Run it
Copy the script and paste it into your executor.
local GetService = game.GetService
--
local Workspace = GetService(game, "Workspace")
local Players = GetService(game, "Players")
--
local NPCs = Workspace.Game.Current.Spawned.NPCs.enemies
local LocalPlayer = Players.LocalPlayer
while task.wait(0.1) do
--
local Character = LocalPlayer.Character
if not Character then continue end
local Tool = Character:FindFirstChildOfClass("Tool")
if not Tool then continue
ServerEvents = Tool.ServerEvents
Fired = ServerEvents.Fired
RegisterHit = ServerEvents.RegisterHit
NPCs
_, NPC (NPCs:())
NPC:()
Head = NPC:()
Head
Humanoid = NPC:()
Humanoid Humanoid.Health <=
Fired:()
RegisterHit:(
{{
amount = ,
target = NPC,
is_friendly = ,
part = Head,
cast_results =
}},
{{
normal = .(,,),
part = Head,
distance = ,
material = .Material.Plastic,
pos = Head.Position
}}
)
Reign Fall