Run it
Copy the script and paste it into your executor.
RunService = :()
Players = :()
ReplicatedStorage = :()
PlayerTased = ReplicatedStorage.GunRemotes.PlayerTased
LocalPlayer = Players.LocalPlayer
Character = LocalPlayer.Character
Camera = .Camera
CamCFrame = Camera.CFrame
Teams = :()
TeamEvent = :():()
TeamAPI = (:())()
FakePlayerTased = PlayerTased:()
FakePlayerTased.Parent = PlayerTased.Parent
PlayerTased:()
(TargetCFrame, Character)
CamCFrame = Camera.CFrame
Character Character = LocalPlayer.Character
Character Character:()
Character.Humanoid:(.HumanoidStateType.Dead)
Character.Humanoid.Name =
RootPart
OnRespawn
OnRespawn = LocalPlayer.CharacterAdded:((Character)
RootPart = Character:()
RootPart.CFrame = TargetCFrame
()
OnRespawn:()
)
LocalPlayer.CharacterAdded:()
.() RootPart (RootPart.Position - TargetCFrame.Position).Magnitude <
CrimBase = .(-, , )
Yard = .(, , )
Count =
()
Count +=
(, Count)
Once =
(Character)
Humanoid = Character:()
Connect
Connect = Humanoid.Died:(()
TeamAPI.()
()
TeamAPI.(LocalPlayer.Team)
Connect:()
)
.()
LocalPlayer.Team == Teams.Criminals
.() LocalPlayer.Character:()
LocalPlayer.Character.Humanoid:(.HumanoidStateType.Dead)
()
.(QuickSetup, LocalPlayer.Character)
LocalPlayer.CharacterAdded:(QuickSetup)
LocalPlayer.CharacterRemoving:((Character)
Character.Humanoid.Name ~=
(Character.HumanoidRootPart.CFrame, Character)
.()
Camera.CFrame = CamCFrame
()
)
()
LocalPlayer.Character.Humanoid:(.HumanoidStateType.Dead)
()
Status = LocalPlayer.Status
isArrested = Status.isArrested
RunService.Heartbeat:(()
isArrested.Value ==
()
)
(:())()
TeamAPI.(TeamAPI.Teams.Criminals)
Humanoid = LocalPlayer.Character:()
Humanoid:(.HumanoidStateType.Dead)Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.

Prison Life