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Copy the script and paste it into your executor.
Players = :()
RunService = :()
UserInputService = :()
Player = Players.LocalPlayer
Eggs = {
[] = {luck = , rarity = },
[] = {luck = , rarity = },
[] = {luck = , rarity = },
[] = {luck = , rarity = },
[] = {luck = , rarity = },
[] = {luck = , rarity = },
[] = {luck = , rarity = },
[] = {luck = , rarity = },
[] = {luck = , rarity = },
[] = {luck = , rarity = },
[] = {luck = , rarity = },
[] = {luck = , rarity = },
[] = {luck = , rarity = },
[] = {luck = , rarity = },
[] = {luck = , rarity = },
[] = {luck = , rarity = },
[] = {luck = , rarity = },
[] = {luck = , rarity = },
[] = {luck = , rarity = },
[] = {luck = , rarity = },
[] = {luck = , rarity = },
[] = {luck = , rarity = },
}
RarityColors = {
Common = .(,,),
Rare = .(,,),
Epic = .(,,),
Legendary = .(,,),
Mythic = .(,,),
Divine = .(,,),
Ethereal = .(,,),
}
ESPEnabled =
RadarEnabled =
FlyEnabled =
InfiniteJumpEnabled =
NoclipEnabled =
WalkSpeed =
FlySpeed =
JumpPower =
EggESP = {}
()
Player.Character
()
Character = ()
Character
Character:()
()
Character = ()
Character
Character:()
(Number)
Number >=
.(, Number / )
Number >=
.(, Number / )
Number >=
.(, Number / )
Number >=
.(, Number / )
(Number)
(Object)
Object:()
Object.Position
Object:()
Object:().Position
(Object)
(Object:() Object:())
Eggs[Object.Name] ~=
(Egg)
Egg:()
Egg
Egg:()
Egg.PrimaryPart
Egg:(, )
(Egg)
EggESP[Egg]
(Egg)
Adornee = (Egg)
Adornee
Data = Eggs[Egg.Name]
Billboard = .()
Billboard.Name =
Billboard.Adornee = Adornee
Billboard.Size = .(,)
Billboard.StudsOffset = .(,,)
Billboard.AlwaysOnTop =
Billboard.MaxDistance =
Billboard.Enabled = ESPEnabled
Billboard.Parent = Egg
Frame = .()
Frame.Size = .(,)
Frame.BackgroundColor3 = .(,,)
Frame.BackgroundTransparency =
Frame.BorderSizePixel =
Frame.Parent = Billboard
Corner = .()
Corner.CornerRadius = .(,)
Corner.Parent = Frame
Stroke = .()
Stroke.Color = RarityColors[Data.rarity]
Stroke.Thickness =
Stroke.Parent = Frame
Text = .()
Text.Size = .(,-,,-)
Text.Position = .(,)
Text.BackgroundTransparency =
Text.TextColor3 = .(,,)
Text.TextSize =
Text.Font = .Font.GothamBold
Text.TextWrapped =
Text.Parent = Frame
EggESP[Egg] = {
gui = Billboard,
text = Text,
}
(Egg)
Info = EggESP[Egg]
Info
Info.gui
Info.gui:()
EggESP[Egg] =
()
Found = {}
_, Object (:())
(Object)
Found[Object] =
EggESP[Object]
(Object)
Egg,_ (EggESP)
Found[Egg] Egg.Parent
(Egg)
()
.DescendantAdded:((Object)
(Object)
.()
(Object)
)
.DescendantRemoving:((Object)
EggESP[Object]
(Object)
)
GUI = .()
GUI.Name =
GUI.ResetOnSpawn =
GUI.Parent = Player:()
Main = .()
Main.Size = .(,)
Main.Position = .(,,,-)
Main.BackgroundColor3 = .(,,)
Main.BorderSizePixel =
Main.Parent = GUI
.(,Main).CornerRadius = .(,)
Title = .()
Title.Size = .(,-,,)
Title.Position = .(,)
Title.BackgroundTransparency =
Title.Text =
Title.TextColor3 = .(,,)
Title.TextSize =
Title.Font = .Font.GothamBold
Title.TextXAlignment = .TextXAlignment.Left
Title.Parent = Main
Minimize = .()
Minimize.Size = .(,)
Minimize.Position = .(,-,,)
Minimize.BackgroundColor3 = .(,,)
Minimize.Text =
Minimize.TextColor3 = .(,,)
Minimize.TextSize =
Minimize.Parent = Main
Close = .()
Close.Size = .(,)
Close.Position = .(,-,,)
Close.BackgroundColor3 = .(,,)
Close.Text =
Close.TextColor3 = .(,,)
Close.TextSize =
Close.Parent = Main
Content = .()
Content.Position = .(,)
Content.Size = .(,,,-)
Content.BackgroundTransparency =
Content.Parent = Main
(Text, Y)
B = .()
B.Position = .(,Y)
B.Size = .(,-,,)
B.BackgroundColor3 = .(,,)
B.Text = Text
B.TextColor3 = .(,,)
B.TextSize =
B.Font = .Font.GothamSemibold
B.BorderSizePixel =
B.Parent = Content
.(,B).CornerRadius = .(,)
B
ESPButton = (,)
RadarButton = (,)
FlyButton = (,)
InfiniteButton = (,)
NoclipButton = (,)
SpeedBox = .()
SpeedBox.Position = .(,)
SpeedBox.Size = .(,-,,)
SpeedBox.BackgroundColor3 = .(,,)
SpeedBox.TextColor3 = .(,,)
SpeedBox.Text =
SpeedBox.PlaceholderText =
SpeedBox.TextSize =
SpeedBox.Parent = Content
.(,SpeedBox).CornerRadius = .(,)
FlyBox = .()
FlyBox.Position = .(,,,)
FlyBox.Size = .(,-,,)
FlyBox.BackgroundColor3 = .(,,)
FlyBox.TextColor3 = .(,,)
FlyBox.Text =
FlyBox.PlaceholderText =
FlyBox.TextSize =
FlyBox.Parent = Content
.(,FlyBox).CornerRadius = .(,)
Status = .()
Status.Position = .(,)
Status.Size = .(,-,,)
Status.BackgroundTransparency =
Status.Text =
Status.TextColor3 = .(,,)
Status.TextSize =
Status.Parent = Content
Nearest = .()
Nearest.Position = .(,)
Nearest.Size = .(,-,,)
Nearest.BackgroundColor3 = .(,,)
Nearest.TextColor3 = .(,,)
Nearest.TextSize =
Nearest.Font = .Font.GothamSemibold
Nearest.TextWrapped =
Nearest.TextXAlignment = .TextXAlignment.Left
Nearest.TextYAlignment = .TextYAlignment.Center
Nearest.Text =
Nearest.Parent = Content
.(,Nearest).CornerRadius = .(,)
Reopen = .()
Reopen.Size = .(,)
Reopen.Position = .(,,,-)
Reopen.BackgroundColor3 = .(,,)
Reopen.Text =
Reopen.TextSize =
Reopen.Visible =
Reopen.Parent = GUI
.(,Reopen).CornerRadius = .(,)
Minimized =
Minimize.MouseButton1Click:(()
Minimized = Minimized
Content.Visible = Minimized
Minimized
Main.Size = .(,)
Minimize.Text =
Main.Size = .(,)
Minimize.Text =
)
Close.MouseButton1Click:(()
Main.Visible =
Reopen.Visible =
)
Reopen.MouseButton1Click:(()
Main.Visible =
Reopen.Visible =
)
Dragging =
DragStart
StartPos
Title.InputBegan:((Input)
Input.UserInputType == .UserInputType.MouseButton1
Dragging =
DragStart = Input.Position
StartPos = Main.Position
)
UserInputService.InputChanged:((Input)
Dragging Input.UserInputType == .UserInputType.MouseMovement
Delta = Input.Position - DragStart
Main.Position = .(
StartPos.X.Scale,
StartPos.X.Offset + Delta.X,
StartPos.Y.Scale,
StartPos.Y.Offset + Delta.Y
)
)
UserInputService.InputEnded:((Input)
Input.UserInputType == .UserInputType.MouseButton1
Dragging =
)
ESPButton.MouseButton1Click:(()
ESPEnabled = ESPEnabled
ESPButton.Text = ..(ESPEnabled )
_,Info (EggESP)
Info.gui.Enabled = ESPEnabled
)
RadarButton.MouseButton1Click:(()
RadarEnabled = RadarEnabled
RadarButton.Text = ..(RadarEnabled )
)
()
Humanoid = ()
Humanoid FlyEnabled
Humanoid.WalkSpeed = WalkSpeed
SpeedBox.FocusLost:(()
Value = (SpeedBox.Text)
Value
WalkSpeed = .(Value,,)
SpeedBox.Text = (WalkSpeed)
SpeedBox.Text = (WalkSpeed)
()
)
FlyVelocity
()
Root = ()
Root
FlyVelocity
FlyVelocity:()
FlyVelocity = .()
FlyVelocity.MaxForce = .(,,)
FlyVelocity.Velocity = .zero
FlyVelocity.Parent = Root
()
FlyVelocity
FlyVelocity:()
FlyVelocity =
FlyBox.FocusLost:(()
Value = (FlyBox.Text)
Value
FlySpeed = .(Value,,)
FlyBox.Text = (FlySpeed)
FlyBox.Text = (FlySpeed)
)
FlyButton.MouseButton1Click:(()
FlyEnabled = FlyEnabled
FlyButton.Text = ..(FlyEnabled )
FlyEnabled
()
()
()
)
InfiniteButton.MouseButton1Click:(()
InfiniteJumpEnabled = InfiniteJumpEnabled
InfiniteButton.Text =
..(InfiniteJumpEnabled )
)
UserInputService.JumpRequest:(()
InfiniteJumpEnabled
Humanoid = ()
Humanoid
Humanoid:(.HumanoidStateType.Jumping)
)
()
NoclipEnabled
Character = ()
Character
_,Object (Character:())
Object:()
Object.CanCollide =
NoclipButton.MouseButton1Click:(()
NoclipEnabled = NoclipEnabled
NoclipButton.Text =
..(NoclipEnabled )
)
ScanTimer =
RunService.Heartbeat:((DeltaTime)
()
FlyEnabled
()
ScanTimer += DeltaTime
ScanTimer >=
ScanTimer =
()
)
RunService.RenderStepped:(()
Root = ()
Root
NearestEgg
NearestName
NearestDistance = .huge
Egg,Info (EggESP)
Egg.Parent
(Egg)
Info.gui.Enabled = ESPEnabled
Position = (Egg)
Position
Distance =
(Root.Position - Position).Magnitude
Data = Eggs[Egg.Name]
Info.text.Text =
..Egg.Name..
..Data.rarity..
..(Data.luck)..
..math.(Distance)..
Distance < NearestDistance
NearestDistance = Distance
NearestEgg = Egg
NearestName = Egg.Name
RadarEnabled NearestEgg
Data = Eggs[NearestName]
Status.Text = ..NearestName..
Nearest.Text =
..
..NearestName..
..Data.rarity..
..(Data.luck)..
..math.(NearestDistance)..
Nearest.TextColor3 =
RarityColors[Data.rarity]
RadarEnabled
Status.Text =
Nearest.Text =
Status.Text =
Nearest.Text =
)
RunService.RenderStepped:(()
FlyEnabled
Root = ()
Root
FlyVelocity
()
FlyVelocity
Camera = .CurrentCamera
Direction = .zero
UserInputService:(.KeyCode.W)
Direction += Camera.CFrame.LookVector
UserInputService:(.KeyCode.S)
Direction -= Camera.CFrame.LookVector
UserInputService:(.KeyCode.A)
Direction -= Camera.CFrame.RightVector
UserInputService:(.KeyCode.D)
Direction += Camera.CFrame.RightVector
UserInputService:(.KeyCode.Space)
Direction += .(,,)
UserInputService:(.KeyCode.LeftControl)
Direction -= .(,,)
Direction.Magnitude >
Direction = Direction.Unit
FlyVelocity.Velocity = Direction * FlySpeed
)
Player.CharacterAdded:(()
.()
()
FlyEnabled
()
)
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