Infinite Ammo · RobloxExploits.lol
ScriptBlox / San Aurie Infinite Ammo AnynomousScripter 9 months ago 3.5K viewsRun it
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Infinite Ammo.lua · 124 lines Download Copy
= : ( )
Players = : ( )
RunService = : ( )
player = Players.LocalPlayer
backpack = player: ( )
TARGET_AMMO =
trackedAmmo = {}
worldFolder = : ( )
worldFolder
descendants = worldFolder: ()
_, object (descendants)
object.Name == object.Name ==
object: ()
worldFolder.DescendantAdded: ( (descendant)
descendant.Name == descendant.Name ==
descendant: ()
)
( )
allDescendants = : ()
_, object (allDescendants)
object.Name == object.Name ==
object: ()
.DescendantAdded: ( (descendant)
descendant.Name == descendant.Name ==
descendant: ()
)
(tool)
tool: ( )
config = tool: ( )
config
ammo = config: ( )
ammo ammo: ( )
whitelistFolder = tool: ( )
whitelistFolder
whitelistFolder: ()
( .. tool.Name .. )
tool.ChildAdded: ( (child)
child.Name ==
child: ()
( .. tool.Name .. )
)
trackedAmmo[ammo]
trackedAmmo[ammo] =
ammo.Value = TARGET_AMMO
ammo.Changed: ( ()
ammo.Value ~= TARGET_AMMO
ammo.Value = TARGET_AMMO
)
( .. tool.Name .. .. TARGET_AMMO)
_, item (backpack: ())
(item)
backpack.ChildAdded: ( (child)
. ( )
(child)
)
RunService.Heartbeat: ( ()
ammo (trackedAmmo)
ammo.Parent ammo.Value ~= TARGET_AMMO
ammo.Value = TARGET_AMMO
)
( )Show all 124 lines
About this script **🔫 Infinite Ammo + Restriction Bypass (Local)**
Removes **restricted zones, speed cameras, traffic areas, and team locks** locally while forcing all guns to **stay at max ammo (999)**. Automatically applies to **new tools and new workspace objects** in real time.
**Purpose:** unrestricted movement + nonstop shooting
**Fast, automatic, local-only, always enforced**
From ScriptBlox
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-- LOCAL SCRIPT
-- This script should be placed in StarterPlayerScripts or a similar client-side location in Roblox Studio.
-- It combines workspace deletions (local-only) with the backpack gun override.
-- Monitors for new additions to delete specified objects.
local
workspace
game
GetService
"Workspace"
local
game
GetService
"Players"
local
game
GetService
"RunService"
local
local
WaitForChild
"Backpack"
-- 🔧 CONFIG for ammo
local
999
-- Track ammo objects we already hooked
local
-- ======================================
-- WORKSPACE DELETIONS (LOCAL)
-- ======================================
-- Handle deletions under the "World" folder
local
workspace
FindFirstChild
"World"
if
then
-- Initial scan for "World" specific deletions
local
GetDescendants
for
in
ipairs
do
if
"_TrafficLightArea"
or
"_SpeedCameraArea"
then
Destroy
end
end
-- Monitor new descendants in "World"
Connect
function
if
"_TrafficLightArea"
or
"_SpeedCameraArea"
then
Destroy
end
end
else
warn
"World folder not found in Workspace."
end
-- Initial scan for general workspace deletions
local
workspace
GetDescendants
for
in
ipairs
do
if
"_TeamWhitelisted"
or
"_RestrictedArea"
then
Destroy
end
end
-- Monitor new descendants in entire Workspace
workspace
Connect
function
if
"_TeamWhitelisted"
or
"_RestrictedArea"
then
Destroy
end
end
-- ======================================
-- PROCESS A SINGLE TOOL (FOR BACKPACK)
-- ======================================
local
function
processTool
if
not
IsA
"Tool"
then
return
end
local
FindFirstChild
"Config"
if
not
then
return
end
local
FindFirstChild
"Ammo"
if
not
or
not
IsA
"ValueBase"
then
return
end
-- ===============================
-- DELETE _TeamWhitelisted (initial)
-- ===============================
local
FindFirstChild
"_TeamWhitelisted"
if
then
Destroy
warn
"["
"] _TeamWhitelisted deleted"
end
-- Monitor new children in this tool for _TeamWhitelisted
Connect
function
if
"_TeamWhitelisted"
then
Destroy
warn
"["
"] New _TeamWhitelisted deleted"
end
end
-- ===============================
-- AMMO LOCK
-- ===============================
if
then
return
end
true
-- Force immediately
-- Event-based enforcement
Connect
function
if
then
end
end
warn
"["
"] Ammo locked to "
end
-- ======================================
-- INITIAL SCAN FOR BACKPACK
-- ======================================
for
in
ipairs
GetChildren
do
processTool
end
-- ======================================
-- HANDLE NEW TOOLS (PICKUPS)
-- ======================================
Connect
function
task
wait
0.1
-- allow tool to fully initialize
processTool
end
-- ======================================
-- HEARTBEAT SAFETY ENFORCEMENT
-- ======================================
Connect
function
for
in
pairs
do
if
and
then
end
end
end
warn
"[Combined Script] Active"