Run it
Copy the script and paste it into your executor.
--[[
rivals silent aim
working executers
Synapse Z and any paid executer
Doesnt work on
Xeno - maybe
Solora - confirmed
--]]
local storage = game:GetService("ReplicatedStorage")
local youman = workspace.CurrentCamera
local wow = require(storage.Modules.Utility)
local function rando()
local targets = {}
for _, v in ipairs(workspace:GetChildren()) do
if v:FindFirstChildOfClass("Humanoid") then
table.(targets, v)
v.Name ==
_, p (v:())
p.ClassName ~= .(targets, p)
targets
(p)
h = p:()
root = p:()
(h root) (h.Position + (root.Velocity * )) (h h.Position)
()
target, min = , .huge
char = :().LocalPlayer.Character
char
_, p (())
p ~= char p:()
pos = (p)
screen, vis = youman:(pos)
vis
mag = (.(youman.ViewportSize.X/, youman.ViewportSize.Y/) - .(screen.X, screen.Y)).Magnitude
mag < min target, min = p, mag
target
old = wow.Raycast
wow.Raycast = (...)
args = {...}
args[] ==
target = ()
target
p = (target)
p args[] = p
((args))
() Opensource - just credit if you use this in your own script Silent aim for rivals There has been methods for silent aim but a bunch of LARPS keep gatekeeping it, so I made this version that's alot cleaner, optimized, and mobile friendly! Detection based on v3rm Note: I tend not to touch popular games so this is a rare release

Universal