Run it
Copy the script and paste it into your executor.
lp = :().LocalPlayer
runService = :()
camera = .CurrentCamera
players = :()
lobbyPos = .(, -, )
voidY = -
voidDist =
savedPos =
.tpKillActive = .tpKillActive
.voidActive = .voidActive
angleX, angleY, angleZ = , ,
lastTargetName =
currentTarget =
:():()
:().RageSystem_Final_V8:()
sg = .()
sg.Name =
sg.ResetOnSpawn =
(() sg.Parent = lp:() :() )
plusLabel = .(, sg)
plusLabel.Size = .(, , , )
plusLabel.Position = .(, -, , -)
plusLabel.BackgroundTransparency =
plusLabel.Text =
plusLabel.TextSize =
plusLabel.Font = .Font.SourceSansBold
.(, plusLabel).Thickness =
rageLabel = .(, sg)
rageLabel.Size = .(, , , )
rageLabel.Position = .(, -, , )
rageLabel.BackgroundTransparency =
rageLabel.Text =
rageLabel.TextColor3 = .(, , )
rageLabel.TextSize =
rageLabel.Font = .Font.Code
.(, rageLabel).Thickness =
killedLabel = .(, sg)
killedLabel.Size = .(, , , )
killedLabel.Position = .(, -, , )
killedLabel.BackgroundTransparency =
killedLabel.Text =
killedLabel.TextSize =
killedLabel.Font = .Font.SourceSansBold
kStroke = .(, killedLabel)
kStroke.Thickness =
()
sound = .(, :())
sound.SoundId =
sound.Volume =
sound:()
:():(sound, )
showingKill =
()
showingKill
showingKill =
()
killedLabel.Text =
.()
killedLabel.Text =
showingKill =
(tool, hum)
tool tool:()
hum:(tool)
tool:()
(() tool.RemoteEvent:() )
frame = .(, sg)
frame.Size = .(, , , )
frame.Position = .(, , , -)
frame.BackgroundColor3 = .(, , )
frame.Active =
frame.Draggable =
.(, frame)
btnK = .(, frame)
btnK.Size = .(, -, , )
btnK.Position = .(, , , )
btnK.Text = .tpKillActive
btnK.BackgroundColor3 = .tpKillActive .(, , ) .(, , )
btnK.TextColor3 = .(, , )
.(, btnK)
btnV = .(, frame)
btnV.Size = .(, -, , )
btnV.Position = .(, , , )
btnV.Text = .voidActive
btnV.BackgroundColor3 = .voidActive .(, , ) .(, , )
btnV.TextColor3 = .(, , )
.(, btnV)
btnK.MouseButton1Click:(()
.tpKillActive = .tpKillActive
btnK.Text = .tpKillActive
btnK.BackgroundColor3 = .tpKillActive .(, , ) .(, , )
)
btnV.MouseButton1Click:(()
.voidActive = .voidActive
btnV.Text = .voidActive
btnV.BackgroundColor3 = .voidActive .(, , ) .(, , )
)
runService.Heartbeat:(()
angleZ = angleZ +
plusLabel.Rotation = angleZ
t = ()
sGreen = (.(t * ) + ) /
sBW = (.(t * ) + ) /
plusLabel.TextColor3 = .(sGreen * , , sGreen * )
killedLabel.Text ~=
killedLabel.TextColor3 = .(sBW, sBW, sBW)
kStroke.Color = .(-sBW, -sBW, -sBW)
(()
char = lp.Character
char
hrp = char:()
hum = char:()
hrp hum
.voidActive
hum:(.HumanoidStateType.Physics)
angleX = angleX +
vPos = .(.(angleX)*voidDist, voidY, .(angleX)*voidDist)
hrp.CFrame = .(vPos) * .(, .(angleZ), )
camera.CameraType = .CameraType.Scriptable
camera.CFrame = .(vPos + .(, , ), vPos)
camera.CameraType = .CameraType.Custom
.tpKillActive
target =
dist =
_, p (players:())
p ~= lp p.Character p.Character:() p.Character.Humanoid.Health >
d = (p.Character.Head.Position - hrp.Position).Magnitude
d < dist (p.Character.Head.Position - lobbyPos).Magnitude >
dist = d; target = p.Character
target
currentTarget currentTarget ~= target currentTarget.Humanoid.Health <=
.(triggerKillMessage)
currentTarget = target
lastTargetName = target.Name
rageLabel.Text = ..lastTargetName..
tool = char:() lp.Backpack:()
(tool, hum)
.voidActive
char:(.(target.Head.Position + .(, , ), target.Head.Position))
target.Humanoid.Health <= .(triggerKillMessage)
camera.CFrame = camera.CFrame:(.(camera.CFrame.Position, target.Head.Position), )
)
)
Baumkopf132 rivalsrage

Universal