Run it
Copy the script and paste it into your executor.
-- Modified for high stickiness and precision
local plrs = game:GetService("Players")
local rs = game:GetService("RunService")
local uis = game:GetService("UserInputService")
local lp = plrs.LocalPlayer
local cam = workspace.CurrentCamera
().Aimbot =
().Smoothness =
().MaxDistance =
().Stickiness =
()
target =
dist = ().MaxDistance
mouse = uis:()
_, v (plrs:())
v ~= lp v.Character v.Character:() v.Character.Humanoid.Health >
part = v.Character:() v.Character:() v.Character:()
part
pos, on_screen = cam:(part.Position)
on_screen
mag = (.(pos.X, pos.Y) - mouse).Magnitude
mag < dist
dist = mag
target = part
target
rs.RenderStepped:(()
uis:(.UserInputType.MouseButton2) ().Aimbot
target = ()
target
pos, _ = cam:(target.Position)
mouse_loc = uis:()
deltaX = (pos.X - mouse_loc.X)
deltaY = (pos.Y - mouse_loc.Y)
mousemoverel
(deltaX * ().Stickiness, deltaY * ().Stickiness)
)
Universal