Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
LocalPlayer = Players.LocalPlayer
COLORS = {
FRIENDLY = .(, , ),
HOSTILE = .(, , ),
NEUTRAL = .(, , )
}
(targetPlayer)
myTeam = LocalPlayer.Team LocalPlayer.Team.Name
targetTeam = targetPlayer.Team targetPlayer.Team.Name
targetTeam ==
myTeam ==
COLORS.FRIENDLY
COLORS.HOSTILE
targetTeam == targetTeam ==
myTeam ==
COLORS.HOSTILE
COLORS.FRIENDLY
COLORS.NEUTRAL
(player)
player == LocalPlayer
(character)
humanoid = character:(, )
head = character:(, )
root = character:(, )
humanoid head root
highlight = character:() .()
highlight.Name =
highlight.Parent = character
highlight.FillTransparency =
highlight.OutlineTransparency =
highlight.DepthMode = .HighlightDepthMode.AlwaysOnTop
billboard = head:() .()
billboard.Name =
billboard.Size = .(, , , )
billboard.StudsOffset = .(, , )
billboard.AlwaysOnTop =
billboard.Parent = head
label = billboard:() .()
label.Size = .(, , , )
label.BackgroundTransparency =
label.TextStrokeTransparency =
label.TextSize =
label.Font = .Font.SourceSansBold
label.Parent = billboard
connection
connection = RunService.RenderStepped:(()
character character.Parent humanoid humanoid.Health <=
connection:()
billboard:()
highlight:()
dynamicColor = (player)
highlight.FillColor = dynamicColor
highlight.OutlineColor = dynamicColor
label.TextColor3 = dynamicColor
hp = .(humanoid.Health)
cam = .CurrentCamera
distance = .((root.Position - cam.CFrame.Position).Magnitude)
label.Text = .(, player.Name, hp, distance)
)
player.CharacterAdded:(onCharacterAdded)
player.Character
(player.Character)
_, player (Players:())
(player)
Players.PlayerAdded:(createESP)Esp all guards and inmates

Prison Life