Run it
Copy the script and paste it into your executor.
()
lp = .Players.LocalPlayer.Character.HumanoidRootPart
() .GroupBuildStructures:()
()
i,v (:())
v.Name:()
v.TouchTrigger.CFrame = lp.CFrame
.()
(.Players.LocalPlayer.Character.HumanoidRootPart, .GroupBuildStructures.BlockTower.Trigger, )
.()
(.Players.LocalPlayer.Character.HumanoidRootPart, .GroupBuildStructures.BlockTower.Trigger, )
.()
:()
:().TouchTrigger.CFrame = lp.CFrame
()
(.Players.LocalPlayer.Character.HumanoidRootPart, .GroupBuildStructures.BlockTower.Trigger, )
.()
(.Players.LocalPlayer.Character.HumanoidRootPart, .GroupBuildStructures.BlockTower.Trigger, )
()
() .GroupBuildStructures:()
i,v (:())
v.Name:()
v.TouchTrigger.CFrame = lp.CFrame
.()
(.Players.LocalPlayer.Character.HumanoidRootPart, .GroupBuildStructures.FoodCounter.Trigger, )
.()
(.Players.LocalPlayer.Character.HumanoidRootPart, .GroupBuildStructures.FoodCounter.Trigger, )
.()
()
(.Players.LocalPlayer.Character.HumanoidRootPart, .GroupBuildStructures.FoodCounter.Trigger, )
.()
(.Players.LocalPlayer.Character.HumanoidRootPart, .GroupBuildStructures.FoodCounter.Trigger, )
()
() .GroupBuildStructures:()
i,v (:())
v.Name:()
v.TouchTrigger.CFrame = lp.CFrame
.()
(.Players.LocalPlayer.Character.HumanoidRootPart, .GroupBuildStructures.FuseBoard.Trigger, )
.()
(.Players.LocalPlayer.Character.HumanoidRootPart, .GroupBuildStructures.FuseBoard.Trigger, )
.()
()
(.Players.LocalPlayer.Character.HumanoidRootPart, .GroupBuildStructures.FuseBoard.Trigger, )
.()
(.Players.LocalPlayer.Character.HumanoidRootPart, .GroupBuildStructures.FuseBoard.Trigger, )
()
() .GroupBuildStructures:()
i,v (:())
v.Name:()
v.TouchTrigger.CFrame = lp.CFrame
.()
(.Players.LocalPlayer.Character.HumanoidRootPart, .GroupBuildStructures.BatteryBox.Trigger, )
.()
(.Players.LocalPlayer.Character.HumanoidRootPart, .GroupBuildStructures.BatteryBox.Trigger, )
.()
()
(.Players.LocalPlayer.Character.HumanoidRootPart, .GroupBuildStructures.BatteryBox.Trigger, )
.()
(.Players.LocalPlayer.Character.HumanoidRootPart, .GroupBuildStructures.BatteryBox.Trigger, )
()
() .GroupBuildStructures:()
(.Players.LocalPlayer.Character.HumanoidRootPart,.Ticket.TouchTrigger,)
.()
(.Players.LocalPlayer.Character.HumanoidRootPart,.Ticket.TouchTrigger,)
.()
(.Players.LocalPlayer.Character.HumanoidRootPart,.GroupBuildStructures.TicketMachine.Trigger,)
.()
(.Players.LocalPlayer.Character.HumanoidRootPart,.GroupBuildStructures.TicketMachine.Trigger,)
()
lp.CFrame = .(.(-, , ))
Wins for you

Universal