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Keyless

Nexus keyless script

quartza 1 day ago 2.7K views 7

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Copy the script and paste it into your executor.

Nexus keyless script.lua · 1 line
loadstring(game:HttpGet("https://flowauth.net/v1/loaders/Nexus.lua"))()

Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: flowauth.net.

About this script

COMBAT Auto Block — angle-aware blocking with auto punish, auto counter and M1 catch. Per-target locking, "ignore own attacks", a live block-angle readout, and tunable block range, hold and attack window. Dash Assist / BFC — dash chaining built around a Black Flash chain. Configurable arc and curve (with curve cycling and a curve floor), target prediction, block break, and side-dash assist with optional camera lock. Combat — reactive teleports, forced last M1 (uppercut / downslam), ability-hook auto-deactivate, and per-character auto routines for Nanami, Hakari, Gojo, Megumi, Higuruma, Haruta, Ryu, Yuki and Todo. Plus hitbox expander, orbit target, invisibility and noclip. Kill All — Noclip, Bypass (drives the game's own Reset remote in a loop until the teleport actually sticks), TP All, View Random, a one-shot BYPASS TEST pass, and a status row with a red/green dot so the state is read, never guessed. AIM Lock On — prediction with smoothing compensation, target modes, and camera lock with side / height / distance offsets. VISUAL ESP — corner boxes, full boxes, outlines, head dots, skeletons, tracers, and per-side labels for name, character, distance, kills and stun, plus h

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