Run it
Copy the script and paste it into your executor.
localplr = .Players.LocalPlayer
lib = (:())()
lib.()
sanicparts = {}
origstuff = {}
nojumpcd =
autokill =
sanicpartsbool =
beartrapparts = {}
sanicdamageparts = {}
maintab = lib.()
lib.(,maintab)
lib.(,maintab,(bool)
bool
i,v (.GameFolder.KillFields.KillField:())
sanicdamageparts[v] = v.Transparency
v.CanTouch =
v.Transparency =
i,v (:())
v.Name ==
sanicdamageparts[v] = v.Transparency
v.CanTouch =
v.Transparency =
i,v (sanicdamageparts)
i.Transparency = v
i.CanTouch =
)
lib.(,maintab,{,,},(sel)
localplr.Character localplr.Character:()
folder
sel ==
folder = .GameFolder.InfectionPart.Weak
sel ==
folder = .GameFolder.InfectionPart.Medium
folder = .GameFolder.InfectionPart.Strong
part = folder:()
sanicpartsbool
part.CanTouch =
(localplr.Character.HumanoidRootPart,part,)
sanicpartsbool
part.CanTouch =
)
lib.(,maintab,(bool)
bool
localplr.Character localplr.Character:() localplr.Character:()
origstuff[] = localplr.Character.Humanoid.HipHeight
origstuff[] = localplr.Character.HumanoidRootPart.Size
localplr.Character.Humanoid.HipHeight = -
localplr.Character.HumanoidRootPart.Size = .(,,)
localplr.Character localplr.Character:() localplr.Character:()
localplr.Character.Humanoid.HipHeight = origstuff[]
localplr.Character.HumanoidRootPart.Size = origstuff[]
)
lib.(,maintab)
lib.(,maintab,(bool)
sanicpartsbool = bool
bool
i,v (.GameFolder.InfectionPart:())
i,v (v:())
sanicparts[v] = v.Transparency
v.CanTouch =
v.Transparency =
i,v (:())
v.Name ==
v.CanTouch =
v.Transparency =
i,v (sanicparts)
i.Transparency = v
i.CanTouch =
i,v (beartrapparts)
i.Transparency = v
i.CanTouch =
)
lib.(,maintab)
lib.(,maintab,(bool)
nojumpcd = bool
localplr.Character localplr.Character:()
localplr.Character.JumpCooldown.Disabled = bool
)
workspacedescendants = .DescendantAdded:((thing)
thing.Name ==
beartrapparts[thing] = thing.Transparency
sanicpartsbool
thing.CanTouch =
thing.Transparency =
thing.Name == nojumpcd
thing.Disabled =
)
lib.ondestroyedfunc = ()
workspacedescendants:()
i,v (sanicparts)
i.Transparency = v
i.CanTouch =
i,v (sanicdamageparts)
i.Transparency = v
i.CanTouch =
i,v (beartrapparts)
i
i.Transparency = v
i.CanTouch =
localplr.Character localplr.Character:()
localplr.Character.JumpCooldown.Enabled =
localplr.Character localplr.Character:() localplr.Character:() origstuff[] origstuff[]
localplr.Character.Humanoid.HipHeight = origstuff[]
localplr.Character.HumanoidRootPart.Size = origstuff[]
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: rawscripts.net.