Run it
Copy the script and paste it into your executor.
loadstring(game:HttpGet("https://raw.githubusercontent.com/david2131233334/Veil/refs/heads/main/obfuscated.lua"))()Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
VEIL โ Features Silent Aim โ Redirects outgoing rays to your locked target. Hit chance slider, FOV control, Head/UpperTorso/Chest/Random targeting. Requires executor with namecall hook support. Aimbot โ Camera-based target lock with adjustable smoothing curve from snap to glide. FOV priority, weapon profiles (AR/Sniper/SMG/Shotgun/Pistol auto-detect), rotate-character toggle, always-on mode. Aim Lock โ Harder aim assist, no mouse override while locked. Tighter curve than standard aimbot. Ragebot โ Snap aim, no visible check, max FOV. For when you want it obvious. ESP โ Boxes, names, health bars, distance, skeleton bones. Full RGB color picker for boxes, names, and skeleton. Adjustable render distance and FPS-scaled update rate. ESP Target Visibility โ Colors box green when target is visible, red when occluded behind cover. Viewmodel Chams โ Neon material on your held weapon. Optional visibility coloring tied to lock target. Triggerbot โ Auto-fire on raycast hit. Adjustable delay, max distance, proximity fallback for close targets, visible check. No Recoil โ Zeroes camera kick, stops recoil animation tracks, neutralizes tool recoil values. Three-part suppression. Anti Flas