Run it
Copy the script and paste it into your executor.
getgenv().GodMode = true
local player = game:GetService("Players").LocalPlayer
local function modify(tool)
if tool:IsA("Tool") and tool:FindFirstChild("Configuration") then
local cfg = tool.Configuration
pcall(function()
if cfg:FindFirstChild("RecoilSpread") then cfg.RecoilSpread.Value = 0 end
if cfg:FindFirstChild("Recoil") then cfg.Recoil.Value = 0 end
if cfg:FindFirstChild("Spread") then cfg.Spread.Value = 0
cfg:() cfg.SpreadAim.Value =
cfg:() cfg.Automatic.Value =
cfg:() cfg.BulletSpeed.Value =
cfg:() cfg.Knockback.Value =
cfg:() cfg.EquipTime.Value =
cfg:()
cfg.BulletGravity.Value = .(, , )
)
(()
().GodMode
_, tool player.Backpack:() (tool)
player.Character
_, tool player.Character:() (tool)
.()
)
Universal