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Library = (:())();
Window = Library:()
ToggleGui = .()
Toggle = .()
ToggleGui.Name =
ToggleGui.Parent = .CoreGui
Toggle.Name =
Toggle.Parent = ToggleGui
Toggle.BackgroundColor3 = .(, , )
Toggle.BackgroundTransparency =
Toggle.Position = .(, , , )
Toggle.Size = .(, , , )
Toggle.Font = .Font.SourceSans
Toggle.Text =
Toggle.TextScaled =
Toggle.TextColor3 = .(, , )
Toggle.TextSize =
Toggle.TextXAlignment = .TextXAlignment.Left
Toggle.Active =
Toggle.Draggable =
Toggle.MouseButton1Click:(()
Library:()
)
MainTab = Window:(,)
PlayerTab = Window:(,)
VisualTab = Window:(,)
ExtraTab =
Window:(,)
EventTab =
Window:(,)
InfoTab =
Window:(,)
MainTab:()
MainTab:()
MainTab:(, ()
.GodMode =
.GodMode ==
()
.Players.LocalPlayer.Character.Head.CanTouch =
.Players.LocalPlayer.Character.LeftFoot.CanTouch =
.Players.LocalPlayer.Character.RightFoot.CanTouch =
.Players.LocalPlayer.Character.RightHand.CanTouch =
.Players.LocalPlayer.Character.LeftHand.CanTouch =
.Players.LocalPlayer.Character.RightLowerLeg.CanTouch =
.Players.LocalPlayer.Character.RightUpperLeg.CanTouch =
.Players.LocalPlayer.Character.LeftLowerLeg.CanTouch =
.Players.LocalPlayer.Character.LeftUpperLeg.CanTouch =
.Players.LocalPlayer.Character.LeftLowerArm.CanTouch =
.Players.LocalPlayer.Character.LeftUpperArm.CanTouch =
.Players.LocalPlayer.Character.RightUpperArm.CanTouch =
.Players.LocalPlayer.Character.RightLowerArm.CanTouch =
.Players.LocalPlayer.Character.UpperTorso.CanTouch =
.Players.LocalPlayer.Character.LowerTorso.CanTouch =
.Players.LocalPlayer.Character.HumanoidRootPart.CanTouch =
.GodMode ==
()
.Players.LocalPlayer.Character.Head.CanTouch =
.Players.LocalPlayer.Character.LeftFoot.CanTouch =
.Players.LocalPlayer.Character.RightFoot.CanTouch =
.Players.LocalPlayer.Character.RightHand.CanTouch =
.Players.LocalPlayer.Character.LeftHand.CanTouch =
.Players.LocalPlayer.Character.RightLowerLeg.CanTouch =
.Players.LocalPlayer.Character.RightUpperLeg.CanTouch =
.Players.LocalPlayer.Character.LeftLowerLeg.CanTouch =
.Players.LocalPlayer.Character.LeftUpperLeg.CanTouch =
.Players.LocalPlayer.Character.LeftLowerArm.CanTouch =
.Players.LocalPlayer.Character.LeftUpperArm.CanTouch =
.Players.LocalPlayer.Character.RightUpperArm.CanTouch =
.Players.LocalPlayer.Character.RightLowerArm.CanTouch =
.Players.LocalPlayer.Character.UpperTorso.CanTouch =
.Players.LocalPlayer.Character.LowerTorso.CanTouch =
.Players.LocalPlayer.Character.HumanoidRootPart.CanTouch =
)
MainTab:(, ()
.GodMode =
.GodMode ==
()
.Players.LocalPlayer.Character.Head.CanTouch =
.Players.LocalPlayer.Character.LeftFoot.CanTouch =
.Players.LocalPlayer.Character.RightFoot.CanTouch =
.Players.LocalPlayer.Character.RightHand.CanTouch =
.Players.LocalPlayer.Character.LeftHand.CanTouch =
.Players.LocalPlayer.Character.RightLowerLeg.CanTouch =
.Players.LocalPlayer.Character.RightUpperLeg.CanTouch =
.Players.LocalPlayer.Character.LeftLowerLeg.CanTouch =
.Players.LocalPlayer.Character.LeftUpperLeg.CanTouch =
.Players.LocalPlayer.Character.LeftLowerArm.CanTouch =
.Players.LocalPlayer.Character.LeftUpperArm.CanTouch =
.Players.LocalPlayer.Character.RightUpperArm.CanTouch =
.Players.LocalPlayer.Character.RightLowerArm.CanTouch =
.Players.LocalPlayer.Character.UpperTorso.CanTouch =
.Players.LocalPlayer.Character.LowerTorso.CanTouch =
.Players.LocalPlayer.Character.HumanoidRootPart.CanTouch =
.GodMode ==
()
.Players.LocalPlayer.Character.Head.CanTouch =
.Players.LocalPlayer.Character.LeftFoot.CanTouch =
.Players.LocalPlayer.Character.RightFoot.CanTouch =
.Players.LocalPlayer.Character.RightHand.CanTouch =
.Players.LocalPlayer.Character.LeftHand.CanTouch =
.Players.LocalPlayer.Character.RightLowerLeg.CanTouch =
.Players.LocalPlayer.Character.RightUpperLeg.CanTouch =
.Players.LocalPlayer.Character.LeftLowerLeg.CanTouch =
.Players.LocalPlayer.Character.LeftUpperLeg.CanTouch =
.Players.LocalPlayer.Character.LeftLowerArm.CanTouch =
.Players.LocalPlayer.Character.LeftUpperArm.CanTouch =
.Players.LocalPlayer.Character.RightUpperArm.CanTouch =
.Players.LocalPlayer.Character.RightLowerArm.CanTouch =
.Players.LocalPlayer.Character.UpperTorso.CanTouch =
.Players.LocalPlayer.Character.LowerTorso.CanTouch =
.Players.LocalPlayer.Character.HumanoidRootPart.CanTouch =
)
MainTab:(, ()
PiggyGui = .()
PiggyGui.Name =
PiggyGui.Parent = .CoreGui
ScrollingFrame = .(, PiggyGui)
ScrollingFrame.BackgroundColor3 = .(, , )
ScrollingFrame.Position = .(, , , )
ScrollingFrame.Size = .(, , , )
ScrollingFrame.Visible =
ToggleButton = .(, PiggyGui)
ToggleButton.Name =
ToggleButton.Size = .(, , , )
ToggleButton.Position = .(, ,, )
ToggleButton.Text =
ToggleButton.BackgroundColor3 = .(, , )
ToggleButton.TextColor3 = .(, , )
ToggleButton.Active =
ToggleButton.BorderSizePixel =
ToggleButton.BackgroundTransparency =
ToggleButton.ClipsDescendants =
draggingToggle
dragInputToggle
dragStartToggle
startPosToggle
(input)
delta = input.Position - dragStartToggle
ToggleButton.Position = .(startPosToggle.X.Scale, startPosToggle.X.Offset + delta.X, startPosToggle.Y.Scale, startPosToggle.Y.Offset + delta.Y)
ToggleButton.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
draggingToggle =
dragStartToggle = input.Position
startPosToggle = ToggleButton.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
draggingToggle =
)
)
ToggleButton.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInputToggle = input
)
:().InputChanged:((input)
input == dragInputToggle draggingToggle
(input)
)
ToggleButton.MouseButton1Click:(()
ScrollingFrame.Visible = ScrollingFrame.Visible
)
UIGridLayout = .(, ScrollingFrame)
UIGridLayout.CellSize = .(, , , )
()
ScrollingFrame.Visible
a = :()
items = {}
itemframes = ScrollingFrame:()
_, frame (itemframes)
frame.ClassName ==
frame:()
_, obj (a)
obj.Name == obj.Parent:()
.(items, obj.Parent)
_, item (items)
ItemFrame = .(, ScrollingFrame)
ItemFrame.Name =
ItemFrame.BackgroundColor3 = .(, , )
ItemFrame.BackgroundTransparency =
ItemFrame.Size = .(, , , )
ItemFrame.Text =
View = .(, ItemFrame)
View.Name =
View.Size = .(, , , )
View.BackgroundTransparency =
View.BorderSizePixel =
viewportclone = item:()
viewportclone.Parent = View
cam = .(, View)
cam.CameraType = .CameraType.Fixed
objectPosition = item.Position
cameraPosition = objectPosition + .(, , )
cam.CFrame = .(cameraPosition, objectPosition)
View.CurrentCamera = cam
ItemFrame.MouseButton1Down:(()
item:()
player = .Players.LocalPlayer
character = player.Character
character character:()
cpos = character.HumanoidRootPart.CFrame
()
character.HumanoidRootPart.CFrame = item.CFrame
()
(item.ClickDetector)
()
character.HumanoidRootPart.CFrame = cpos
)
)
MainTab:(, ()
(:())();
)
PlayerTab:(, (name)
_, player (.Players:())
.(player.DisplayName:(), , #name) == name:()
.(player.Name:(), , #name) == name:()
plr = player
plr
rootpart = .Players.LocalPlayer.Character:()
plrootpart = plr.Character:()
rootpart
rootpart.CFrame = plrootpart.CFrame * .(, , -)
)
PlayerTab:(, (value)
().Walkspeed = value
(()
:().LocalPlayer.Character.Humanoid.WalkSpeed = value
)
)
PlayerTab:(, (value)
().Jumppower = value
(()
:().LocalPlayer.Character.Humanoid.JumpPower = value
)
)
PlayerTab:(, ,, (v)
.Workspace.CurrentCamera.FieldOfView = v
)
PlayerTab:(, (s)
().InfJ = s
:().JumpRequest:(()
InfJ ==
:().LocalPlayer.Character::()
)
)
PlayerTab:(, ()
:():(.PlaceId, :().LocalPlayer)
)
PlayerTab:(, ()
Http = :()
TPS = :()
Api =
_place = .PlaceId
_servers = Api.._place..
(cursor)
Raw = :(_servers .. ((cursor ..cursor) ))
Http:(Raw)
Server, Next;
Servers = (Next)
Server = Servers.data[]
Next = Servers.nextPageCursor
Server
TPS:(_place,Server.id,.Players.LocalPlayer)
)
VisualTab:()
VisualTab:(, (state)
().enabled = state
().filluseteamcolor =
().outlineuseteamcolor =
().fillcolor = .(, , )
().outlinecolor = .(, , )
().filltrans =
().outlinetrans =
(:())()
)
VisualTab:(, (state)
().ESPName = state
)
c = .CurrentCamera
ps = :()
lp = ps.LocalPlayer
rs = :()
(p,cr)
h = cr:()
hrp = cr:()
text = .()
text.Visible =
text.Center =
text.Outline =
text.Font =
text.Size =
text.Color = .(,,)
conection
conection2
conection3
()
text.Visible =
text:()
conection
conection:()
conection =
conection2
conection2:()
conection2 =
conection3
conection3:()
conection3 =
conection2 = cr.AncestryChanged:((_,parent)
parent
()
)
conection3 = h.HealthChanged:((v)
(v<=) (h:() == .HumanoidStateType.Dead)
()
)
conection = rs.RenderStepped:(()
hrp_pos,hrp_onscreen = c:(hrp.Position)
hrp_onscreen ESPName ==
text.Position = .(hrp_pos.X, hrp_pos.Y - )
text.Text = p.DisplayName....p.Name..
text.Visible =
text.Visible =
)
(p)
p.Character
(p,p.Character)
p.CharacterAdded:((cr)
(p,cr)
)
i,p , ps:()
p ~= lp
(p)
ps.PlayerAdded:(p_added)
ExtraTab:(, ()
(:(()))()
)
ExtraTab:(,()
i,v , (:())
v:() v.Material = .Material.SmoothPlastic
)
ExtraTab:(, ()
() :() ()
ScreenGui = .()
Fps = .()
Ping = .()
ScreenGui.Parent = .CoreGui
ScreenGui.ZIndexBehavior = .ZIndexBehavior.Sibling
Fps.Name =
Fps.Parent = ScreenGui
Fps.BackgroundColor3 = .(, , )
Fps.BackgroundTransparency =
Fps.Position = .(, , , )
Fps.Size = .(, , , )
Fps.Font = .Font.SourceSans
Fps.TextColor3 = .(, , )
Fps.TextScaled =
Fps.TextSize =
Fps.TextWrapped =
Ping.Name =
Ping.Parent = ScreenGui
Ping.BackgroundColor3 = .(, , )
Ping.BackgroundTransparency =
Ping.BorderColor3 = .(, , )
Ping.Position = .(, , , )
Ping.Size = .(, , , )
Ping.Font = .Font.SourceSans
Ping.TextColor3 = .(, , )
Ping.TextScaled =
Ping.TextSize =
Ping.TextWrapped =
= .(, Fps)
RunService = :()
RunService.RenderStepped:((frame)
.Parent.Text = (..math.(/frame))
)
= .(, Ping)
RunService = :()
RunService.RenderStepped:((ping)
.Parent.Text = ( ..game:().Network.ServerStatsItem[]:(.(/ping)))
)
)
ExtraTab:(, (v)
setfpscap = v
)
ExtraTab:()
ExtraTab:(, ()
(:())()
)
ExtraTab:(, ()
(:())()
)
ExtraTab:(, ()
(:((),))()
)
ExtraTab:(, ()
(:(, ))()
)
EventTab:()
EventTab:(, ()
(:((),))()
)
EventTab:()
EventTab:(, ()
(:())();
)
EventTab:()
EventTab:(, ()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(, , , , , -, , , , , , )
)
EventTab:(, ()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(, , , , , -, , , , , , )
)
InfoTab:(, ()
()
)
InfoTab:(, ()
()
)
InfoTab:(, ()
()
)
NotifyLib = (:())()
NotifyLib.(, , )
NotifyLib.(, , )
NotifyLib.(, , )Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: rawscripts.net, raw.githubusercontent.com, encurtador.com.br, games.roblox.com, pastefy.app, pastebin.com.
The best piggy script & It's opened soruce