Run it
Copy the script and paste it into your executor.
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
.AutoCrate =
.AutoSwing =
.AutoComplete =
.AutoOverclock =
Library = (:())()
Window = Library.(, )
MainTab = Window:()
FarmSection = MainTab:()
FarmSection:(, , (value)
.AutoCrate = value
.AutoCrate
_, crate (.Rarities:())
crate:() (.(.(crate.Name), ) .(.(crate.Name), ))
characterPosition = character.PrimaryPart.Position
characterDirection = character.PrimaryPart.CFrame.LookVector
teleportPosition = characterPosition + characterDirection *
crate.CFrame = .(teleportPosition)
.()
)
FarmSection:(, , (value)
.AutoSwing = value
.AutoSwing
tool = character:()
tool
tool = player.Backpack:()
tool
character.Humanoid:(tool)
tool
tool:()
.()
)
FarmSection:(, , (value)
.AutoComplete = value
.AutoComplete
rewardButton = :():()
rewardButton player:().ObbyCooldown.Value <=
_, child (rewardButton:())
child:() child.Name == child:() character:()
(character.HumanoidRootPart, child, )
.()
(character.HumanoidRootPart, child, )
.()
.()
)
FarmSection:(, , {, , , }, (currentOption)
.ReplicatedStorage.Remotes.ChangeOverclockBoost:(currentOption)
)
FarmSection:(, , (value)
.AutoOverclock = value
.AutoOverclock
_, plot (.Plots:())
object = plot:()
object object.Value object.Value:()
playerName = object.Value.Name
localPlayerName = player.Name
playerName == localPlayerName
overclockMachine = .Plots[plot.Name].OverclockMachine.Button.Button
overclockMachine.ProximityPrompt.Enabled player.PlayerGui.Main.Windows.OverclockCode.Visible
character.HumanoidRootPart.CFrame = .(overclockMachine.Position)
(overclockMachine.ProximityPrompt)
.ReplicatedStorage.Remotes.ActivateOverclock:(:().LocalPlayer:())
.()
)
player.CharacterAdded:((Char)
character = Char
)Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
[X20] Horse Race 🐎 [WEEKEND]