(, , ), BackgroundTransparency = , Parent = MainFrame, TextSize = , Size = .(, , , ), Position = .(, , , ), Font = .Font.SourceSansLight, TextColor3 = .(, , )})
Mesh = (, {Name = , Text = , BorderSizePixel = , BackgroundColor3 = .(, , ), BackgroundTransparency = , Parent = MainFrame, TextSize = , Size = .(, , , ), Position = .(, , , ), Font = .Font.SourceSansLight, TextColor3 = .(, , )})
Save = (, {Name = , Text = , BorderSizePixel = , BackgroundColor3 = .(, , ), BackgroundTransparency = , Parent = MainFrame, TextSize = , Size = .(, , , ), Position = .(, , , ), Font = .Font.SourceSansLight, TextColor3 = .(, , )})
Receive = (, {Name = , Text = , BorderSizePixel = , BackgroundColor3 = .(, , ), BackgroundTransparency = , Parent = MainFrame, TextSize = , Size = .(, , , ), Position = .(, , , ), Font = .Font.SourceSansLight, TextColor3 = .(, , )})
Drop = (, {Name = , Text = , BorderSizePixel = , BackgroundColor3 = .(, , ), BackgroundTransparency = , Parent = MainFrame, TextSize = , Size = .(, , , ), Position = .(, , , ), Font = .Font.SourceSansLight, TextColor3 = .(, , )})
EnableInv.MouseButton1Down:(()
.StarterGui:(, )
)
Reach.MouseButton1Down:(()
i,v (:.LocalPlayer.Backpack:())
v:()
a=.(,v.Handle)
a.Adornee=v.Handle
v.Handle.Size=.(,,)
v.GripPos=.(,,)
i,v (.Players.LocalPlayer.Backpack:())
v:()
v.Parent = .Players.LocalPlayer.Character
)
Mesh.MouseButton1Down:(()
.Players.LocalPlayer.Character: ().Handle.Mesh:()
)
Save.MouseButton1Down:(()
_,v (.Players.LocalPlayer.Backpack:())
(v:())
v.Parent = .Players.LocalPlayer
)
Receive.MouseButton1Down:(()
_,v (.Players.LocalPlayer:())
(v:())
v.Parent = .Players.LocalPlayer.Backpack
)
Drop.MouseButton1Down:(()
i, v (.Players.LocalPlayer.Backpack:())
v:()
v.Parent = .Players.LocalPlayer.Character
()
i, v (.Players.LocalPlayer.Character:())
v:()
v.Parent = .Workspace.Terrain
)Pick A Side