Run it
Copy the script and paste it into your executor.
local args = {
[1] = game:GetService("ReplicatedStorage").GunsRequireAmmo,
[2] = "Value",
[3] = true,
[4] = "interact"
}
game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
local args = {
[1] = game:GetService("ReplicatedStorage").CanRespawn,
[2] = "Value",
[3] = false,
[4] = "interact"
}
game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
Enables funny shit, there is more things you can enable if you know what you're doing. If you want to toggle bool values on the server, you can replace the first argument. Video of how to actually find the other values you can change. https://i.upload.systems/cope/qwIXrP1S

Universal