Run it
Copy the script and paste it into your executor.
WindUI = (:())()
Window = WindUI:({
Title = ,
Icon = ,
Author = ,
})
Window:({
Title = ,
Icon = ,
CornerRadius = .(,),
StrokeThickness = ,
Color = ColorSequence.(
.(),
.()
),
OnlyMobile = ,
Enabled = ,
Draggable = ,
})
noclipEnabled =
noclipConnection
espEnabled =
espBoxes = {}
espNames = {}
floatEnabled =
floatBodyForce
savedPosition =
currentWalkSpeed =
speedBoostEnabled =
speedConnection
()
character = .Players.LocalPlayer.Character
character character:()
speedBoostEnabled
character.Humanoid.WalkSpeed =
character.Humanoid.WalkSpeed = currentWalkSpeed
()
speedConnection
speedConnection:()
speedConnection = :().Heartbeat:(()
()
)
()
speedConnection
speedConnection:()
speedConnection =
Tab = Window:({
Title = ,
Icon = ,
Locked = ,
})
Button = Tab:({
Title = ,
Desc = ,
Locked = ,
Callback = ()
noclipEnabled = noclipEnabled
noclipEnabled
noclipConnection = :().Stepped:(()
.Players.LocalPlayer.Character
_, part (.Players.LocalPlayer.Character:())
part:() part.CanCollide
part.CanCollide =
)
noclipConnection
noclipConnection:()
noclipConnection =
.Players.LocalPlayer.Character
_, part (.Players.LocalPlayer.Character:())
part:()
part.CanCollide =
})
(character, playerName)
head = character:()
box = .()
box.Name =
box.Adornee = head
box.AlwaysOnTop =
box.ZIndex =
box.Size = .(, , )
box.Color3 = .(, , )
box.Transparency =
box.Parent = head
nameLabel = .()
nameLabel.Name =
nameLabel.Adornee = head
nameLabel.Size = .(, , , )
nameLabel.StudsOffset = .(, , )
nameLabel.AlwaysOnTop =
textLabel = .()
textLabel.Size = .(, , , )
textLabel.BackgroundTransparency =
textLabel.Text = playerName
textLabel.TextColor3 = .(, , )
textLabel.TextStrokeTransparency =
textLabel.TextSize =
textLabel.Font = .Font.GothamBold
textLabel.Parent = nameLabel
nameLabel.Parent = head
.(espBoxes, box)
.(espNames, nameLabel)
character:().Died:(()
box box:()
nameLabel nameLabel:()
)
()
_, box (espBoxes)
box box.Parent
box:()
_, name (espNames)
name name.Parent
name:()
espBoxes = {}
espNames = {}
()
()
_, player (.Players:())
player ~= .Players.LocalPlayer player.Character
(player.Character, player.Name)
.Players.PlayerAdded:((player)
player.CharacterAdded:((character)
espEnabled
(character, player.Name)
)
)
Button = Tab:({
Title = ,
Desc = ,
Locked = ,
Callback = ()
espEnabled = espEnabled
espEnabled
()
()
})
Button = Tab:({
Title = ,
Desc = ,
Locked = ,
Callback = ()
character = .Players.LocalPlayer.Character
character character:()
savedPosition = character.HumanoidRootPart.Position
( .. (savedPosition))
})
Button = Tab:({
Title = ,
Desc = ,
Locked = ,
Callback = ()
savedPosition
character = .Players.LocalPlayer.Character
character character:()
character.HumanoidRootPart.Position = savedPosition
()
()
})
Button = Tab:({
Title = ,
Desc = ,
Locked = ,
Callback = ()
floatEnabled = floatEnabled
floatEnabled
character = .Players.LocalPlayer.Character
character character:()
floatBodyForce
floatBodyForce:()
floatBodyForce = .()
floatBodyForce.Name =
floatBodyForce.Force = .(, character:() * .Gravity, )
floatBodyForce.Parent = character.HumanoidRootPart
floatBodyForce
floatBodyForce:()
floatBodyForce =
})
Tab2 = Window:({
Title = ,
Icon = ,
Locked = ,
})
()
Slider = Tab2:({
Title = ,
Desc = ,
Step = ,
Value = {
Min = ,
Max = ,
Default = ,
},
Callback = (value)
currentWalkSpeed = value
speedBoostEnabled
()
})
.Players.LocalPlayer.CharacterAdded:((character)
()
()
humanoid = character:()
humanoid
humanoid:():(()
()
)
)
character = .Players.LocalPlayer.Character
character
humanoid = character:()
humanoid
humanoid:():(()
()
)
Dropdown = Tab2:({
Title = ,
Desc = ,
Values = { , , , },
Value = {},
Multi = ,
AllowNone = ,
Callback = (selectedOptions)
.(selectedOptions, )
espEnabled
espEnabled =
()
espEnabled
espEnabled =
()
.(selectedOptions, )
noclipEnabled
noclipEnabled =
noclipConnection
noclipConnection:()
noclipConnection = :().Stepped:(()
.Players.LocalPlayer.Character
_, part (.Players.LocalPlayer.Character:())
part:() part.CanCollide
part.CanCollide =
)
noclipEnabled
noclipEnabled =
noclipConnection
noclipConnection:()
noclipConnection =
.Players.LocalPlayer.Character
_, part (.Players.LocalPlayer.Character:())
part:()
part.CanCollide =
.(selectedOptions, )
floatEnabled
floatEnabled =
character = .Players.LocalPlayer.Character
character character:()
floatBodyForce
floatBodyForce:()
floatBodyForce = .()
floatBodyForce.Name =
floatBodyForce.Force = .(, character:() * .Gravity, )
floatBodyForce.Parent = character.HumanoidRootPart
floatEnabled
floatEnabled =
floatBodyForce
floatBodyForce:()
floatBodyForce =
.(selectedOptions, )
speedBoostEnabled =
()
speedBoostEnabled =
()
})
()Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: github.com.
Noclip float if ur up esp hitbox speed
馃拃 RIP BRAINROT