Run it
Copy the script and paste it into your executor.
()
i, v (:())
v.Name ==
v:()
ScreenGui = .()
Frame = .()
TextLabel = .()
ScrollingFrame = .()
RelicESP = .()
RelicAura = .()
PlayerESP = .()
InstaBuild = .()
TaskAura = .()
TaskESP = .()
FullBright = .()
TurnInvisible = .()
ToggleMetalDetectorFarm = .()
UIGradient = .()
cool =
on =
oN =
ScreenGui.Parent = :()
ScreenGui.ResetOnSpawn =
Frame.Parent = ScreenGui
Frame.Active =
Frame.BackgroundColor3 = .(, , )
Frame.BorderColor3 = .(, , )
Frame.Draggable =
Frame.Position = .(, -, , -)
Frame.Selectable =
Frame.Size = .(, , , )
Frame.Draggable =
TextLabel.Parent = Frame
TextLabel.Active =
TextLabel.BackgroundColor3 = .(, , )
TextLabel.BackgroundTransparency =
TextLabel.BorderColor3 = .(, , )
TextLabel.Position = .(, , , )
TextLabel.Size = .(, , , )
TextLabel.Font = .Font.SourceSans
TextLabel.Text =
TextLabel.TextColor3 = .(, , )
TextLabel.TextSize =
TextLabel.TextStrokeColor3 = .(, , )
TextLabel.TextWrapped =
ScrollingFrame.Parent = Frame
ScrollingFrame.BackgroundColor3 = .(, , )
ScrollingFrame.BackgroundTransparency =
ScrollingFrame.BorderSizePixel =
ScrollingFrame.Position = .(-, , , )
ScrollingFrame.Selectable =
ScrollingFrame.Size = .(, , , )
ScrollingFrame.CanvasPosition = .(, )
ScrollingFrame.CanvasSize = .(, , , )
ScrollingFrame.HorizontalScrollBarInset = .ScrollBarInset.Always
ScrollingFrame.ScrollBarThickness =
RelicESP.Name =
RelicESP.Parent = ScrollingFrame
RelicESP.BackgroundColor3 = .(, , )
RelicESP.Position = .(, , , )
RelicESP.Size = .(, , , )
RelicESP.Style = .ButtonStyle.RobloxRoundButton
RelicESP.Font = .Font.SourceSans
RelicESP.Text =
RelicESP.TextColor3 = .(, , )
RelicESP.TextSize =
RelicESP.TextWrapped =
RelicAura.Name =
RelicAura.Parent = ScrollingFrame
RelicAura.BackgroundColor3 = .(, , )
RelicAura.Position = .(, , , )
RelicAura.Size = .(, , , )
RelicAura.Style = .ButtonStyle.RobloxRoundButton
RelicAura.Font = .Font.SourceSans
RelicAura.Text =
RelicAura.TextColor3 = .(, , )
RelicAura.TextSize =
RelicAura.TextWrapped =
PlayerESP.Name =
PlayerESP.Parent = ScrollingFrame
PlayerESP.BackgroundColor3 = .(, , )
PlayerESP.Position = .(, , , )
PlayerESP.Size = .(, , , )
PlayerESP.Style = .ButtonStyle.RobloxRoundButton
PlayerESP.Font = .Font.SourceSans
PlayerESP.Text =
PlayerESP.TextColor3 = .(, , )
PlayerESP.TextSize =
PlayerESP.TextWrapped =
InstaBuild.Name =
InstaBuild.Parent = ScrollingFrame
InstaBuild.BackgroundColor3 = .(, , )
InstaBuild.Position = .(, , , )
InstaBuild.Size = .(, , , )
InstaBuild.Style = .ButtonStyle.RobloxRoundButton
InstaBuild.Font = .Font.SourceSans
InstaBuild.Text =
InstaBuild.TextColor3 = .(, , )
InstaBuild.TextSize =
InstaBuild.TextWrapped =
TaskAura.Name =
TaskAura.Parent = ScrollingFrame
TaskAura.BackgroundColor3 = .(, , )
TaskAura.Position = .(, , , )
TaskAura.Size = .(, , , )
TaskAura.Style = .ButtonStyle.RobloxRoundButton
TaskAura.Font = .Font.SourceSans
TaskAura.Text =
TaskAura.TextColor3 = .(, , )
TaskAura.TextSize =
TaskAura.TextWrapped =
TaskESP.Name =
TaskESP.Parent = ScrollingFrame
TaskESP.BackgroundColor3 = .(, , )
TaskESP.Position = .(, , , )
TaskESP.Size = .(, , , )
TaskESP.Style = .ButtonStyle.RobloxRoundButton
TaskESP.Font = .Font.SourceSans
TaskESP.Text =
TaskESP.TextColor3 = .(, , )
TaskESP.TextSize =
TaskESP.TextWrapped =
FullBright.Name =
FullBright.Parent = ScrollingFrame
FullBright.BackgroundColor3 = .(, , )
FullBright.Position = .(, , , )
FullBright.Size = .(, , , )
FullBright.Style = .ButtonStyle.RobloxRoundButton
FullBright.Font = .Font.SourceSans
FullBright.Text =
FullBright.TextColor3 = .(, , )
FullBright.TextSize =
FullBright.TextWrapped =
TurnInvisible.Name =
TurnInvisible.Parent = ScrollingFrame
TurnInvisible.BackgroundColor3 = .(, , )
TurnInvisible.Position = .(, , , )
TurnInvisible.Size = .(, , , )
TurnInvisible.Style = .ButtonStyle.RobloxRoundButton
TurnInvisible.Font = .Font.SourceSans
TurnInvisible.Text =
TurnInvisible.TextColor3 = .(, , )
TurnInvisible.TextSize =
TurnInvisible.TextWrapped =
ToggleMetalDetectorFarm.Name =
ToggleMetalDetectorFarm.Parent = ScrollingFrame
ToggleMetalDetectorFarm.BackgroundColor3 = .(, , )
ToggleMetalDetectorFarm.Position = .(, , , )
ToggleMetalDetectorFarm.Size = .(, , , )
ToggleMetalDetectorFarm.Style = .ButtonStyle.RobloxRoundButton
ToggleMetalDetectorFarm.Font = .Font.SourceSans
ToggleMetalDetectorFarm.Text =
ToggleMetalDetectorFarm.TextColor3 = .(, , )
ToggleMetalDetectorFarm.TextSize =
ToggleMetalDetectorFarm.TextWrapped =
UIGradient.Color = ColorSequence.{ColorSequenceKeypoint.(, .(, , )), ColorSequenceKeypoint.(, .(, , ))}
UIGradient.Parent = Frame
RelicESP.MouseButton1Down:(()
i,v (:().TempMap.Main.Relics:())
v.ClassName == v:()
(part)
v:() ~=
v:():()
( .. part.parent.Name)
gui = .(, part)
gui.Name =
gui.Size = .(, , , )
gui.AlwaysOnTop =
frame = .(, gui)
frame.Size = .(, , , )
frame.BackgroundTransparency =
frame.BorderSizePixel =
part.parent.Name ==
frame.BackgroundColor3 = .(, , )
( .. part.parent.Name .. )
(v)
)
RelicAura.MouseButton1Click:(()
on on =
.On =
:().TempMap.Main.Relics.Relic
.On ()
i,v (:().TempMap.Main.Relics:())
v.Name ==
(v.RelicPrompt)
on =
.On =
:().TempMap.Main.Relics.Relic
.On ()
i,v (:().TempMap.Main.Relics:())
v.Name ==
(v.RelicPrompt)
)
PlayerESP.MouseButton1Down:(()
= :()
player = :().LocalPlayer
camera = .CurrentCamera
on =
Box_Color = .(, , )
Box_Thickness =
Box_Transparency =
Tracers =
Tracer_Color = .(, , )
Tracer_Thickness =
Tracer_Transparency =
Autothickness =
Team_Check =
red = .(, , )
green = .(, , )
()
line = .()
line.Visible =
line.From = .(, )
line.To = .(, )
line.Color = Box_Color
line.Thickness = Box_Thickness
line.Transparency = Box_Transparency
line
i, v (.Players:())
lines = {
line1 = (),
line2 = (),
line3 = (),
line4 = (),
line5 = (),
line6 = (),
line7 = (),
line8 = (),
line9 = (),
line10 = (),
line11 = (),
line12 = (),
Tracer = ()
}
lines.Tracer.Color = Tracer_Color
lines.Tracer.Thickness = Tracer_Thickness
lines.Tracer.Transparency = Tracer_Transparency
()
connection
connection = :().RenderStepped:(()
on v.Character ~= v.Character:() ~= v.Character:() ~= v.Name ~= player.Name v.Character.Humanoid.Health > v.Character:() ~=
pos, vis = camera:(v.Character.HumanoidRootPart.Position)
vis
Scale = v.Character.Head.Size.Y/
Size = .(, , ) * (Scale * )
Top1 = camera:((v.Character.HumanoidRootPart.CFrame * .(-Size.X, Size.Y, -Size.Z)).p)
Top2 = camera:((v.Character.HumanoidRootPart.CFrame * .(-Size.X, Size.Y, Size.Z)).p)
Top3 = camera:((v.Character.HumanoidRootPart.CFrame * .(Size.X, Size.Y, Size.Z)).p)
Top4 = camera:((v.Character.HumanoidRootPart.CFrame * .(Size.X, Size.Y, -Size.Z)).p)
Bottom1 = camera:((v.Character.HumanoidRootPart.CFrame * .(-Size.X, -Size.Y, -Size.Z)).p)
Bottom2 = camera:((v.Character.HumanoidRootPart.CFrame * .(-Size.X, -Size.Y, Size.Z)).p)
Bottom3 = camera:((v.Character.HumanoidRootPart.CFrame * .(Size.X, -Size.Y, Size.Z)).p)
Bottom4 = camera:((v.Character.HumanoidRootPart.CFrame * .(Size.X, -Size.Y, -Size.Z)).p)
lines.line1.From = .(Top1.X, Top1.Y)
lines.line1.To = .(Top2.X, Top2.Y)
lines.line2.From = .(Top2.X, Top2.Y)
lines.line2.To = .(Top3.X, Top3.Y)
lines.line3.From = .(Top3.X, Top3.Y)
lines.line3.To = .(Top4.X, Top4.Y)
lines.line4.From = .(Top4.X, Top4.Y)
lines.line4.To = .(Top1.X, Top1.Y)
lines.line5.From = .(Bottom1.X, Bottom1.Y)
lines.line5.To = .(Bottom2.X, Bottom2.Y)
lines.line6.From = .(Bottom2.X, Bottom2.Y)
lines.line6.To = .(Bottom3.X, Bottom3.Y)
lines.line7.From = .(Bottom3.X, Bottom3.Y)
lines.line7.To = .(Bottom4.X, Bottom4.Y)
lines.line8.From = .(Bottom4.X, Bottom4.Y)
lines.line8.To = .(Bottom1.X, Bottom1.Y)
lines.line9.From = .(Bottom1.X, Bottom1.Y)
lines.line9.To = .(Top1.X, Top1.Y)
lines.line10.From = .(Bottom2.X, Bottom2.Y)
lines.line10.To = .(Top2.X, Top2.Y)
lines.line11.From = .(Bottom3.X, Bottom3.Y)
lines.line11.To = .(Top3.X, Top3.Y)
lines.line12.From = .(Bottom4.X, Bottom4.Y)
lines.line12.To = .(Top4.X, Top4.Y)
Tracers
trace = camera:((v.Character.HumanoidRootPart.CFrame * .(, -Size.Y, )).p)
lines.Tracer.From = .(camera.ViewportSize.X/, camera.ViewportSize.Y)
lines.Tracer.To = .(trace.X, trace.Y)
Team_Check
v.TeamColor == player.TeamColor
u, x (lines)
x.Color = green
u, x (lines)
x.Color = red
Autothickness
distance = (player.Character.HumanoidRootPart.Position - v.Character.HumanoidRootPart.Position).magnitude
value = .(/distance*, , )
u, x (lines)
x.Thickness = value
u, x (lines)
x.Thickness = Box_Thickness
u, x (lines)
x ~= lines.Tracer
x.Visible =
Tracers
lines.Tracer.Visible =
u, x (lines)
x.Visible =
u, x (lines)
x.Visible =
.Players:(v.Name) ==
connection:()
)
.(ESP)()
.Players.PlayerAdded:((newplr)
lines = {
line1 = (),
line2 = (),
line3 = (),
line4 = (),
line5 = (),
line6 = (),
line7 = (),
line8 = (),
line9 = (),
line10 = (),
line11 = (),
line12 = (),
Tracer = ()
}
lines.Tracer.Color = Tracer_Color
lines.Tracer.Thickness = Tracer_Thickness
lines.Tracer.Transparency = Tracer_Transparency
()
connection
connection = :().RenderStepped:(()
on newplr.Character ~= newplr.Character:() ~= newplr.Character:() ~= newplr.Name ~= player.Name newplr.Character.Humanoid.Health > newplr.Character:() ~=
pos, vis = camera:(newplr.Character.HumanoidRootPart.Position)
vis
Scale = newplr.Character.Head.Size.Y/
Size = .(, , ) * (Scale * )
Top1 = camera:((newplr.Character.HumanoidRootPart.CFrame * .(-Size.X, Size.Y, -Size.Z)).p)
Top2 = camera:((newplr.Character.HumanoidRootPart.CFrame * .(-Size.X, Size.Y, Size.Z)).p)
Top3 = camera:((newplr.Character.HumanoidRootPart.CFrame * .(Size.X, Size.Y, Size.Z)).p)
Top4 = camera:((newplr.Character.HumanoidRootPart.CFrame * .(Size.X, Size.Y, -Size.Z)).p)
Bottom1 = camera:((newplr.Character.HumanoidRootPart.CFrame * .(-Size.X, -Size.Y, -Size.Z)).p)
Bottom2 = camera:((newplr.Character.HumanoidRootPart.CFrame * .(-Size.X, -Size.Y, Size.Z)).p)
Bottom3 = camera:((newplr.Character.HumanoidRootPart.CFrame * .(Size.X, -Size.Y, Size.Z)).p)
Bottom4 = camera:((newplr.Character.HumanoidRootPart.CFrame * .(Size.X, -Size.Y, -Size.Z)).p)
lines.line1.From = .(Top1.X, Top1.Y)
lines.line1.To = .(Top2.X, Top2.Y)
lines.line2.From = .(Top2.X, Top2.Y)
lines.line2.To = .(Top3.X, Top3.Y)
lines.line3.From = .(Top3.X, Top3.Y)
lines.line3.To = .(Top4.X, Top4.Y)
lines.line4.From = .(Top4.X, Top4.Y)
lines.line4.To = .(Top1.X, Top1.Y)
lines.line5.From = .(Bottom1.X, Bottom1.Y)
lines.line5.To = .(Bottom2.X, Bottom2.Y)
lines.line6.From = .(Bottom2.X, Bottom2.Y)
lines.line6.To = .(Bottom3.X, Bottom3.Y)
lines.line7.From = .(Bottom3.X, Bottom3.Y)
lines.line7.To = .(Bottom4.X, Bottom4.Y)
lines.line8.From = .(Bottom4.X, Bottom4.Y)
lines.line8.To = .(Bottom1.X, Bottom1.Y)
lines.line9.From = .(Bottom1.X, Bottom1.Y)
lines.line9.To = .(Top1.X, Top1.Y)
lines.line10.From = .(Bottom2.X, Bottom2.Y)
lines.line10.To = .(Top2.X, Top2.Y)
lines.line11.From = .(Bottom3.X, Bottom3.Y)
lines.line11.To = .(Top3.X, Top3.Y)
lines.line12.From = .(Bottom4.X, Bottom4.Y)
lines.line12.To = .(Top4.X, Top4.Y)
Tracers
trace = camera:((newplr.Character.HumanoidRootPart.CFrame * .(, -Size.Y, )).p)
lines.Tracer.From = .(camera.ViewportSize.X/, camera.ViewportSize.Y)
lines.Tracer.To = .(trace.X, trace.Y)
Team_Check
newplr.TeamColor == player.TeamColor
u, x (lines)
x.Color = green
u, x (lines)
x.Color = red
Autothickness
distance = (player.Character.HumanoidRootPart.Position - newplr.Character.HumanoidRootPart.Position).magnitude
value = .(/distance*, , )
u, x (lines)
x.Thickness = value
u, x (lines)
x.Thickness = Box_Thickness
u, x (lines)
x ~= lines.Tracer
x.Visible =
Tracers
lines.Tracer.Visible =
u, x (lines)
x.Visible =
u, x (lines)
x.Visible =
.Players:(newplr.Name) ==
connection:()
)
.(ESP)()
)
(base, team)
bb = .(, .CoreGui)
bb.Adornee = base
bb.ExtentsOffset = .(,,)
bb.AlwaysOnTop =
bb.Size = .(,,,)
bb.StudsOffset = .(,,)
bb.Name =
frame = .(,bb)
frame.ZIndex =
frame.BackgroundTransparency =
frame.Size = .(,,,)
txtlbl = .(,bb)
txtlbl.ZIndex =
txtlbl.BackgroundTransparency =
txtlbl.Position = .(,,,-)
txtlbl.Size = .(,,,)
txtlbl.Font =
txtlbl.FontSize =
txtlbl.Text = base.Parent.Name:()
txtlbl.TextStrokeTransparency =
team
txtlbl.TextColor3 = .(,,)
frame.BackgroundColor3 = .(,,)
txtlbl.TextColor3 = .(,,)
frame.BackgroundColor3 = .(,,)
()
_,v (.CoreGui:())
v.Name == v:()
v:()
()
()
track =
(()
()
track
()
_,v (.Players:())
v.Name ~= .Players.LocalPlayer.Name
v.Character v.Character.Head
(v.Character.Head, )
()
)
()
)
InstaBuild.MouseButton1Down:(()
i = ,
i,v (:().Misc:())
v.Name ==
(v)
)
TaskAura.MouseButton1Click:(()
oN oN =
.ON =
.ON ()
i,v (:().TempMap.Main.BonusItems:())
v.ClassName ==
(v)
oN =
.ON =
.ON ()
i,v (:().TempMap.Main.BonusItems:())
v.ClassName ==
(v)
)
TaskESP.MouseButton1Down:(()
i, v (:().TempMap.Main.BonusItems:())
v:() ~=
v:():()
v.ClassName ==
BillboardGui = .()
TextLabel = .()
BillboardGui.Parent = v.Parent
BillboardGui.AlwaysOnTop =
BillboardGui.LightInfluence =
BillboardGui.Size = .(, , , )
BillboardGui.StudsOffset = .(, , )
TextLabel.Parent = BillboardGui
TextLabel.BackgroundColor3 = .(, , )
TextLabel.BackgroundTransparency =
TextLabel.Size = .(, , , )
TextLabel.Text = v.parent.Name
TextLabel.TextColor3 = .(, , )
TextLabel.TextScaled =
)
FullBright.MouseButton1Down:(()
:().Skybox:()
:().FlareColorCorrection.Enabled =
:().BasicColorCorrection.Enabled =
:().PlayerBlur.Enabled =
:().DefaultColorCorrection.Enabled =
:().DefaultBloom.Enabled =
:().DefaultSunRays.Enabled =
:().DefaultBlur.Enabled =
:().Ambient = .(, , )
:().OutdoorAmbient = .(, , )
:().Brightness =
:().ExposureCompensation =
:().ClockTime =
:().FogEnd =
:().Atmosphere.Enabled =
)
TurnInvisible.MouseButton1Down:(()
c = .Players.LocalPlayer.Character
c.UpperTorso.Waist:()
c.LeftUpperLeg:()
c.RightUpperLeg:()
)
ToggleMetalDetectorFarm.MouseButton1Click:(()
cool cool =
speed =
.ON =
tweenService, tweenInfo = :(), TweenInfo.(speed, .EasingStyle.Linear)
.ON ()
:().LocalPlayer.Character.Kit.Remotes.Gear:()
()
i,v (:().LocalPlayer.Character.Kit.Gear.Objects:())
v.ClassName ==
tween = tweenService:(:()[].Character.HumanoidRootPart, tweenInfo, { = .(v.Position)})
tween:()
()
(v.MetalDetectorPrompt)
cool =
speed =
.ON =
tweenService, tweenInfo = :(), TweenInfo.(speed, .EasingStyle.Linear)
.ON ()
:().LocalPlayer.Character.Kit.Remotes.Gear:()
()
i,v (:().LocalPlayer.Character.Kit.Gear.Objects:())
v.ClassName ==
tween = tweenService:(:()[].Character.HumanoidRootPart, tweenInfo, { = .(v.Position)})
tween:()
()
(v.MetalDetectorPrompt)
)