Run it
Copy the script and paste it into your executor.
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local function getHumanoid()
local char = player.Character or player.CharacterAdded:Wait()
return char:WaitForChild("Humanoid")
end
local humanoid = getHumanoid()
player.CharacterAdded:Connect(function()
humanoid = getHumanoid()
end)
local gui = Instance.new("ScreenGui")
gui.Name = "FakeMovesGUI"
gui.ResetOnSpawn = false
gui.Parent = player:WaitForChild("PlayerGui")
local function (text, position)
btn = .()
btn.Size = .(, , , )
btn.Position = position
btn.BackgroundColor3 = .(,,)
btn.TextColor3 = .(,,)
btn.TextScaled =
btn.Text = text
btn.Font = .Font.GothamBold
btn.Parent = gui
btn
fakeDodgeBtn = (
,
.(, -, , )
)
fakePunchBtn = (
,
.(, -, , )
)
(animId)
humanoid
animator = humanoid:()
animator
animator = .()
animator.Parent = humanoid
anim = .()
anim.AnimationId = animId
track = animator:(anim)
track:()
fakeDodgeBtn.MouseButton1Click:(()
()
)
fakePunchBtn.MouseButton1Click:(()
()
)
a button you can fake out if you have no fake out has the slapper use this one and if they use the ability to dodge Slap them dodge fake out the sllaper having cool down on that then actually dodge:)