Run it
Copy the script and paste it into your executor.
Players = :()
UserInputService = :()
TweenService = :()
player = Players.LocalPlayer
playerGui = player:()
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.Parent = playerGui
mainFrame = .()
mainFrame.Name =
mainFrame.Size = .(, , , )
mainFrame.Position = .(, -, , -)
mainFrame.BackgroundColor3 = .(, , )
mainFrame.BorderSizePixel =
mainFrame.Active =
mainFrame.Draggable =
mainFrame.Visible =
mainFrame.Parent = screenGui
frameCorner = .()
frameCorner.CornerRadius = .(, )
frameCorner.Parent = mainFrame
frameGradient = .()
frameGradient.Color = ColorSequence.({
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , ))
})
frameGradient.Rotation =
frameGradient.Parent = mainFrame
titleLabel = .()
titleLabel.Name =
titleLabel.Size = .(, , , )
titleLabel.Position = .(, , , )
titleLabel.BackgroundTransparency =
titleLabel.Text =
titleLabel.TextColor3 = .(, , )
titleLabel.TextSize =
titleLabel.Font = .Font.SourceSansBold
titleLabel.Parent = mainFrame
tpButton = .()
tpButton.Name =
tpButton.Size = .(, , , )
tpButton.Position = .(, -, , )
tpButton.BackgroundColor3 = .(, , )
tpButton.BorderSizePixel =
tpButton.Text =
tpButton.TextColor3 = .(, , )
tpButton.TextSize =
tpButton.Font = .Font.SourceSans
tpButton.Parent = mainFrame
tpCorner = .()
tpCorner.CornerRadius = .(, )
tpCorner.Parent = tpButton
tpGradient = .()
tpGradient.Color = ColorSequence.({
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , ))
})
tpGradient.Rotation =
tpGradient.Parent = tpButton
mansionChaseButton = .()
mansionChaseButton.Name =
mansionChaseButton.Size = .(, , , )
mansionChaseButton.Position = .(, -, , )
mansionChaseButton.BackgroundColor3 = .(, , )
mansionChaseButton.BorderSizePixel =
mansionChaseButton.Text =
mansionChaseButton.TextColor3 = .(, , )
mansionChaseButton.TextSize =
mansionChaseButton.Font = .Font.SourceSans
mansionChaseButton.Parent = mainFrame
mansionChaseCorner = .()
mansionChaseCorner.CornerRadius = .(, )
mansionChaseCorner.Parent = mansionChaseButton
mansionChaseGradient = .()
mansionChaseGradient.Color = ColorSequence.({
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , ))
})
mansionChaseGradient.Rotation =
mansionChaseGradient.Parent = mansionChaseButton
endButton = .()
endButton.Name =
endButton.Size = .(, , , )
endButton.Position = .(, -, , )
endButton.BackgroundColor3 = .(, , )
endButton.BorderSizePixel =
endButton.Text =
endButton.TextColor3 = .(, , )
endButton.TextSize =
endButton.Font = .Font.SourceSans
endButton.Parent = mainFrame
endCorner = .()
endCorner.CornerRadius = .(, )
endCorner.Parent = endButton
endGradient = .()
endGradient.Color = ColorSequence.({
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , ))
})
endGradient.Rotation =
endGradient.Parent = endButton
creditLabel = .()
creditLabel.Name =
creditLabel.Size = .(, , , )
creditLabel.Position = .(, , , -)
creditLabel.BackgroundTransparency =
creditLabel.Text =
creditLabel.TextColor3 = .(, , )
creditLabel.TextSize =
creditLabel.Font = .Font.SourceSans
creditLabel.Parent = mainFrame
openButton = .()
openButton.Name =
openButton.Size = .(, , , )
openButton.Position = .(, , , )
openButton.BackgroundColor3 = .(, , )
openButton.BorderSizePixel =
openButton.Text =
openButton.TextColor3 = .(, , )
openButton.TextSize =
openButton.Font = .Font.SourceSans
openButton.Parent = screenGui
openCorner = .()
openCorner.CornerRadius = .(, )
openCorner.Parent = openButton
openGradient = .()
openGradient.Color = ColorSequence.({
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , ))
})
openGradient.Rotation =
openGradient.Parent = openButton
closeButton = .()
closeButton.Name =
closeButton.Size = .(, , , )
closeButton.Position = .(, , , )
closeButton.BackgroundColor3 = .(, , )
closeButton.BorderSizePixel =
closeButton.Text =
closeButton.TextColor3 = .(, , )
closeButton.TextSize =
closeButton.Font = .Font.SourceSans
closeButton.Parent = screenGui
closeCorner = .()
closeCorner.CornerRadius = .(, )
closeCorner.Parent = closeButton
closeGradient = .()
closeGradient.Color = ColorSequence.({
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , ))
})
closeGradient.Rotation =
closeGradient.Parent = closeButton
fadeInTween = TweenService:(
mainFrame,
TweenInfo.(, .EasingStyle.Quart, .EasingDirection.Out),
{Size = .(, , , )}
)
fadeOutTween = TweenService:(
mainFrame,
TweenInfo.(, .EasingStyle.Quart, .EasingDirection.Out),
{Size = .(, , , )}
)
openButton.MouseButton1Click:(()
mainFrame.Visible =
mainFrame.Size = .(, , , )
fadeInTween:()
)
closeButton.MouseButton1Click:(()
fadeOutTween:()
fadeOutTween.Completed:()
mainFrame.Visible =
(button, hoverColor, normalColor)
hoverTween = TweenService:(
button,
TweenInfo.(, .EasingStyle.Quad, .EasingDirection.Out),
{BackgroundColor3 = hoverColor}
)
normalTween = TweenService:(
button,
TweenInfo.(, .EasingStyle.Quad, .EasingDirection.Out),
{BackgroundColor3 = normalColor}
)
button.MouseEnter:(()
hoverTween:()
)
button.MouseLeave:(()
normalTween:()
)
(openButton, .(, , ), .(, , ))
(closeButton, .(, , ), .(, , ))
(tpButton, .(, , ), .(, , ))
(mansionChaseButton, .(, , ), .(, , ))
(endButton, .(, , ), .(, , ))
tpButton.MouseButton1Click:(()
character = player.Character
character character:()
targetPart = :(, )
targetPart
character.HumanoidRootPart.CFrame = targetPart.CFrame + .(, , )
()
()
()
)
mansionChaseButton.MouseButton1Click:(()
character = player.Character
character character:()
targetPart = :(, )
targetPart
character.HumanoidRootPart.CFrame = targetPart.CFrame + .(, , )
()
()
()
)
endButton.MouseButton1Click:(()
character = player.Character
character character:()
targetModel = :(, )
targetModel
targetPart = targetModel.PrimaryPart targetModel:()
targetPart
character.HumanoidRootPart.CFrame = targetPart.CFrame + .(, , )
()
()
()
()
)
()