Run it
Copy the script and paste it into your executor.
local WeaponModule = require(game:GetService("Players").LocalPlayer.PlayerScripts.Weapons.WeaponManager)
local EquippedWeapon = WeaponModule.equippedWeapon
if EquippedWeapon and EquippedWeapon.stats then
EquippedWeapon.stats.attackSpeed = 0
EquippedWeapon.stats.range = 1000000
endInf attack range (bows ect) no cooldown attack