Run it
Copy the script and paste it into your executor.
local b={} local c={} local _={ID=0;Type="Animation";Properties={Name="Sleep";AnimationId="http://www.roblox.com/asset/?id=4686925579"};Children={{ID=1;Type="NumberValue";Properties={Name="ThumbnailBundleId";Value=515};Children={}};{ID=2;Type="NumberValue";Properties={Name="ThumbnailKeyframe";Value=13};Children={}};{ID=3;Type="NumberValue";Properties={Name="ThumbnailZoom";Value=1.1576576576577};Children={}};{ID=4;Type="NumberValue";Properties={Name="ThumbnailHorizontalOffset";Value=-0.0025025025025025};Children={}};{ID=5;Type="NumberValue";Properties={Name="ThumbnailVerticalOffset";Value=-0.0025025025025025};Children={}};{ID=6;Type="NumberValue";Properties={Name="ThumbnailCharacterRotation"};Children={}}}} (d,_) e=.(d.Type) (d.ID) _=c[d.ID] (_) _[][_[]]=e c[d.ID]= b[d.ID]=e _,d (d.Properties) ((d)==) a=(d:()) (a) (b[a]) d=b[a] c[a]={e,_} d= e[_]=d _,_ (d.Children) (_,e) e.Parent=_ e
create=() (_,)
animation = ();
character = :().LocalPlayer.Character;
animate = character:();
bindable = animate:();
bindable:(animation);
()
animate:();BENDOVER DEV NOTES: You might need to own this emote, but I haven’t tested it with an account that doesn’t have it: https://www.roblox.com/catalog/4689362868/Sleep