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Copy the script and paste it into your executor.
shiroshubv2 = .()
mainframe = .()
Minimise = .()
Dupe = .()
DupeFrame = .()
CountAxes = .()
StoreAxes = .()
RestoreAxes = .()
DupeSlot = .()
MoneyDupeSlot = .()
MoneyDupe = .()
AxeDupe = .()
Dupe_2 = .()
MoneyStep1 = .()
MoneyStep2 = .()
DupeStep1 = .()
DupeStep2 = .()
Main = .()
MainFrame = .()
Speed = .()
Fly = .()
GoldenAxe = .()
TP = .()
Paint = .()
AllBp = .()
CarFlight = .()
NoFog = .()
ResetCharacter = .()
NoClip = .()
InfJump = .()
jesus = .()
FastDelBps = .()
Jump = .()
SpeedValue = .()
JumpValue = .()
SecretWalkSpeed = .()
Plot = .()
PlotFrame = .()
BlackListAll = .()
MaxLand = .()
WipeBase = .()
AntiBLAll = .()
CopyBase = .()
PlayerName = .()
You = .()
Others = .()
Wood = .()
WoodFrame = .()
SellWood = .()
SellPlanks = .()
ModWood = .()
TPWood = .()
TPPlanks = .()
RemoveTrees = .()
TP_2 = .()
TPFrame = .()
StoreWoodRUs = .()
StoreLand = .()
StoreCars = .()
GreenBox = .()
StoreFancy = .()
StoreLogic = .()
Spawn = .()
IceWood = .()
Lodge = .()
Dock = .()
Bridge = .()
Cave = .()
StrangeMan = .()
YellowWood = .()
Volcano = .()
Palm = .()
StoreBobs = .()
EndTimes = .()
Swamp = .()
StoreFineArts = .()
Hub = .()
HubFrame = .()
Blood = .()
Venyx = .()
BringUp = .()
LightLumber = .()
Ferry = .()
JohiroAxeDupe = .()
Credits = .()
CreditsFrame = .()
MadeBy = .()
SnowyShiro = .()
Credits_2 = .()
AnimeCheat = .()
Johiro = .()
Sten = .()
Averias = .()
Close = .()
Name = .()
openbutton = .()
shiroshubv2.Name =
shiroshubv2.Parent = .CoreGui
mainframe.Name =
mainframe.Parent = shiroshubv2
mainframe.BackgroundColor3 = .(, , )
mainframe.BorderColor3 = .(, , )
mainframe.BorderSizePixel =
mainframe.Position = .(, , , )
mainframe.Size = .(, , , )
mainframe.Visible =
Minimise.Name =
Minimise.Parent = mainframe
Minimise.BackgroundColor3 = .(, , )
Minimise.BorderColor3 = .(, , )
Minimise.BorderSizePixel =
Minimise.Position = .(, , , )
Minimise.Size = .(, , , )
Minimise.Font = .Font.SourceSans
Minimise.Text =
Minimise.TextColor3 = .(, , )
Minimise.TextSize =
Minimise.TextWrapped =
Minimise.MouseButton1Down:(()
openbutton.Visible =
mainframe.Visible =
)
Close.Name =
Close.Parent = mainframe
Close.BackgroundColor3 = .(, , )
Close.BorderColor3 = .(, , )
Close.BorderSizePixel =
Close.Position = .(, , , )
Close.Size = .(, , , )
Close.Font = .Font.SourceSans
Close.Text =
Close.TextColor3 = .(, , )
Close.TextSize =
Close.TextWrapped =
Close.MouseButton1Down:(()
shiroshubv2:()
)
openbutton.Name =
openbutton.Parent = shiroshubv2
openbutton.BackgroundColor3 = .(, , )
openbutton.BorderColor3 = .(, , )
openbutton.BorderSizePixel =
openbutton.Position = .(, , , )
openbutton.Size = .(, , , )
openbutton.Font = .Font.SourceSans
openbutton.Text =
openbutton.TextColor3 = .(, , )
openbutton.TextSize =
openbutton.MouseButton1Down:(()
mainframe.Visible =
openbutton.Visible =
)
Dupe.Name =
Dupe.Parent = mainframe
Dupe.BackgroundColor3 = .(, , )
Dupe.BorderColor3 = .(, , )
Dupe.BorderSizePixel =
Dupe.Position = .(, , , )
Dupe.Size = .(, , , )
Dupe.Font = .Font.SourceSans
Dupe.Text =
Dupe.TextColor3 = .(, , )
Dupe.TextScaled =
Dupe.TextSize =
Dupe.TextWrapped =
Dupe.MouseButton1Down:(()
CreditsFrame.Visible =
DupeFrame.Visible =
HubFrame.Visible =
MainFrame.Visible =
PlotFrame.Visible =
TPFrame.Visible =
WoodFrame.Visible =
)
DupeFrame.Name =
DupeFrame.Parent = Dupe
DupeFrame.BackgroundColor3 = .(, , )
DupeFrame.BorderSizePixel =
DupeFrame.Position = .(, , -, )
DupeFrame.Size = .(, , , )
DupeFrame.Visible =
StoreAxes.Name =
StoreAxes.Parent = DupeFrame
StoreAxes.BackgroundColor3 = .(, , )
StoreAxes.BorderSizePixel =
StoreAxes.Position = .(, , , )
StoreAxes.Size = .(, , , )
StoreAxes.Font = .Font.SourceSans
StoreAxes.Text =
StoreAxes.TextColor3 = .(, , )
StoreAxes.TextScaled =
StoreAxes.TextSize =
StoreAxes.TextStrokeColor3 = .(, , )
StoreAxes.TextWrapped =
CountAxes.Name =
CountAxes.Parent = DupeFrame
CountAxes.BackgroundColor3 = .(, , )
CountAxes.BorderSizePixel =
CountAxes.Position = .(, , , )
CountAxes.Size = .(, , , )
CountAxes.Font = .Font.SourceSans
CountAxes.Text =
CountAxes.TextColor3 = .(, , )
CountAxes.TextScaled =
CountAxes.TextSize =
CountAxes.TextStrokeColor3 = .(, , )
CountAxes.TextWrapped =
RestoreAxes.Name =
RestoreAxes.Parent = DupeFrame
RestoreAxes.BackgroundColor3 = .(, , )
RestoreAxes.BorderSizePixel =
RestoreAxes.Position = .(, , , )
RestoreAxes.Size = .(, , , )
RestoreAxes.Font = .Font.SourceSans
RestoreAxes.Text =
RestoreAxes.TextColor3 = .(, , )
RestoreAxes.TextScaled =
RestoreAxes.TextSize =
RestoreAxes.TextStrokeColor3 = .(, , )
RestoreAxes.TextWrapped =
DupeSlot.Name =
DupeSlot.Parent = DupeFrame
DupeSlot.BackgroundColor3 = .(, , )
DupeSlot.BorderSizePixel =
DupeSlot.Position = .(, , , )
DupeSlot.Size = .(, , , )
DupeSlot.Font = .Font.SourceSans
DupeSlot.PlaceholderColor3 = .(, , )
DupeSlot.PlaceholderText =
DupeSlot.Text =
DupeSlot.TextColor3 = .(, , )
DupeSlot.TextScaled =
DupeSlot.TextSize =
DupeSlot.TextWrapped =
MoneyDupeSlot.Name =
MoneyDupeSlot.Parent = DupeFrame
MoneyDupeSlot.BackgroundColor3 = .(, , )
MoneyDupeSlot.BorderSizePixel =
MoneyDupeSlot.Position = .(, , , )
MoneyDupeSlot.Size = .(, , , )
MoneyDupeSlot.Font = .Font.SourceSans
MoneyDupeSlot.PlaceholderColor3 = .(, , )
MoneyDupeSlot.PlaceholderText =
MoneyDupeSlot.Text =
MoneyDupeSlot.TextColor3 = .(, , )
MoneyDupeSlot.TextScaled =
MoneyDupeSlot.TextSize =
MoneyDupeSlot.TextWrapped =
MoneyDupe.Name =
MoneyDupe.Parent = DupeFrame
MoneyDupe.BackgroundColor3 = .(, , )
MoneyDupe.BorderSizePixel =
MoneyDupe.Position = .(, , , )
MoneyDupe.Size = .(, , , )
MoneyDupe.Font = .Font.SourceSans
MoneyDupe.Text =
MoneyDupe.TextColor3 = .(, , )
MoneyDupe.TextScaled =
MoneyDupe.TextSize =
MoneyDupe.TextWrapped =
AxeDupe.Name =
AxeDupe.Parent = DupeFrame
AxeDupe.BackgroundColor3 = .(, , )
AxeDupe.BorderSizePixel =
AxeDupe.Position = .(, , , )
AxeDupe.Size = .(, , , )
AxeDupe.Font = .Font.SourceSans
AxeDupe.Text =
AxeDupe.TextColor3 = .(, , )
AxeDupe.TextScaled =
AxeDupe.TextSize =
AxeDupe.TextWrapped =
Dupe_2.Name =
Dupe_2.Parent = DupeFrame
Dupe_2.BackgroundColor3 = .(, , )
Dupe_2.BorderSizePixel =
Dupe_2.Position = .(, , , )
Dupe_2.Size = .(, , , )
Dupe_2.Font = .Font.SourceSans
Dupe_2.Text =
Dupe_2.TextColor3 = .(, , )
Dupe_2.TextScaled =
Dupe_2.TextSize =
Dupe_2.TextWrapped =
MoneyStep1.Name =
MoneyStep1.Parent = DupeFrame
MoneyStep1.BackgroundColor3 = .(, , )
MoneyStep1.BorderSizePixel =
MoneyStep1.Position = .(, , , )
MoneyStep1.Size = .(, , , )
MoneyStep1.Font = .Font.SourceSans
MoneyStep1.Text =
MoneyStep1.TextColor3 = .(, , )
MoneyStep1.TextScaled =
MoneyStep1.TextSize =
MoneyStep1.TextStrokeColor3 = .(, , )
MoneyStep1.TextWrapped =
MoneyStep2.Name =
MoneyStep2.Parent = DupeFrame
MoneyStep2.BackgroundColor3 = .(, , )
MoneyStep2.BorderSizePixel =
MoneyStep2.Position = .(, , , )
MoneyStep2.Size = .(, , , )
MoneyStep2.Font = .Font.SourceSans
MoneyStep2.Text =
MoneyStep2.TextColor3 = .(, , )
MoneyStep2.TextScaled =
MoneyStep2.TextSize =
MoneyStep2.TextStrokeColor3 = .(, , )
MoneyStep2.TextWrapped =
DupeStep2.Name =
DupeStep2.Parent = DupeFrame
DupeStep2.BackgroundColor3 = .(, , )
DupeStep2.BorderSizePixel =
DupeStep2.Position = .(, , , )
DupeStep2.Size = .(, , , )
DupeStep2.Font = .Font.SourceSans
DupeStep2.Text =
DupeStep2.TextColor3 = .(, , )
DupeStep2.TextScaled =
DupeStep2.TextSize =
DupeStep2.TextStrokeColor3 = .(, , )
DupeStep2.TextWrapped =
DupeStep1.Name =
DupeStep1.Parent = DupeFrame
DupeStep1.BackgroundColor3 = .(, , )
DupeStep1.BorderSizePixel =
DupeStep1.Position = .(, , , )
DupeStep1.Size = .(, , , )
DupeStep1.Font = .Font.SourceSans
DupeStep1.Text =
DupeStep1.TextColor3 = .(, , )
DupeStep1.TextScaled =
DupeStep1.TextSize =
DupeStep1.TextStrokeColor3 = .(, , )
DupeStep1.TextWrapped =
Main.Name =
Main.Parent = mainframe
Main.BackgroundColor3 = .(, , )
Main.BorderColor3 = .(, , )
Main.BorderSizePixel =
Main.Size = .(, , , )
Main.Font = .Font.SourceSans
Main.Text =
Main.TextColor3 = .(, , )
Main.TextScaled =
Main.TextSize =
Main.TextWrapped =
Main.MouseButton1Down:(()
CreditsFrame.Visible =
DupeFrame.Visible =
HubFrame.Visible =
MainFrame.Visible =
PlotFrame.Visible =
TPFrame.Visible =
WoodFrame.Visible =
)
MainFrame.Name =
MainFrame.Parent = Main
MainFrame.BackgroundColor3 = .(, , )
MainFrame.BorderSizePixel =
MainFrame.Position = .(, , , )
MainFrame.Size = .(, , , )
MainFrame.Visible =
Speed.Name =
Speed.Parent = MainFrame
Speed.BackgroundColor3 = .(, , )
Speed.BorderSizePixel =
Speed.Position = .(, , , )
Speed.Size = .(, , , )
Speed.Font = .Font.SourceSans
Speed.Text =
Speed.TextColor3 = .(, , )
Speed.TextScaled =
Speed.TextSize =
Speed.TextStrokeColor3 = .(, , )
Speed.TextWrapped =
Fly.Name =
Fly.Parent = MainFrame
Fly.BackgroundColor3 = .(, , )
Fly.BorderSizePixel =
Fly.Position = .(, , , )
Fly.Size = .(, , , )
Fly.Font = .Font.SourceSans
Fly.Text =
Fly.TextColor3 = .(, , )
Fly.TextScaled =
Fly.TextSize =
Fly.TextStrokeColor3 = .(, , )
Fly.TextWrapped =
GoldenAxe.Name =
GoldenAxe.Parent = MainFrame
GoldenAxe.BackgroundColor3 = .(, , )
GoldenAxe.BorderSizePixel =
GoldenAxe.Position = .(, , , )
GoldenAxe.Size = .(, , , )
GoldenAxe.Font = .Font.SourceSans
GoldenAxe.Text =
GoldenAxe.TextColor3 = .(, , )
GoldenAxe.TextScaled =
GoldenAxe.TextSize =
GoldenAxe.TextStrokeColor3 = .(, , )
GoldenAxe.TextWrapped =
TP.Name =
TP.Parent = MainFrame
TP.BackgroundColor3 = .(, , )
TP.BorderSizePixel =
TP.Position = .(, , , )
TP.Size = .(, , , )
TP.Font = .Font.SourceSans
TP.Text =
TP.TextColor3 = .(, , )
TP.TextScaled =
TP.TextSize =
TP.TextStrokeColor3 = .(, , )
TP.TextWrapped =
Paint.Name =
Paint.Parent = MainFrame
Paint.BackgroundColor3 = .(, , )
Paint.BorderSizePixel =
Paint.Position = .(, , , )
Paint.Size = .(, , , )
Paint.Font = .Font.SourceSans
Paint.Text =
Paint.TextColor3 = .(, , )
Paint.TextScaled =
Paint.TextSize =
Paint.TextStrokeColor3 = .(, , )
Paint.TextWrapped =
AllBp.Name =
AllBp.Parent = MainFrame
AllBp.BackgroundColor3 = .(, , )
AllBp.BorderSizePixel =
AllBp.Position = .(, , , )
AllBp.Size = .(, , , )
AllBp.Font = .Font.SourceSans
AllBp.Text =
AllBp.TextColor3 = .(, , )
AllBp.TextScaled =
AllBp.TextSize =
AllBp.TextStrokeColor3 = .(, , )
AllBp.TextWrapped =
CarFlight.Name =
CarFlight.Parent = MainFrame
CarFlight.BackgroundColor3 = .(, , )
CarFlight.BorderSizePixel =
CarFlight.Position = .(, , , )
CarFlight.Size = .(, , , )
CarFlight.Font = .Font.SourceSans
CarFlight.Text =
CarFlight.TextColor3 = .(, , )
CarFlight.TextScaled =
CarFlight.TextSize =
CarFlight.TextStrokeColor3 = .(, , )
CarFlight.TextWrapped =
NoFog.Name =
NoFog.Parent = MainFrame
NoFog.BackgroundColor3 = .(, , )
NoFog.BorderSizePixel =
NoFog.Position = .(, , , )
NoFog.Size = .(, , , )
NoFog.Font = .Font.SourceSans
NoFog.Text =
NoFog.TextColor3 = .(, , )
NoFog.TextScaled =
NoFog.TextSize =
NoFog.TextStrokeColor3 = .(, , )
NoFog.TextWrapped =
ResetCharacter.Name =
ResetCharacter.Parent = MainFrame
ResetCharacter.BackgroundColor3 = .(, , )
ResetCharacter.BorderSizePixel =
ResetCharacter.Position = .(, , , )
ResetCharacter.Size = .(, , , )
ResetCharacter.Font = .Font.SourceSans
ResetCharacter.Text =
ResetCharacter.TextColor3 = .(, , )
ResetCharacter.TextScaled =
ResetCharacter.TextSize =
ResetCharacter.TextStrokeColor3 = .(, , )
ResetCharacter.TextWrapped =
NoClip.Name =
NoClip.Parent = MainFrame
NoClip.BackgroundColor3 = .(, , )
NoClip.BorderSizePixel =
NoClip.Position = .(, , , )
NoClip.Size = .(, , , )
NoClip.Font = .Font.SourceSans
NoClip.Text =
NoClip.TextColor3 = .(, , )
NoClip.TextScaled =
NoClip.TextSize =
NoClip.TextStrokeColor3 = .(, , )
NoClip.TextWrapped =
InfJump.Name =
InfJump.Parent = MainFrame
InfJump.BackgroundColor3 = .(, , )
InfJump.BorderSizePixel =
InfJump.Position = .(, , , )
InfJump.Size = .(, , , )
InfJump.Font = .Font.SourceSans
InfJump.Text =
InfJump.TextColor3 = .(, , )
InfJump.TextScaled =
InfJump.TextSize =
InfJump.TextStrokeColor3 = .(, , )
InfJump.TextWrapped =
jesus.Name =
jesus.Parent = MainFrame
jesus.BackgroundColor3 = .(, , )
jesus.BorderSizePixel =
jesus.Position = .(, , , )
jesus.Size = .(, , , )
jesus.Font = .Font.SourceSans
jesus.Text =
jesus.TextColor3 = .(, , )
jesus.TextScaled =
jesus.TextSize =
jesus.TextStrokeColor3 = .(, , )
jesus.TextWrapped =
FastDelBps.Name =
FastDelBps.Parent = MainFrame
FastDelBps.BackgroundColor3 = .(, , )
FastDelBps.BorderSizePixel =
FastDelBps.Position = .(, , , )
FastDelBps.Size = .(, , , )
FastDelBps.Font = .Font.SourceSans
FastDelBps.Text =
FastDelBps.TextColor3 = .(, , )
FastDelBps.TextScaled =
FastDelBps.TextSize =
FastDelBps.TextStrokeColor3 = .(, , )
FastDelBps.TextWrapped =
Jump.Name =
Jump.Parent = MainFrame
Jump.BackgroundColor3 = .(, , )
Jump.BorderSizePixel =
Jump.Position = .(, , , )
Jump.Size = .(, , , )
Jump.Font = .Font.SourceSans
Jump.Text =
Jump.TextColor3 = .(, , )
Jump.TextScaled =
Jump.TextSize =
Jump.TextStrokeColor3 = .(, , )
Jump.TextWrapped =
SpeedValue.Name =
SpeedValue.Parent = MainFrame
SpeedValue.BackgroundColor3 = .(, , )
SpeedValue.BorderSizePixel =
SpeedValue.Position = .(, , , )
SpeedValue.Size = .(, , , )
SpeedValue.Font = .Font.SourceSans
SpeedValue.PlaceholderColor3 = .(, , )
SpeedValue.PlaceholderText =
SpeedValue.Text =
SpeedValue.TextColor3 = .(, , )
SpeedValue.TextScaled =
SpeedValue.TextSize =
SpeedValue.TextWrapped =
JumpValue.Name =
JumpValue.Parent = MainFrame
JumpValue.BackgroundColor3 = .(, , )
JumpValue.BorderSizePixel =
JumpValue.Position = .(, , , )
JumpValue.Size = .(, , , )
JumpValue.Font = .Font.SourceSans
JumpValue.PlaceholderColor3 = .(, , )
JumpValue.PlaceholderText =
JumpValue.Text =
JumpValue.TextColor3 = .(, , )
JumpValue.TextScaled =
JumpValue.TextSize =
JumpValue.TextWrapped =
SecretWalkSpeed.Name =
SecretWalkSpeed.Parent = MainFrame
SecretWalkSpeed.BackgroundColor3 = .(, , )
SecretWalkSpeed.BorderSizePixel =
SecretWalkSpeed.Size = .(, , , )
SecretWalkSpeed.AutoButtonColor =
SecretWalkSpeed.Font = .Font.SourceSans
SecretWalkSpeed.Text =
SecretWalkSpeed.TextColor3 = .(, , )
SecretWalkSpeed.TextScaled =
SecretWalkSpeed.TextSize =
SecretWalkSpeed.TextStrokeColor3 = .(, , )
SecretWalkSpeed.TextWrapped =
Plot.Name =
Plot.Parent = mainframe
Plot.BackgroundColor3 = .(, , )
Plot.BorderColor3 = .(, , )
Plot.BorderSizePixel =
Plot.Position = .(, , , )
Plot.Size = .(, , , )
Plot.Font = .Font.SourceSans
Plot.Text =
Plot.TextColor3 = .(, , )
Plot.TextScaled =
Plot.TextSize =
Plot.TextWrapped =
Plot.MouseButton1Down:(()
CreditsFrame.Visible =
DupeFrame.Visible =
HubFrame.Visible =
MainFrame.Visible =
PlotFrame.Visible =
TPFrame.Visible =
WoodFrame.Visible =
)
PlotFrame.Name =
PlotFrame.Parent = Plot
PlotFrame.BackgroundColor3 = .(, , )
PlotFrame.BorderSizePixel =
PlotFrame.Position = .(, , -, )
PlotFrame.Size = .(, , , )
PlotFrame.Visible =
BlackListAll.Name =
BlackListAll.Parent = PlotFrame
BlackListAll.BackgroundColor3 = .(, , )
BlackListAll.BorderSizePixel =
BlackListAll.Position = .(, , , )
BlackListAll.Size = .(, , , )
BlackListAll.Font = .Font.SourceSans
BlackListAll.Text =
BlackListAll.TextColor3 = .(, , )
BlackListAll.TextScaled =
BlackListAll.TextSize =
BlackListAll.TextStrokeColor3 = .(, , )
BlackListAll.TextWrapped =
MaxLand.Name =
MaxLand.Parent = PlotFrame
MaxLand.BackgroundColor3 = .(, , )
MaxLand.BorderSizePixel =
MaxLand.Position = .(, , , )
MaxLand.Size = .(, , , )
MaxLand.Font = .Font.SourceSans
MaxLand.Text =
MaxLand.TextColor3 = .(, , )
MaxLand.TextScaled =
MaxLand.TextSize =
MaxLand.TextStrokeColor3 = .(, , )
MaxLand.TextWrapped =
WipeBase.Name =
WipeBase.Parent = PlotFrame
WipeBase.BackgroundColor3 = .(, , )
WipeBase.BorderSizePixel =
WipeBase.Position = .(, , , )
WipeBase.Size = .(, , , )
WipeBase.Font = .Font.SourceSans
WipeBase.Text =
WipeBase.TextColor3 = .(, , )
WipeBase.TextScaled =
WipeBase.TextSize =
WipeBase.TextStrokeColor3 = .(, , )
WipeBase.TextWrapped =
AntiBLAll.Name =
AntiBLAll.Parent = PlotFrame
AntiBLAll.BackgroundColor3 = .(, , )
AntiBLAll.BorderSizePixel =
AntiBLAll.Position = .(, , , )
AntiBLAll.Size = .(, , , )
AntiBLAll.Font = .Font.SourceSans
AntiBLAll.Text =
AntiBLAll.TextColor3 = .(, , )
AntiBLAll.TextScaled =
AntiBLAll.TextSize =
AntiBLAll.TextStrokeColor3 = .(, , )
AntiBLAll.TextWrapped =
CopyBase.Name =
CopyBase.Parent = PlotFrame
CopyBase.BackgroundColor3 = .(, , )
CopyBase.BorderSizePixel =
CopyBase.Position = .(, , , )
CopyBase.Size = .(, , , )
CopyBase.Font = .Font.SourceSans
CopyBase.Text =
CopyBase.TextColor3 = .(, , )
CopyBase.TextScaled =
CopyBase.TextSize =
CopyBase.TextStrokeColor3 = .(, , )
CopyBase.TextWrapped =
PlayerName.Name =
PlayerName.Parent = PlotFrame
PlayerName.BackgroundColor3 = .(, , )
PlayerName.BorderSizePixel =
PlayerName.Position = .(, , , )
PlayerName.Size = .(, , , )
PlayerName.Font = .Font.SourceSans
PlayerName.PlaceholderColor3 = .(, , )
PlayerName.PlaceholderText =
PlayerName.Text =
PlayerName.TextColor3 = .(, , )
PlayerName.TextScaled =
PlayerName.TextSize =
PlayerName.TextWrapped =
You.Name =
You.Parent = PlotFrame
You.BackgroundColor3 = .(, , )
You.BorderSizePixel =
You.Position = .(, , , )
You.Size = .(, , , )
You.Font = .Font.SourceSans
You.Text =
You.TextColor3 = .(, , )
You.TextScaled =
You.TextSize =
You.TextWrapped =
Others.Name =
Others.Parent = PlotFrame
Others.BackgroundColor3 = .(, , )
Others.BorderSizePixel =
Others.Position = .(, , , )
Others.Size = .(, , , )
Others.Font = .Font.SourceSans
Others.Text =
Others.TextColor3 = .(, , )
Others.TextScaled =
Others.TextSize =
Others.TextWrapped =
Wood.Name =
Wood.Parent = mainframe
Wood.BackgroundColor3 = .(, , )
Wood.BorderColor3 = .(, , )
Wood.BorderSizePixel =
Wood.Position = .(, , , )
Wood.Size = .(, , , )
Wood.Font = .Font.SourceSans
Wood.Text =
Wood.TextColor3 = .(, , )
Wood.TextScaled =
Wood.TextSize =
Wood.TextWrapped =
Wood.MouseButton1Down:(()
CreditsFrame.Visible =
DupeFrame.Visible =
HubFrame.Visible =
MainFrame.Visible =
PlotFrame.Visible =
TPFrame.Visible =
WoodFrame.Visible =
)
WoodFrame.Name =
WoodFrame.Parent = Wood
WoodFrame.BackgroundColor3 = .(, , )
WoodFrame.BorderSizePixel =
WoodFrame.Position = .(, , -, )
WoodFrame.Size = .(, , , )
WoodFrame.Visible =
SellWood.Name =
SellWood.Parent = WoodFrame
SellWood.BackgroundColor3 = .(, , )
SellWood.BorderSizePixel =
SellWood.Position = .(, , , )
SellWood.Size = .(, , , )
SellWood.Font = .Font.SourceSans
SellWood.Text =
SellWood.TextColor3 = .(, , )
SellWood.TextScaled =
SellWood.TextSize =
SellWood.TextStrokeColor3 = .(, , )
SellWood.TextWrapped =
SellPlanks.Name =
SellPlanks.Parent = WoodFrame
SellPlanks.BackgroundColor3 = .(, , )
SellPlanks.BorderSizePixel =
SellPlanks.Position = .(, , , )
SellPlanks.Size = .(, , , )
SellPlanks.Font = .Font.SourceSans
SellPlanks.Text =
SellPlanks.TextColor3 = .(, , )
SellPlanks.TextScaled =
SellPlanks.TextSize =
SellPlanks.TextStrokeColor3 = .(, , )
SellPlanks.TextWrapped =
ModWood.Name =
ModWood.Parent = WoodFrame
ModWood.BackgroundColor3 = .(, , )
ModWood.BorderSizePixel =
ModWood.Position = .(, , , )
ModWood.Size = .(, , , )
ModWood.Font = .Font.SourceSans
ModWood.Text =
ModWood.TextColor3 = .(, , )
ModWood.TextScaled =
ModWood.TextSize =
ModWood.TextStrokeColor3 = .(, , )
ModWood.TextWrapped =
TPWood.Name =
TPWood.Parent = WoodFrame
TPWood.BackgroundColor3 = .(, , )
TPWood.BorderSizePixel =
TPWood.Position = .(, , , )
TPWood.Size = .(, , , )
TPWood.Font = .Font.SourceSans
TPWood.Text =
TPWood.TextColor3 = .(, , )
TPWood.TextScaled =
TPWood.TextSize =
TPWood.TextStrokeColor3 = .(, , )
TPWood.TextWrapped =
TPPlanks.Name =
TPPlanks.Parent = WoodFrame
TPPlanks.BackgroundColor3 = .(, , )
TPPlanks.BorderSizePixel =
TPPlanks.Position = .(, , , )
TPPlanks.Size = .(, , , )
TPPlanks.Font = .Font.SourceSans
TPPlanks.Text =
TPPlanks.TextColor3 = .(, , )
TPPlanks.TextScaled =
TPPlanks.TextSize =
TPPlanks.TextStrokeColor3 = .(, , )
TPPlanks.TextWrapped =
RemoveTrees.Name =
RemoveTrees.Parent = WoodFrame
RemoveTrees.BackgroundColor3 = .(, , )
RemoveTrees.BorderSizePixel =
RemoveTrees.Position = .(, , , )
RemoveTrees.Size = .(, , , )
RemoveTrees.Font = .Font.SourceSans
RemoveTrees.Text =
RemoveTrees.TextColor3 = .(, , )
RemoveTrees.TextScaled =
RemoveTrees.TextSize =
RemoveTrees.TextStrokeColor3 = .(, , )
RemoveTrees.TextWrapped =
TP_2.Name =
TP_2.Parent = mainframe
TP_2.BackgroundColor3 = .(, , )
TP_2.BorderColor3 = .(, , )
TP_2.BorderSizePixel =
TP_2.Position = .(, , , )
TP_2.Size = .(, , , )
TP_2.Font = .Font.SourceSans
TP_2.Text =
TP_2.TextColor3 = .(, , )
TP_2.TextScaled =
TP_2.TextSize =
TP_2.TextWrapped =
TP_2.MouseButton1Down:(()
CreditsFrame.Visible =
DupeFrame.Visible =
HubFrame.Visible =
MainFrame.Visible =
PlotFrame.Visible =
TPFrame.Visible =
WoodFrame.Visible =
)
TPFrame.Name =
TPFrame.Parent = TP_2
TPFrame.BackgroundColor3 = .(, , )
TPFrame.BorderSizePixel =
TPFrame.Position = .(, , -, )
TPFrame.Size = .(, , , )
TPFrame.Visible =
StoreWoodRUs.Name =
StoreWoodRUs.Parent = TPFrame
StoreWoodRUs.BackgroundColor3 = .(, , )
StoreWoodRUs.BorderSizePixel =
StoreWoodRUs.Position = .(, , , )
StoreWoodRUs.Size = .(, , , )
StoreWoodRUs.Font = .Font.SourceSans
StoreWoodRUs.Text =
StoreWoodRUs.TextColor3 = .(, , )
StoreWoodRUs.TextScaled =
StoreWoodRUs.TextSize =
StoreWoodRUs.TextStrokeColor3 = .(, , )
StoreWoodRUs.TextWrapped =
StoreLand.Name =
StoreLand.Parent = TPFrame
StoreLand.BackgroundColor3 = .(, , )
StoreLand.BorderSizePixel =
StoreLand.Position = .(, , , )
StoreLand.Size = .(, , , )
StoreLand.Font = .Font.SourceSans
StoreLand.Text =
StoreLand.TextColor3 = .(, , )
StoreLand.TextScaled =
StoreLand.TextSize =
StoreLand.TextStrokeColor3 = .(, , )
StoreLand.TextWrapped =
StoreCars.Name =
StoreCars.Parent = TPFrame
StoreCars.BackgroundColor3 = .(, , )
StoreCars.BorderSizePixel =
StoreCars.Position = .(, , , )
StoreCars.Size = .(, , , )
StoreCars.Font = .Font.SourceSans
StoreCars.Text =
StoreCars.TextColor3 = .(, , )
StoreCars.TextScaled =
StoreCars.TextSize =
StoreCars.TextStrokeColor3 = .(, , )
StoreCars.TextWrapped =
GreenBox.Name =
GreenBox.Parent = TPFrame
GreenBox.BackgroundColor3 = .(, , )
GreenBox.BorderSizePixel =
GreenBox.Position = .(, , , )
GreenBox.Size = .(, , , )
GreenBox.Font = .Font.SourceSans
GreenBox.Text =
GreenBox.TextColor3 = .(, , )
GreenBox.TextScaled =
GreenBox.TextSize =
GreenBox.TextStrokeColor3 = .(, , )
GreenBox.TextWrapped =
StoreFancy.Name =
StoreFancy.Parent = TPFrame
StoreFancy.BackgroundColor3 = .(, , )
StoreFancy.BorderSizePixel =
StoreFancy.Position = .(, , , )
StoreFancy.Size = .(, , , )
StoreFancy.Font = .Font.SourceSans
StoreFancy.Text =
StoreFancy.TextColor3 = .(, , )
StoreFancy.TextScaled =
StoreFancy.TextSize =
StoreFancy.TextStrokeColor3 = .(, , )
StoreFancy.TextWrapped =
StoreLogic.Name =
StoreLogic.Parent = TPFrame
StoreLogic.BackgroundColor3 = .(, , )
StoreLogic.BorderSizePixel =
StoreLogic.Position = .(, , , )
StoreLogic.Size = .(, , , )
StoreLogic.Font = .Font.SourceSans
StoreLogic.Text =
StoreLogic.TextColor3 = .(, , )
StoreLogic.TextScaled =
StoreLogic.TextSize =
StoreLogic.TextStrokeColor3 = .(, , )
StoreLogic.TextWrapped =
Spawn.Name =
Spawn.Parent = TPFrame
Spawn.BackgroundColor3 = .(, , )
Spawn.BorderSizePixel =
Spawn.Position = .(, , , )
Spawn.Size = .(, , , )
Spawn.Font = .Font.SourceSans
Spawn.Text =
Spawn.TextColor3 = .(, , )
Spawn.TextScaled =
Spawn.TextSize =
Spawn.TextStrokeColor3 = .(, , )
Spawn.TextWrapped =
IceWood.Name =
IceWood.Parent = TPFrame
IceWood.BackgroundColor3 = .(, , )
IceWood.BorderSizePixel =
IceWood.Position = .(, , , )
IceWood.Size = .(, , , )
IceWood.Font = .Font.SourceSans
IceWood.Text =
IceWood.TextColor3 = .(, , )
IceWood.TextScaled =
IceWood.TextSize =
IceWood.TextStrokeColor3 = .(, , )
IceWood.TextWrapped =
Lodge.Name =
Lodge.Parent = TPFrame
Lodge.BackgroundColor3 = .(, , )
Lodge.BorderSizePixel =
Lodge.Position = .(, , , )
Lodge.Size = .(, , , )
Lodge.Font = .Font.SourceSans
Lodge.Text =
Lodge.TextColor3 = .(, , )
Lodge.TextScaled =
Lodge.TextSize =
Lodge.TextStrokeColor3 = .(, , )
Lodge.TextWrapped =
Dock.Name =
Dock.Parent = TPFrame
Dock.BackgroundColor3 = .(, , )
Dock.BorderSizePixel =
Dock.Position = .(, , , )
Dock.Size = .(, , , )
Dock.Font = .Font.SourceSans
Dock.Text =
Dock.TextColor3 = .(, , )
Dock.TextScaled =
Dock.TextSize =
Dock.TextStrokeColor3 = .(, , )
Dock.TextWrapped =
Bridge.Name =
Bridge.Parent = TPFrame
Bridge.BackgroundColor3 = .(, , )
Bridge.BorderSizePixel =
Bridge.Position = .(, , , )
Bridge.Size = .(, , , )
Bridge.Font = .Font.SourceSans
Bridge.Text =
Bridge.TextColor3 = .(, , )
Bridge.TextScaled =
Bridge.TextSize =
Bridge.TextStrokeColor3 = .(, , )
Bridge.TextWrapped =
Cave.Name =
Cave.Parent = TPFrame
Cave.BackgroundColor3 = .(, , )
Cave.BorderSizePixel =
Cave.Position = .(, , , )
Cave.Size = .(, , , )
Cave.Font = .Font.SourceSans
Cave.Text =
Cave.TextColor3 = .(, , )
Cave.TextScaled =
Cave.TextSize =
Cave.TextStrokeColor3 = .(, , )
Cave.TextWrapped =
StrangeMan.Name =
StrangeMan.Parent = TPFrame
StrangeMan.BackgroundColor3 = .(, , )
StrangeMan.BorderSizePixel =
StrangeMan.Position = .(, , , )
StrangeMan.Size = .(, , , )
StrangeMan.Font = .Font.SourceSans
StrangeMan.Text =
StrangeMan.TextColor3 = .(, , )
StrangeMan.TextScaled =
StrangeMan.TextSize =
StrangeMan.TextStrokeColor3 = .(, , )
StrangeMan.TextWrapped =
YellowWood.Name =
YellowWood.Parent = TPFrame
YellowWood.BackgroundColor3 = .(, , )
YellowWood.BorderSizePixel =
YellowWood.Position = .(, , , )
YellowWood.Size = .(, , , )
YellowWood.Font = .Font.SourceSans
YellowWood.Text =
YellowWood.TextColor3 = .(, , )
YellowWood.TextScaled =
YellowWood.TextSize =
YellowWood.TextStrokeColor3 = .(, , )
YellowWood.TextWrapped =
Volcano.Name =
Volcano.Parent = TPFrame
Volcano.BackgroundColor3 = .(, , )
Volcano.BorderSizePixel =
Volcano.Position = .(, , , )
Volcano.Size = .(, , , )
Volcano.Font = .Font.SourceSans
Volcano.Text =
Volcano.TextColor3 = .(, , )
Volcano.TextScaled =
Volcano.TextSize =
Volcano.TextStrokeColor3 = .(, , )
Volcano.TextWrapped =
Palm.Name =
Palm.Parent = TPFrame
Palm.BackgroundColor3 = .(, , )
Palm.BorderSizePixel =
Palm.Position = .(, , , )
Palm.Size = .(, , , )
Palm.Font = .Font.SourceSans
Palm.Text =
Palm.TextColor3 = .(, , )
Palm.TextScaled =
Palm.TextSize =
Palm.TextStrokeColor3 = .(, , )
Palm.TextWrapped =
StoreBobs.Name =
StoreBobs.Parent = TPFrame
StoreBobs.BackgroundColor3 = .(, , )
StoreBobs.BorderSizePixel =
StoreBobs.Position = .(, , , )
StoreBobs.Size = .(, , , )
StoreBobs.Font = .Font.SourceSans
StoreBobs.Text =
StoreBobs.TextColor3 = .(, , )
StoreBobs.TextScaled =
StoreBobs.TextSize =
StoreBobs.TextStrokeColor3 = .(, , )
StoreBobs.TextWrapped =
EndTimes.Name =
EndTimes.Parent = TPFrame
EndTimes.BackgroundColor3 = .(, , )
EndTimes.BorderSizePixel =
EndTimes.Position = .(, , , )
EndTimes.Size = .(, , , )
EndTimes.Font = .Font.SourceSans
EndTimes.Text =
EndTimes.TextColor3 = .(, , )
EndTimes.TextScaled =
EndTimes.TextSize =
EndTimes.TextStrokeColor3 = .(, , )
EndTimes.TextWrapped =
Swamp.Name =
Swamp.Parent = TPFrame
Swamp.BackgroundColor3 = .(, , )
Swamp.BorderSizePixel =
Swamp.Position = .(, , , )
Swamp.Size = .(, , , )
Swamp.Font = .Font.SourceSans
Swamp.Text =
Swamp.TextColor3 = .(, , )
Swamp.TextScaled =
Swamp.TextSize =
Swamp.TextStrokeColor3 = .(, , )
Swamp.TextWrapped =
StoreFineArts.Name =
StoreFineArts.Parent = TPFrame
StoreFineArts.BackgroundColor3 = .(, , )
StoreFineArts.BorderSizePixel =
StoreFineArts.Position = .(, , , )
StoreFineArts.Size = .(, , , )
StoreFineArts.Font = .Font.SourceSans
StoreFineArts.Text =
StoreFineArts.TextColor3 = .(, , )
StoreFineArts.TextScaled =
StoreFineArts.TextSize =
StoreFineArts.TextStrokeColor3 = .(, , )
StoreFineArts.TextWrapped =
Hub.Name =
Hub.Parent = mainframe
Hub.BackgroundColor3 = .(, , )
Hub.BorderColor3 = .(, , )
Hub.BorderSizePixel =
Hub.Position = .(, , , )
Hub.Size = .(, , , )
Hub.Font = .Font.SourceSans
Hub.Text =
Hub.TextColor3 = .(, , )
Hub.TextScaled =
Hub.TextSize =
Hub.TextWrapped =
Hub.MouseButton1Down:(()
CreditsFrame.Visible =
DupeFrame.Visible =
HubFrame.Visible =
MainFrame.Visible =
PlotFrame.Visible =
TPFrame.Visible =
WoodFrame.Visible =
)
HubFrame.Name =
HubFrame.Parent = Hub
HubFrame.BackgroundColor3 = .(, , )
HubFrame.BorderSizePixel =
HubFrame.Position = .(, , -, )
HubFrame.Size = .(, , , )
HubFrame.Visible =
Blood.Name =
Blood.Parent = HubFrame
Blood.BackgroundColor3 = .(, , )
Blood.BorderSizePixel =
Blood.Position = .(, , , )
Blood.Size = .(, , , )
Blood.Font = .Font.SourceSans
Blood.Text =
Blood.TextColor3 = .(, , )
Blood.TextScaled =
Blood.TextSize =
Blood.TextStrokeColor3 = .(, , )
Blood.TextWrapped =
Venyx.Name =
Venyx.Parent = HubFrame
Venyx.BackgroundColor3 = .(, , )
Venyx.BorderSizePixel =
Venyx.Position = .(, , , )
Venyx.Size = .(, , , )
Venyx.Font = .Font.SourceSans
Venyx.Text =
Venyx.TextColor3 = .(, , )
Venyx.TextScaled =
Venyx.TextSize =
Venyx.TextStrokeColor3 = .(, , )
Venyx.TextWrapped =
BringUp.Name =
BringUp.Parent = HubFrame
BringUp.BackgroundColor3 = .(, , )
BringUp.BorderSizePixel =
BringUp.Position = .(, , , )
BringUp.Size = .(, , , )
BringUp.Font = .Font.SourceSans
BringUp.Text =
BringUp.TextColor3 = .(, , )
BringUp.TextScaled =
BringUp.TextSize =
BringUp.TextStrokeColor3 = .(, , )
BringUp.TextWrapped =
LightLumber.Name =
LightLumber.Parent = HubFrame
LightLumber.BackgroundColor3 = .(, , )
LightLumber.BorderSizePixel =
LightLumber.Position = .(, , , )
LightLumber.Size = .(, , , )
LightLumber.Font = .Font.SourceSans
LightLumber.Text =
LightLumber.TextColor3 = .(, , )
LightLumber.TextScaled =
LightLumber.TextSize =
LightLumber.TextStrokeColor3 = .(, , )
LightLumber.TextWrapped =
Ferry.Name =
Ferry.Parent = HubFrame
Ferry.BackgroundColor3 = .(, , )
Ferry.BorderSizePixel =
Ferry.Position = .(, , , )
Ferry.Size = .(, , , )
Ferry.Font = .Font.SourceSans
Ferry.Text =
Ferry.TextColor3 = .(, , )
Ferry.TextScaled =
Ferry.TextSize =
Ferry.TextStrokeColor3 = .(, , )
Ferry.TextWrapped =
JohiroAxeDupe.Name =
JohiroAxeDupe.Parent = HubFrame
JohiroAxeDupe.BackgroundColor3 = .(, , )
JohiroAxeDupe.BorderSizePixel =
JohiroAxeDupe.Position = .(, , , )
JohiroAxeDupe.Size = .(, , , )
JohiroAxeDupe.Font = .Font.SourceSans
JohiroAxeDupe.Text =
JohiroAxeDupe.TextColor3 = .(, , )
JohiroAxeDupe.TextScaled =
JohiroAxeDupe.TextSize =
JohiroAxeDupe.TextStrokeColor3 = .(, , )
JohiroAxeDupe.TextWrapped =
Credits.Name =
Credits.Parent = mainframe
Credits.BackgroundColor3 = .(, , )
Credits.BorderColor3 = .(, , )
Credits.BorderSizePixel =
Credits.Position = .(, , , )
Credits.Size = .(, , , )
Credits.Font = .Font.SourceSans
Credits.Text =
Credits.TextColor3 = .(, , )
Credits.TextScaled =
Credits.TextSize =
Credits.TextWrapped =
Credits.MouseButton1Down:(()
CreditsFrame.Visible =
DupeFrame.Visible =
HubFrame.Visible =
MainFrame.Visible =
PlotFrame.Visible =
TPFrame.Visible =
WoodFrame.Visible =
)
CreditsFrame.Name =
CreditsFrame.Parent = Credits
CreditsFrame.BackgroundColor3 = .(, , )
CreditsFrame.BorderSizePixel =
CreditsFrame.Position = .(, , -, )
CreditsFrame.Size = .(, , , )
MadeBy.Name =
MadeBy.Parent = CreditsFrame
MadeBy.BackgroundColor3 = .(, , )
MadeBy.BackgroundTransparency =
MadeBy.BorderSizePixel =
MadeBy.Position = .(, , , )
MadeBy.Size = .(, , , )
MadeBy.Font = .Font.GothamBold
MadeBy.Text =
MadeBy.TextColor3 = .(, , )
MadeBy.TextScaled =
MadeBy.TextSize =
MadeBy.TextWrapped =
SnowyShiro.Name =
SnowyShiro.Parent = CreditsFrame
SnowyShiro.BackgroundColor3 = .(, , )
SnowyShiro.BackgroundTransparency =
SnowyShiro.BorderSizePixel =
SnowyShiro.Position = .(, , , )
SnowyShiro.Size = .(, , , )
SnowyShiro.Font = .Font.GothamBold
SnowyShiro.Text =
SnowyShiro.TextColor3 = .(, , )
SnowyShiro.TextSize =
SnowyShiro.TextWrapped =
Credits_2.Name =
Credits_2.Parent = CreditsFrame
Credits_2.BackgroundColor3 = .(, , )
Credits_2.BackgroundTransparency =
Credits_2.BorderSizePixel =
Credits_2.Position = .(, , , )
Credits_2.Size = .(, , , )
Credits_2.Font = .Font.GothamBold
Credits_2.Text =
Credits_2.TextColor3 = .(, , )
Credits_2.TextScaled =
Credits_2.TextSize =
Credits_2.TextWrapped =
AnimeCheat.Name =
AnimeCheat.Parent = CreditsFrame
AnimeCheat.BackgroundColor3 = .(, , )
AnimeCheat.BackgroundTransparency =
AnimeCheat.BorderSizePixel =
AnimeCheat.Position = .(, , , )
AnimeCheat.Size = .(, , , )
AnimeCheat.Font = .Font.GothamBold
AnimeCheat.Text =
AnimeCheat.TextColor3 = .(, , )
AnimeCheat.TextSize =
AnimeCheat.TextWrapped =
Johiro.Name =
Johiro.Parent = CreditsFrame
Johiro.BackgroundColor3 = .(, , )
Johiro.BackgroundTransparency =
Johiro.BorderSizePixel =
Johiro.Position = .(, , , )
Johiro.Size = .(, , , )
Johiro.Font = .Font.GothamBold
Johiro.Text =
Johiro.TextColor3 = .(, , )
Johiro.TextSize =
Johiro.TextWrapped =
Sten.Name =
Sten.Parent = CreditsFrame
Sten.BackgroundColor3 = .(, , )
Sten.BackgroundTransparency =
Sten.BorderSizePixel =
Sten.Position = .(, , , )
Sten.Size = .(, , , )
Sten.Font = .Font.GothamBold
Sten.Text =
Sten.TextColor3 = .(, , )
Sten.TextSize =
Sten.TextWrapped =
Averias.Name =
Averias.Parent = CreditsFrame
Averias.BackgroundColor3 = .(, , )
Averias.BackgroundTransparency =
Averias.BorderSizePixel =
Averias.Position = .(, , , )
Averias.Size = .(, , , )
Averias.Font = .Font.GothamBold
Averias.Text =
Averias.TextColor3 = .(, , )
Averias.TextSize =
Averias.TextWrapped =
Name.Name =
Name.Parent = mainframe
Name.BackgroundColor3 = .(, , )
Name.BorderSizePixel =
Name.Position = .(, , , )
Name.Size = .(, , , )
Name.Font = .Font.SourceSans
Name.Text =
Name.TextColor3 = .(, , )
Name.TextScaled =
Name.TextSize =
Name.TextWrapped =
()
= .(, mainframe)
.parent.Selectable =
.Parent.Active =
.parent.Draggable =
.(QMMS_fake_script)()
MoneyCooldown =
CurrentSlot = .Players.LocalPlayer:().Value
ScriptLoadOrSave =
CurrentlySavingOrLoading = .Players.LocalPlayer:()
(Slot)
a,b (.ReplicatedStorage.LoadSaveRequests.GetMetaData:(.Players.LocalPlayer))
a == Slot
c,d (b)
c == d ~=
()
MoneyDupeSlot.Text == MoneyDupeSlot.Text == MoneyDupeSlot.Text == MoneyDupeSlot.Text == MoneyDupeSlot.Text == MoneyDupeSlot.Text ==
SlotNumber = (MoneyDupeSlot.Text)
SlotNumber
()
DupeSlot.Text == DupeSlot.Text == DupeSlot.Text == DupeSlot.Text == DupeSlot.Text == DupeSlot.Text ==
SlotNumber = (DupeSlot.Text)
SlotNumber
(title,text,duration,...)
.StarterGui:(, {
Title = title;
Text = text;
Icon = ;
Duration = duration;
})
.Players.ChildAdded:((player)
(()
(,..player.Name.., )
)
()
)
.Players.ChildRemoved:((player)
(()
(,..player.Name.., )
)
()
)
(,,)
Speed.MouseButton1Down:(()
()
.Players.LocalPlayer.Character.Humanoid.WalkSpeed = SpeedValue.Text
)
Jump.MouseButton1Down:(()
()
.Players.LocalPlayer.Character.Humanoid.JumpPower = JumpValue.Text
)
toggle =
Fly.MouseButton1Click:(()
toggle = toggle
Fly.TextColor3 = (toggle .(, , ) .(,,))
toggle
flying = flying
()
.Players.LocalPlayer .Players.LocalPlayer.Character .Players.LocalPlayer.Character:() .Players.LocalPlayer.Character:()
mouse = .Players.LocalPlayer:()
() mouse
plr = .Players.LocalPlayer
torso = plr.Character.Torso
deb =
ctrl = {f = , b = , l = , r = }
lastctrl = {f = , b = , l = , r = }
maxspeed =
speed =
flying
()
bg = .(, torso)
bg.P =
bg.maxTorque = .(, , )
bg.cframe = torso.CFrame
bv = .(, torso)
bv.velocity = .(,,)
bv.maxForce = .(, , )
()
plr.Character.Humanoid.PlatformStand =
ctrl.l + ctrl.r ~= ctrl.f + ctrl.b ~=
speed = speed++(speed/maxspeed)
speed > maxspeed
speed = maxspeed
(ctrl.l + ctrl.r ~= ctrl.f + ctrl.b ~= ) speed ~=
speed = speed-
speed <
speed =
(ctrl.l + ctrl.r) ~= (ctrl.f + ctrl.b) ~=
bv.velocity = ((.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((.Workspace.CurrentCamera.CoordinateFrame * .(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*,).p) - .Workspace.CurrentCamera.CoordinateFrame.p))*speed
lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
(ctrl.l + ctrl.r) == (ctrl.f + ctrl.b) == speed ~=
bv.velocity = ((.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((.Workspace.CurrentCamera.CoordinateFrame * .(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*,).p) - .Workspace.CurrentCamera.CoordinateFrame.p))*speed
bv.velocity = .(,,)
bg.cframe = .Workspace.CurrentCamera.CoordinateFrame * .(-.((ctrl.f+ctrl.b)**speed/maxspeed),,)
flying
ctrl = {f = , b = , l = , r = }
lastctrl = {f = , b = , l = , r = }
speed =
bg:()
bv:()
plr.Character.Humanoid.PlatformStand =
mouse.KeyDown:((key)
key:() ==
ctrl.f =
key:() ==
ctrl.b = -
key:() ==
ctrl.l = -
key:() ==
ctrl.r =
)
mouse.KeyUp:((key)
key:() ==
ctrl.f =
key:() ==
ctrl.b =
key:() ==
ctrl.l =
key:() ==
ctrl.r =
)
()
flying = flying
()
.Players.LocalPlayer .Players.LocalPlayer.Character .Players.LocalPlayer.Character:() .Players.LocalPlayer.Character:()
mouse = .Players.LocalPlayer:()
() mouse
plr = .Players.LocalPlayer
torso = plr.Character.Torso
deb =
ctrl = {f = , b = , l = , r = }
lastctrl = {f = , b = , l = , r = }
maxspeed =
speed =
flying
()
bg = .(, torso)
bg.P =
bg.maxTorque = .(, , )
bg.cframe = torso.CFrame
bv = .(, torso)
bv.velocity = .(,,)
bv.maxForce = .(, , )
()
plr.Character.Humanoid.PlatformStand =
ctrl.l + ctrl.r ~= ctrl.f + ctrl.b ~=
speed = speed++(speed/maxspeed)
speed > maxspeed
speed = maxspeed
(ctrl.l + ctrl.r ~= ctrl.f + ctrl.b ~= ) speed ~=
speed = speed-
speed <
speed =
(ctrl.l + ctrl.r) ~= (ctrl.f + ctrl.b) ~=
bv.velocity = ((.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((.Workspace.CurrentCamera.CoordinateFrame * .(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*,).p) - .Workspace.CurrentCamera.CoordinateFrame.p))*speed
lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
(ctrl.l + ctrl.r) == (ctrl.f + ctrl.b) == speed ~=
bv.velocity = ((.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((.Workspace.CurrentCamera.CoordinateFrame * .(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*,).p) - .Workspace.CurrentCamera.CoordinateFrame.p))*speed
bv.velocity = .(,,)
bg.cframe = .Workspace.CurrentCamera.CoordinateFrame * .(-.((ctrl.f+ctrl.b)**speed/maxspeed),,)
flying
ctrl = {f = , b = , l = , r = }
lastctrl = {f = , b = , l = , r = }
speed =
bg:()
bv:()
plr.Character.Humanoid.PlatformStand =
mouse.KeyDown:((key)
key:() ==
ctrl.f =
key:() ==
ctrl.b = -
key:() ==
ctrl.l = -
key:() ==
ctrl.r =
)
mouse.KeyUp:((key)
key:() ==
ctrl.f =
key:() ==
ctrl.b =
key:() ==
ctrl.l =
key:() ==
ctrl.r =
)
()
)
CarFlight.MouseButton1Down:(()
()
.Players.LocalPlayer .Players.LocalPlayer.Character .Players.LocalPlayer.Character:() .Players.LocalPlayer.Character:()
mouse = .Players.LocalPlayer:()
() mouse
plr = .Players.LocalPlayer
torso = plr.Character.Torso
flying =
deb =
ctrl = {f = , b = , l = , r = }
lastctrl = {f = , b = , l = , r = }
maxspeed =
speed =
()
bg = .(, torso)
bg.P =
bg.maxTorque = .(, , )
bg.cframe = torso.CFrame
bv = .(, torso)
bv.velocity = .(,,)
bv.maxForce = .(, , )
()
plr.Character.Humanoid.PlatformStand =
ctrl.l + ctrl.r ~= ctrl.f + ctrl.b ~=
speed = speed++(speed/maxspeed)
speed > maxspeed
speed = maxspeed
(ctrl.l + ctrl.r ~= ctrl.f + ctrl.b ~= ) speed ~=
speed = speed-
speed <
speed =
(ctrl.l + ctrl.r) ~= (ctrl.f + ctrl.b) ~=
bv.velocity = ((.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((.Workspace.CurrentCamera.CoordinateFrame * .(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*,).p) - .Workspace.CurrentCamera.CoordinateFrame.p))*speed
lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
else
bv.velocity = Vector3.new(0,0.1,0)
end
bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
until not flying
ctrl = {f = 0, b = 0, l = 0, r = 0}
lastctrl = {f = 0, b = 0, l = 0, r = 0}
speed = 0
bg:Destroy()
bv:Destroy()
plr.Character.Humanoid.PlatformStand = false
end
mouse.KeyDown:connect(function(key)
if key:lower() == "z" then
if flying then flying = false
else
flying = true
Fly()
end
elseif key:lower() == "w" then
ctrl.f = 1
elseif key:lower() == "s" then
ctrl.b = -1
elseif key:lower() == "a" then
ctrl.l = -1
elseif key:lower() == "d" then
ctrl.r = 1
end
end)
mouse.KeyUp:connect(function(key)
if key:lower() == "w" then
ctrl.f = 0
elseif key:lower() == "s" then
ctrl.b = 0
elseif key:lower() == "a" then
ctrl.l = 0
elseif key:lower() == "d" then
ctrl.r = 0
end
wait(5)
end)
end)
--Infinite Jump
local toggle = false
InfJump.MouseButton1Click:Connect(function()
toggle = not toggle
InfJump.TextColor3 = (toggle and Color3.fromRGB(85, 255, 127) or Color3.fromRGB(255,255,255))
if toggle then
InfiniteJumpEnabled = true
game:GetService("UserInputService").JumpRequest:connect(function()
if InfiniteJumpEnabled then
game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
InfiniteJumpEnabled = true
end
end)
else
InfiniteJumpEnabled = false
game:GetService("UserInputService").JumpRequest:connect(function()
if InfiniteJumpEnabled then
game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
end
end)
end
end)
--No Clip
_G.noclip = false
game:GetService('RunService').Stepped:connect(function()
if noclip then
game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
NoClip.TextColor3 = Color3.fromRGB(85, 255, 127)
end
end)
NoClip.MouseButton1Down:connect(function()
noclip = not noclip
NoClip.TextColor3 = Color3.fromRGB(255, 255, 255)
end)
--Ctrl+Click TP
TP.MouseButton1Down:connect(function()
local UIS = game:GetService("UserInputService")
local Player = game.Players.LocalPlayer
local Mouse = Player:GetMouse()
function GetCharacter()
return game.Players.LocalPlayer.Character
end
function Teleport(pos)
local Char = GetCharacter()
if Char then
Char:MoveTo(pos)
end
end
UIS.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 and UIS:IsKeyDown(Enum.KeyCode.LeftControl) then
Teleport(Mouse.Hit.p)
end
end)
end)
--All BP's
AllBp.MouseButton1Click:Connect(function()
for i,v in pairs(game.ReplicatedStorage.Purchasables.Structures.BlueprintStructures:GetChildren()) do
local clone = v:Clone()
clone.Parent = game.Players.LocalPlayer.PlayerBlueprints.Blueprints
end
end)
--Jesus
local toggle = false
jesus.MouseButton1Click:Connect(function()
toggle = not toggle
jesus.TextColor3 = (toggle and Color3.fromRGB(85, 255, 127) or Color3.fromRGB(255,255,255))
if toggle then
for index, water in pairs(game.Workspace.Water:GetChildren()) do
water.CanCollide = true
end
else
for index, water in pairs(game.Workspace.Water:GetChildren()) do
water.CanCollide = false
end
end
end)
--No Fog
NoFog.MouseButton1Down:connect(function()
--Fog.BackgroundColor3 = Color3.new(0, 0, 0)
NoFog.TextColor3 = Color3.new(1, 1, 1)
game.Lighting.Changed:connect(function()
game.Lighting.TimeOfDay = "12:00:00"
game.Lighting.FogEnd = 9999
game.Lighting.Brightness = 2
end)
end)
--Golden Axe
spawn(function()
GAxe = false
function GetAxe() --Gets your current axe thats equiped when called
if game.Players.LocalPlayer.Character:FindFirstChild("Tool") then
return game.Players.LocalPlayer.Character.Tool --returns the axe when found
else
return false --returns false when not equiped
end
end
function GetDamage(Axe, TreeClass)-- Gets the right Damage of the axe and returns it if called to prevent killing yourself like gold axe
if Axe.ToolTip == "Basic Hatchet" then return 0.2
elseif Axe.ToolTip == "Plain Axe" then return 0.55
elseif Axe.ToolTip == "Steel Axe" then return 0.93
elseif Axe.ToolTip == "Hardened Axe" then return 1.45
elseif Axe.ToolTip == "Silver Axe" then return 1.6
elseif Axe.ToolTip == "Rukiryaxe" then return 1.68
elseif Axe.ToolTip == "Beta Axe of Bosses" then return 1.45
elseif Axe.ToolTip == "Alpha Axe of Testing" then return 1.5
elseif Axe.ToolTip == "Fire Axe" then
if TreeClass ~= "Volcano" then return 0.6 else return 6.35 end
elseif Axe.ToolTip == "End Times Axe" then
if TreeClass ~= "LoneCave" then return 1.58 else return 10000000 end
elseif Axe.ToolTip == "Candy Cane Axe" then return 0
elseif Axe.ToolTip == "Johiro" then return 1.8
elseif Axe.ToolTip == "Beesaxe" then return 1.4
elseif Axe.ToolTip == "CHICKEN AXE" then return 0.9
elseif Axe.ToolTip == "Amber Axe" then return 3.39
elseif Axe.ToolTip == "The Many Axe" then return 10.2
elseif Axe.ToolTip == "Gingerbread Axe" then
if TreeClass == "Walnut" then return 8.5
elseif TreeClass == "Koa" then return 11 else return 1.2 end
elseif Axe.ToolTip == "Bird Axe" then
if TreeClass == "Volcano" then return 2.5 elseif TreeClass == "CaveCrawler" then return 3.9 else return 1.65 end
end
end
function GCut(TreePart) --Cuts the tree when called with the tree you want to cut
if GetAxe() ~= false then --checks if you have a axe equiped
Damage = GetDamage(GetAxe(), TreePart.Parent.TreeClass.Value) --gets the Damage
Height = TreePart.CFrame:pointToObjectSpace(mouse.Hit.p).Y + TreePart.Size.Y/2 --Gets the Height
local CutArguments = {
sectionId = TreePart.ID.Value,
faceVector = Vector3.new(0,0,-1),
height = Height,
hitPoints = Damage,
cooldown = 0,
cuttingClass = "Axe",
tool = GetAxe()
}
for i=1, 50 do
game.ReplicatedStorage.Interaction.RemoteProxy:FireServer(TreePart.Parent.CutEvent, CutArguments)
end
end
end
function CutTree(Tree) --Cuts the tree when called with the tree you want to cut
if GetAxe() ~= false then --checks if you have a axe equiped
Damage = GetDamage(GetAxe(), Tree.TreeClass.Value) --gets the Damage
local CutArguments = {
sectionId = 1,
faceVector = Vector3.new(0,0,-1),
height = 0.5,
hitPoints = Damage,
cooldown = 0,
cuttingClass = "Axe",
tool = GetAxe()
}
for i=1, 50 do
game.ReplicatedStorage.Interaction.RemoteProxy:FireServer(Tree.CutEvent, CutArguments)
end
end
end
TreeList = {} --Creates a table of the trees
for a,b in pairs(workspace:GetChildren()) do
if b.name == "TreeRegion" then
b.ChildAdded:Connect(function(NewTree)--Creates functions that Adds new trees to the list
table.insert(TreeList, NewTree)
end)
for c,d in pairs(b:GetChildren()) do-- Adds the trees when first time starting the script
if d.Name == "Model" then
table.insert(TreeList, d)
end
end
end
end
spawn(function() --used spawn so it wont interrupt any of the other things
CutEnabled = false
while wait(.5) do --Main loop to do the stuff
if CutEnabled == true then
if GetAxe() ~= false then --Checks if you have a axe equiped
for a,b in pairs(TreeList) do
if not b:FindFirstChild("RootCut") and b:FindFirstChild("CutEvent") then --Checks if the tree is already cut
distance = (game.Players.LocalPlayer.Character.Head.Position - b.WoodSection.Position).magnitude --gets the distance between player and tree
if distance < 225 then --if distance lower than 225 then it will cut the tree
CutTree(b) --Calls the function with the tree to cut
end
else
table.remove(TreeList, a)--if tree already cut then it gets removed from the list
end
end
end
end
end
end)
mouse = game.Players.LocalPlayer:GetMouse() --Gets the Mouse
mouse.Button1Down:connect(function()
if GAxe == true and GetAxe() ~= false then
Target = mouse.Target
GCut(Target)
end
end)
--Credits to Johiro, if you decide to skid atleast give credits
end)
GoldenAxe.MouseButton1Down:connect(function()
if GAxe == true then
GAxe = false
GoldenAxe.TextColor3 = Color3.fromRGB(255, 255, 255)
elseif GAxe == false then
GAxe = true
GoldenAxe.TextColor3 = Color3.fromRGB(85, 255, 127)
--Credits to Johiro
end
end)
--Paint
Paint.MouseButton1Click:connect(function()
loadstring(game:HttpGet('https://pastebin.com/raw/3Bk4KVYq',true))()
end)
--Fast Delete BP's
FastDelBps.MouseButton1Click:connect(function()
loadstring(game:HttpGet("https://pastebin.com/raw/1YR8cpNE", true))()
end)
--Reset Character
ResetCharacter.MouseButton1Click:connect(function()
game.Players.LocalPlayer.Character.Head:Destroy()
end)
--Secret Walkspeed
SecretWalkSpeed.MouseButton1Down:connect(function()
local walkspeedplayer = game:GetService("Players").LocalPlayer
local walkspeedmouse = walkspeedplayer:GetMouse()
local walkspeedenabled = false
function x_walkspeed(key)
if (key == "x") then
if walkspeedenabled == false then
_G.WS = 200;
local Humanoid = game:GetService("Players").LocalPlayer.Character.Humanoid;
Humanoid:GetPropertyChangedSignal("WalkSpeed"):Connect(function()
Humanoid.WalkSpeed = _G.WS;
end)
Humanoid.WalkSpeed = _G.WS;
walkspeedenabled = true
elseif walkspeedenabled == true then
_G.WS = 20;
local Humanoid = game:GetService("Players").LocalPlayer.Character.Humanoid;
Humanoid:GetPropertyChangedSignal("WalkSpeed"):Connect(function()
Humanoid.WalkSpeed = _G.WS;
end)
Humanoid.WalkSpeed = _G.WS;
walkspeedenabled = false
end
end
end
walkspeedmouse.KeyDown:connect(x_walkspeed)
end)
--Sell Wood
SellWood.MouseButton1Down:connect(function()
for _, Log in pairs(workspace.LogModels:GetChildren()) do
if Log.Name:sub(1, 6) == "Loose_" and Log:findFirstChild("Owner") then
if Log.Owner.Value == game.Players.LocalPlayer then
for i,v in pairs(Log:GetChildren()) do
if v.Name=="WoodSection" then
spawn(function()
for i=1,10 do
wait()
v.CFrame=CFrame.new(Vector3.new(315, -0.296, 85.791))*CFrame.Angles(math.rad(90),0,0)
end
end)
end
end
spawn(function()
for i=1,20 do
wait()
game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Log)
end
end)
end
end
end
end)
--Sell Planks
SellPlanks.MouseButton1Click:Connect(function()
for _, Plank in pairs(game.Workspace.PlayerModels:GetChildren()) do
if Plank.Name=="Plank" and Plank:findFirstChild("Owner") then
if Plank.Owner.Value == game.Players.LocalPlayer then
for i,v in pairs(Plank:GetChildren()) do
if v.Name=="WoodSection" then
spawn(function()
for i=1,10 do
wait()
v.CFrame=CFrame.new(Vector3.new(315, -0.296, 85.791))*CFrame.Angles(math.rad(90),0,0)
end
end)
end
end
spawn(function()
for i=1,20 do
wait()
game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Plank)
end
end)
end
end
end
end)
--TP Wood
TPWood.MouseButton1Click:Connect(function()
for _, Log in pairs(game.Workspace.LogModels:GetChildren()) do
if Log.Name:sub(1, 6) == "Loose_" and Log:findFirstChild("Owner") then
if Log.Owner.Value == game.Players.LocalPlayer then
Log:MoveTo(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 20, 0))
for i=1,100 do
game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Log)
end
end
end
end
end)
--TP Planks
TPPlanks.MouseButton1Click:Connect(function()
for _, Plank in pairs(game.Workspace.PlayerModels:GetChildren()) do
if Plank.Name=="Plank" and Plank:findFirstChild("Owner") then
if Plank.Owner.Value == game.Players.LocalPlayer then
sendNotice = game.ReplicatedStorage.Notices.SendUserNotice
sendNotice:Fire("Click where you want ALL the Planks to TP to")
local ButtonPress
ButtonPress = game.Players.LocalPlayer:GetMouse().Button1Down:Connect(function()
Square = game.Players.LocalPlayer:GetMouse().Target
if (Square.Name == "OriginSquare" or Square.Name == "Square") then
ButtonPress:Disconnect()
Plank:MoveTo(Square.Position)
for i=1,100 do
game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Plank)
end
end
end)
end
end
end
end)
--Mod Wood
ModWood.MouseButton1Click:Connect(function()
for _, Log in pairs(workspace.LogModels:GetChildren()) do
if Log.Name:sub(1, 6) == "Loose_" and Log:findFirstChild("Owner") then
if Log.Owner.Value == game.Players.LocalPlayer then
for i,v in pairs(Log:GetChildren()) do
if v.Name=="WoodSection" then
spawn(function()
for i=1,10 do
wait()
v.CFrame=CFrame.new(Vector3.new(315, -0.296, 85.791))*CFrame.Angles(math.rad(90),0,0)
end
end)
end
end
spawn(function()
for i=1,20 do
wait()
game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Log.WoodSection)
game.ReplicatedStorage.Interaction.ClientRequestOwnership:FireServer(Log.WoodSection)
end
end)
end
end
end
wait(2.0)
for _, Log in pairs(game.Workspace.LogModels:GetChildren()) do
if Log.Name:sub(1, 6) == "Loose_" and Log:findFirstChild("Owner") then
if Log.Owner.Value == game.Players.LocalPlayer then
Log:MoveTo(game.Players.LocalPlayer.Character.HumanoidRootPart.Position)
for i=1,20 do
game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Log.WoodSection)
game.ReplicatedStorage.Interaction.ClientRequestOwnership:FireServer(Log.WoodSection)
end
end
end
end
end)
--Remove Tree's
RemoveTrees.MouseButton1Click:Connect(function()
for i,v in pairs(game.Workspace:GetDescendants()) do
if v.Name == "WoodSection" and v.Parent:FindFirstChild("CutEvent") then
game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v.Parent)
game.ReplicatedStorage.Interaction.DestroyStructure:FireServer(v.Parent)
end
end
game.Workspace.DescendantAdded:connect(function(Thing)
wait(0.1)
if Thing.Name == "WoodSection" and Thing.Parent:FindFirstChild("CutEvent") then
game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Thing.Parent)
game.ReplicatedStorage.Interaction.DestroyStructure:FireServer(Thing.Parent)
end
end)
end)
--Wood R Us
StoreWoodRUs.MouseButton1Down:connect(function()
function Tlprt(Cframe)
game.Players.LocalPlayer.Character.Humanoid.Jump = true
wait(0.1)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe
end
Tlprt(CFrame.new(265, 5, 57))
end)
--Link's Logic
StoreLogic.MouseButton1Down:connect(function()
function Tlprt(Cframe)
game.Players.LocalPlayer.Character.Humanoid.Jump = true
wait(0.1)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe
end
Tlprt(CFrame.new(4607, 9, -798))
end)
--Spawn
Spawn.MouseButton1Down:connect(function()
function Tlprt(Cframe)
game.Players.LocalPlayer.Character.Humanoid.Jump = true
wait(0.1)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe
end
Tlprt(CFrame.new(155, 5, 74))
end)
--Ice Wood
IceWood.MouseButton1Down:connect(function()
function Tlprt(Cframe)
game.Players.LocalPlayer.Character.Humanoid.Jump = true
wait(0.1)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe
end
Tlprt(CFrame.new(1451.66248, 412.208405, 3183.47607))
end)
--Land Store
StoreLand.MouseButton1Down:connect(function()
function Tlprt(Cframe)
game.Players.LocalPlayer.Character.Humanoid.Jump = true
wait(0.1)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe
end
Tlprt(CFrame.new(258, 5, -99))
end)
--Fine Arts
StoreFineArts.MouseButton1Down:connect(function()
function Tlprt(Cframe)
game.Players.LocalPlayer.Character.Humanoid.Jump = true
wait(0.1)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe
end
Tlprt(CFrame.new(5207, -156, 719))
end)
--Volcano
Volcano.MouseButton1Down:connect(function()
function Tlprt(Cframe)
game.Players.LocalPlayer.Character.Humanoid.Jump = true
wait(0.1)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe
end
Tlprt(CFrame.new(-1585, 625, 1140))
end)
--Palm
Palm.MouseButton1Down:connect(function()
function Tlprt(Cframe)
game.Players.LocalPlayer.Character.Humanoid.Jump = true
wait(0.1)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe
end
Tlprt(CFrame.new(2549, 5, -42))
end)
--Boxed Cars
StoreCars.MouseButton1Down:connect(function()
function Tlprt(Cframe)
game.Players.LocalPlayer.Character.Humanoid.Jump = true
wait(0.1)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe
end
Tlprt(CFrame.new(509, 5.2, -1463))
end)
--Bob's Shack
StoreBobs.MouseButton1Down:connect(function()
function Tlprt(Cframe)
game.Players.LocalPlayer.Character.Humanoid.Jump = true
wait(0.1)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe
end
Tlprt(CFrame.new(260, 10, -2542))
end)
--Swamp
Swamp.MouseButton1Down:connect(function()
function Tlprt(Cframe)
game.Players.LocalPlayer.Character.Humanoid.Jump = true
wait(0.1)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe
end
Tlprt(CFrame.new(-1209, 138, -801))
end)
--End Times
EndTimes.MouseButton1Down:connect(function()
function Tlprt(Cframe)
game.Players.LocalPlayer.Character.Humanoid.Jump = true
wait(0.1)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe
end
Tlprt(CFrame.new(113, -204, -951))
end)
--Fancy Furnishings
StoreFancy.MouseButton1Down:connect(function()
function Tlprt(Cframe)
game.Players.LocalPlayer.Character.Humanoid.Jump = true
wait(0.1)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe
end
Tlprt(CFrame.new(491, 13, -1720))
end)
--Strange Man
StrangeMan.MouseButton1Down:connect(function()
function Tlprt(Cframe)
game.Players.LocalPlayer.Character.Humanoid.Jump = true
wait(0.1)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe
end
Tlprt(CFrame.new(1061, 20, 1131))
end)
--Yellow Wood
YellowWood.MouseButton1Down:connect(function()
function Tlprt(Cframe)
game.Players.LocalPlayer.Character.Humanoid.Jump = true
wait(0.1)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe
end
Tlprt(CFrame.new(-1124.91565, 1.10021782, -943.932129))
end)
--Cave
Cave.MouseButton1Down:connect(function()
function Tlprt(Cframe)
game.Players.LocalPlayer.Character.Humanoid.Jump = true
wait(0.1)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe
end
Tlprt(CFrame.new(3581, -177, 430))
end)
--Green Box
GreenBox.MouseButton1Down:connect(function()
function Tlprt(Cframe)
game.Players.LocalPlayer.Character.Humanoid.Jump = true
wait(0.1)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe
end
Tlprt(CFrame.new(-1668.39197, 349.601929, 1475.36255))
end)
--Lodge
Lodge.MouseButton1Down:connect(function()
function Tlprt(Cframe)
game.Players.LocalPlayer.Character.Humanoid.Jump = true
wait(0.1)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe
end
Tlprt(CFrame.new(1244, 66, 2306))
end)
--Dock
Dock.MouseButton1Down:connect(function()
function Tlprt(Cframe)
game.Players.LocalPlayer.Character.Humanoid.Jump = true
wait(0.1)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe
end
Tlprt(CFrame.new(1114, 3.2, -197))
end)
--Bridge
Bridge.MouseButton1Down:connect(function()
function Tlprt(Cframe)
game.Players.LocalPlayer.Character.Humanoid.Jump = true
wait(0.1)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe
end
Tlprt(CFrame.new(113, 15, -977))
end)
--Dupe Step 1
DupeStep1.MouseButton1Click:Connect(function()
ScriptLoadOrSave = true
local CheckSlot = CheckSlotNumber2()
if CheckSlot ~= false then
if CheckIfSlotAvailable(CheckSlot) == true then
local LoadSlot = game.ReplicatedStorage.LoadSaveRequests.RequestLoad:InvokeServer(CheckSlot)
if LoadSlot == false then
SendNotification("Cooldown Notification", "You aren't abled to load now", 1)
end
if LoadSlot == true then
SendNotification("Reload Notification", "Loaded Your Slot", 2)
CurrentSlot = CheckSlot
end
else
SendNotification("Slot not Available", "This Slot is not Available, please choose another slot", 2)
end
else
SendNotification("Incorrect Slot", "Enter a Valid number in the upper field", 1)
end
ScriptLoadOrSave = false
end)
--Dupe Step 2
DupeStep2.MouseButton1Click:Connect(function()
ScriptLoadOrSave = true
local CheckSlot = CheckSlotNumber2()
if CheckSlot ~= false then
if CheckIfSlotAvailable(CheckSlot) == true then
local LoadSlot = game.ReplicatedStorage.LoadSaveRequests.RequestLoad:InvokeServer(CheckSlot)
if LoadSlot == false then
SendNotification("Cooldown Notification", "You aren't abled to load now", 1)
end
if LoadSlot == true then
SendNotification("Reload Notification", "Loaded Your Slot", 2)
CurrentSlot = CheckSlot
end
else
SendNotification("Slot not Available", "This Slot is not Available, please choose another slot", 2)
end
else
SendNotification("Incorrect Slot", "Enter a Valid number in the upper field", 1)
end
ScriptLoadOrSave = false
end)
--Money Step 1
MoneyStep1.MouseButton1Click:Connect(function()
local CheckSlot = CheckSlotNumber1()
if CheckSlot ~= false then
if CurrentSlot ~= -1 then
ScriptLoadOrSave = true
local SaveSlot = game.ReplicatedStorage.LoadSaveRequests.RequestSave:InvokeServer(CheckSlot)
if SaveSlot == true then
SendNotification("Save Notification", "Saved your Slot", 2)
wait(.5)
ScriptLoadOrSave = false
elseif SaveSlot == false then
SendNotification("Already Saving", "Saving/Loading is currently in Progress", 1)
wait(.5)
ScriptLoadOrSave = false
end
else
SendNotification("Error", "Load Your Slot First before saving", 1)
end
else
SendNotification("Incorrect Slot", "Enter a number in the upper field", 1)
end
wait(3)
if MoneyCooldown == true then
SendNotification("Cooldown Notification", "Wait for your Money to come back",2)
return
elseif MoneyCooldown == false then
MoneyCooldown = true
SendNotification("Money Sent", "Wait about 2 minutes for your Money to come back", 5)
game.ReplicatedStorage.Transactions.ClientToServer.Donate:InvokeServer(game.Players.LocalPlayer, game.Players.LocalPlayer.leaderstats.Money.Value, 1)
SendNotification("Money Received", "You received your money that you have sent earlier", 5)
MoneyCooldown = false
end
end)
--Money Step 2
MoneyStep2.MouseButton1Click:Connect(function()
ScriptLoadOrSave = true
local CheckSlot = CheckSlotNumber1()
if CheckSlot ~= false then
if CheckIfSlotAvailable(CheckSlot) == true then
local LoadSlot = game.ReplicatedStorage.LoadSaveRequests.RequestLoad:InvokeServer(CheckSlot)
if LoadSlot == false then
SendNotification("Cooldown Notification", "You aren't abled to load now", 1)
end
if LoadSlot == true then
SendNotification("Reload Notification", "Loaded Your Slot", 2)
CurrentSlot = CheckSlot
end
else
SendNotification("Slot not Available", "This Slot is not Available, please choose another slot", 2)
end
else
SendNotification("Incorrect Slot", "Enter a Valid number in the upper field", 1)
end
ScriptLoadOrSave = false
end)
--Axe Store Axes
StoreAxes.MouseButton1Down:connect(function() --Stores the Axes somewhere so you can restore them later
Amount = 0
for a,b in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do
if b.Name ~= "BlueprintTool" and b.Name == "Tool" then
b.Parent = game.Players.LocalPlayer
Amount = Amount + 1
end
end
SendNotification("Store Notification", "Stored "..Amount.." Axes, you can restore them later", 2)
end)
--Axe Restore Axes
RestoreAxes.MouseButton1Down:connect(function() --Restores the axes that you stored with the Store function
Amount = 0
for a,b in pairs(game.Players.LocalPlayer:GetChildren()) do
if b.Name ~= "BlueprintTool" and b.Name == "Tool" then
b.Parent = game.Players.LocalPlayer.Backpack
Amount = Amount + 1
end
end
SendNotification("Restore Notification", "Restored "..Amount.." Axes that you Stored", 2)
end)
--Axe Count Axes
CountAxes.MouseButton1Down:connect(function() --Counts Axes in your Backpack (Equiped Axes dont Count)
Amount = 0
for a,b in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if b.Name ~= "BlueprintTool" and b.Name == "Tool" then
Amount = Amount + 1
end
end
SendNotification("Axe Amount", "You have "..Amount.." Axes in your Backpack",2)
end)
--Maxland
MaxLand.MouseButton1Down:Connect(function()
for i, v in pairs(game:GetService("Workspace").Properties:GetChildren()) do
if v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer then
base = v
square = v.OriginSquare
end
end
function makebase(pos)
local Event = game:GetService("ReplicatedStorage").PropertyPurchasing.ClientExpandedProperty
Event:FireServer(base, pos)
end
spos = square.Position
makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z))
makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z))
makebase(CFrame.new(spos.X, spos.Y, spos.Z + 40))
makebase(CFrame.new(spos.X, spos.Y, spos.Z - 40))
makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z + 40))
makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z - 40))
makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z + 40))
makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z - 40))
makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z))
makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z))
makebase(CFrame.new(spos.X, spos.Y, spos.Z + 80))
makebase(CFrame.new(spos.X, spos.Y, spos.Z - 80))
--Corners--
makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z + 80))
makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z - 80))
makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z + 80))
makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z - 80))
--Corners--
makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z + 80))
makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z + 80))
makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z + 40))
makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z - 40))
makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z + 40))
makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z - 40))
makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z - 80))
makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z - 80))
end)
--Wipe Base
WipeBase.MouseButton1Click:Connect(function()
local plr = game.Players.LocalPlayer
local torso = plr.Character.HumanoidRootPart
local delaybeweenchecks = 0.5
local opendistance = 10
for i, v in pairs(game:GetService("Workspace").Stores.ShopItems:GetChildren()) do
local A_1 = v
local Event = game:GetService("ReplicatedStorage").Interaction.ClientIsDragging
Event:FireServer(A_1)
end
end)
--Copy Base
local script = Instance.new('LocalScript', CopyBase)
script.Parent.MouseButton1Click:Connect(function()
local RunService = game:GetService("RunService")
local TargetPlayer = script.Parent.Parent.PlayerName.Text
local SlowMode = true
local WipeLocal = false
local CopyStructure = true
local CopyWire = true
local CopyItems = true
local CopyFurniture = true
if WipeLocal then
for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
if v:FindFirstChild("Owner") then
if v.Owner.Value == game.Players.LocalPlayer then
game.ReplicatedStorage.Interaction.DestroyStructure:FireServer(v)
end
end
end
wait(0.5)
end
for i,v in pairs(game.Players:GetChildren()) do
if v ~= game.Players.LocalPlayer then
if v.Name:find(TargetPlayer) then
TargetPlayer = v
break
end
end
end
local LocalLand, TargetLand
for i,v in pairs(game.Workspace.Properties:GetChildren()) do
if v:FindFirstChild("Owner") then
if v.Owner.Value == TargetPlayer then
TargetLand = v
elseif v.Owner.Value == game.Players.LocalPlayer then
LocalLand = v
end
end
end
local CollectedTargetStructures, CollectedLocalStructures, CollectedLocalFurnitures, CollectedTargetFurnitures, CollectedLocalItems, CollectedTargetItems = {}, {}, {}, {}, {}, {}
local CollectedTargetItemsCopy, CollectedTargetFurnituresCopy = {}, {}
local TotalCollectedBlueprints = 0
if CopyStructure then
for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
if v:FindFirstChild("Owner") and v.Owner.Value == TargetPlayer then
if v:FindFirstChild("BuildDependentWood") and (v.Type.Value == "Structure" or v.Type.Value == "Furniture") then
local Data = {}
Data.WoodClass = v:FindFirstChild("BlueprintWoodClass") and v.BlueprintWoodClass.Value
Data.OffSet = (v:FindFirstChild("MainCFrame") and v.MainCFrame.Value or v.PrimaryPart.CFrame) - TargetLand.OriginSquare.Position
Data.BlueprintType = v.ItemName.Value
table.insert(CollectedTargetStructures,Data)
end
end
end
for i, Data in pairs(CollectedTargetStructures) do
game.ReplicatedStorage.PlaceStructure.ClientPlacedBlueprint:FireServer(Data.BlueprintType, LocalLand.OriginSquare.CFrame - Vector3.new(0,20,0), game.Players.LocalPlayer)
if SlowMode and (math.random(1,2) ~= 1) then
RunService.RenderStepped:Wait()
end
end
end
function blueprintHasBeenCollected(Model)
if CollectedLocalStructures[Model.Name] then
for i, BlueprintModel in pairs(CollectedLocalStructures[Model.Name]) do
if BlueprintModel == Model then
return true
end
end
end
return false
end
repeat
for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
if v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer and v:FindFirstChild("Type") and v.Type.Value == "Blueprint" and not blueprintHasBeenCollected(v) then
if not CollectedLocalStructures[v.Name] then
CollectedLocalStructures[v.Name] = {}
end
table.insert(CollectedLocalStructures[v.Name], v)
TotalCollectedBlueprints = TotalCollectedBlueprints + 1
end
end
wait()
until TotalCollectedBlueprints == #CollectedTargetStructures
function SpawnStructure(Data, Blueprint)
local Position = Data.OffSet + LocalLand.OriginSquare.Position
game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure:FireServer(Blueprint.ItemName.Value, Position, game.Players.LocalPlayer, Data.WoodClass, Blueprint, not Data.WoodClass)
end
for i, Data in pairs(CollectedTargetStructures) do
local Blueprint = CollectedLocalStructures[Data.BlueprintType][1]
table.remove(CollectedLocalStructures[Data.BlueprintType], 1)
SpawnStructure(Data, Blueprint)
if SlowMode and (math.random(1,2) ~= 1) then
RunService.RenderStepped:Wait()
end
end
function CreateWire(WireType, Points)
local Wire = game.ReplicatedStorage.Purchasables.WireObjects[WireType]
for i,v in pairs(Points) do
Points[i] = v + LocalLand.OriginSquare.Position
end
game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Wire, Points)
end
if CopyWire then
for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
if v:FindFirstChild("Owner") and v.Owner.Value == TargetPlayer and v:FindFirstChild("Type") and v.Type.Value == "Wire" and v:FindFirstChild("End1") then
local Points = {}
local PointCount = 1
table.insert(Points, (v.End1.Position - TargetLand.OriginSquare.Position))
for i,w in pairs(v:GetChildren()) do
if w.Name:find("Point") then
PointCount = PointCount + 1
end
end
for i=2, PointCount do
local Point = v:FindFirstChild("Point"..tostring(i))
table.insert(Points, (Point.Position - TargetLand.OriginSquare.Position))
end
table.insert(Points, (v.End2.Position - TargetLand.OriginSquare.Position))
CreateWire(v.ItemName.Value, Points)
if SlowMode and (math.random(1,2) ~= 1)then
RunService.RenderStepped:Wait()
end
end
end
end
function isValidFurniture(Model)
if Model:FindFirstChild("Type") and (Model.Type.Value == "Structure" or Model.Type.Value == "Furniture" or Model.Type.Value == "Vehicle Spot") then
if Model:FindFirstChild("BuildDependentWood") or Model:FindFirstChild("PurchasedBoxItemName") then
return false
end
return true
end
return false
end
function Spawn(ItemName, Position)
local Info = {}
Info.Name = ItemName.Value
Info.Type = ItemName.Name == "PurchasedBoxItemName" and ItemName or game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type
Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo
local Points = {Position.p, Position.p}
game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points)
end
if CopyFurniture then
for i, Model in pairs(game.Workspace.PlayerModels:GetChildren()) do
if Model:FindFirstChild("Owner") and Model.Owner.Value == TargetPlayer and isValidFurniture(Model) then
local ItemName = Model:FindFirstChild("ItemName") or Model:FindFirstChild("PurchasedBoxItemName")
local Position = (Model:FindFirstChild("MainCFrame") and Model.MainCFrame.Value or Model.PrimaryPart.CFrame) - TargetLand.OriginSquare.Position
if ItemName.Name == "PurchasedBoxItemName" then
Spawn(ItemName, Position + LocalLand.OriginSquare.Position)
else
Spawn(ItemName, LocalLand.OriginSquare.CFrame - Vector3.new(0,20,0))
end
local Data = {}
Data.ItemName = ItemName.Value
Data.OffSet = Position
table.insert(CollectedTargetFurnitures, Data)
if SlowMode and (math.random(1,2) ~= 1)then
RunService.RenderStepped:Wait()
end
end
end
end
for i, v in pairs(CollectedTargetFurnitures) do
table.insert(CollectedTargetFurnituresCopy,v)
end
function isValidFurnitureModel(Model)
for i, Data in pairs(CollectedTargetFurnitures) do
if Data.ItemName == Model.ItemName.Value then
table.remove(CollectedTargetFurnitures, i)
return true
end
end
return false
end
repeat
for i, Model in pairs(game.Workspace.PlayerModels:GetChildren()) do
if Model.Name == "Wire" and Model:FindFirstChild("Owner") and Model.Owner.Value == game.Players.LocalPlayer and Model.ItemName.Value ~= "Wire" and isValidFurnitureModel(Model) then
table.insert(CollectedLocalFurnitures, Model)
end
end
wait()
until #CollectedTargetFurnitures == 0
function GrabModelFromCollectedFurnitures(ItemName)
for i, Model in pairs(CollectedLocalFurnitures) do
if Model.ItemName.Value == ItemName then
table.remove(CollectedLocalFurnitures,i)
return Model
end
end
end
for i, Data in pairs(CollectedTargetFurnituresCopy) do
local Model = GrabModelFromCollectedFurnitures(Data.ItemName)
local ItemName = Data.ItemName
local Position = Data.OffSet + LocalLand.OriginSquare.Position
game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure:FireServer(ItemName,Position,game.Players.LocalPlayer,false,Model,true)
if SlowMode and (math.random(1,2) ~= 1)then
RunService.RenderStepped:Wait()
end
end
function isValidItem(Model)
if Model:FindFirstChild("Type") and (Model.Type.Value == "Structure" or Model.Type.Value == "Loose Item" or Model.Type.Value == "Tool" or Model.Type.Value == "Wire" or Model.Type.Value == "Furniture" or Model.Type.Value == "Gift") then
if (Model.Type.Value == "Structure" or Model.Type.Value == "Wire" or Model.Type.Value == "Furniture") and not Model:FindFirstChild("PurchasedBoxItemName") then
return false
end
return true
elseif not Model:FindFirstChild("Type") then
if Model:FindFirstChild("ItemName") then
local ItemName = Model.ItemName.Value:lower()
if ItemName:find("bob") and (ItemName:find("wob") or ItemName:find("head"))then
return true
end
end
end
return false
end
function itemIsOnLand(Position)
if (math.abs(Position.X - TargetLand.OriginSquare.Position.X) > 101 or math.abs(Position.Z - TargetLand.OriginSquare.Position.Z) > 101) then
return false
end
for i, Square in pairs(TargetLand:GetChildren()) do
if Square.Name == "Square" then
if (math.abs(Position.X - Square.Position.X) < 21 and math.abs(Position.Z - Square.Position.Z) < 21) then
return true
end
end
end
return false
end
if CopyItems then
for i, Model in pairs(game.Workspace.PlayerModels:GetChildren()) do
if Model:FindFirstChild("Owner") and Model.Owner.Value == TargetPlayer and isValidItem(Model) then
local ItemName = Model:FindFirstChild("ItemName") or Model:FindFirstChild("PurchasedBoxItemName")
local Position = (Model:FindFirstChild("MainCFrame") and Model.MainCFrame.Value or Model.PrimaryPart.CFrame) - TargetLand.OriginSquare.Position
if itemIsOnLand((Model:FindFirstChild("MainCFrame") and Model.MainCFrame.Value or Model.PrimaryPart.CFrame).p) then
Spawn(ItemName, LocalLand.OriginSquare.CFrame - Vector3.new(0,20,0))
local Data = {}
Data.ItemName = ItemName.Value
Data.OffSet = Position
table.insert(CollectedTargetItems, Data)
if SlowMode and (math.random(1,2) ~= 1)then
RunService.RenderStepped:Wait()
end
end
end
end
end
for i, v in pairs(CollectedTargetItems) do
table.insert(CollectedTargetItemsCopy,v)
end
function isValidItemModel(Model)
for i, Data in pairs(CollectedTargetItems) do
if Data.ItemName == Model.ItemName.Value then
table.remove(CollectedTargetItems, i)
return true
end
end
return false
end
function itemHasBeenCollected(Model)
for i, Data in pairs(CollectedLocalItems) do
if Data.ItemName == Model.ItemName.Value then
return true
end
end
return false
end
repeat
for i, Model in pairs(game.Workspace.PlayerModels:GetChildren()) do
if Model.Name == "Wire" and Model:FindFirstChild("Owner") and Model.Owner.Value == game.Players.LocalPlayer and (Model.ItemName.Value ~= "Wire" or (Model:FindFirstChild("ItemName") and Model.ItemName.Value == "Wire" and Model:FindFirstChild("PurchasedBoxItemName"))) and isValidItemModel(Model) and not itemHasBeenCollected(Model) then
table.insert(CollectedLocalItems, Model)
end
end
wait()
until #CollectedTargetItems == 0
function GrabModelFromCollectedItems(ItemName)
for i, Model in pairs(CollectedLocalItems) do
if Model.ItemName.Value == ItemName then
table.remove(CollectedLocalItems,i)
return Model
end
end
end
for i, Data in pairs(CollectedTargetItemsCopy) do
local Model = GrabModelFromCollectedItems(Data.ItemName)
local ItemName = Data.ItemName
local Position = Data.OffSet + LocalLand.OriginSquare.Position
if Model:FindFirstChild("PurchasedBoxItemName") then
game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure:FireServer(false, Position, false, false, Model)
Model.Parent = nil
else
game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure:FireServer(ItemName,Position,game.Players.LocalPlayer,false,Model,true)
end
if SlowMode and (math.random(1,2) ~= 1)then
RunService.RenderStepped:Wait()
end
end
end)
--Blacklist All
BlackListAll.MouseButton1Click:Connect(function()
Client = game.ReplicatedStorage.Interaction.ClientSetListPlayer
players = game.Players
for i, v in pairs(players:GetPlayers()) do
if v.Name ~= players.LocalPlayer.Name then
Client:InvokeServer(players.LocalPlayer.BlacklistFolder, v, true)
end
end
players.PlayerAdded:connect(function(plr)
Client:InvokeServer(players.LocalPlayer.BlacklistFolder, plr, true)
end)
end)
--Anti Blacklist All
AntiBLAll.MouseButton1Click:Connect(function()
local plr = game.Players.LocalPlayer
local cframe
for i,v in next, workspace:GetDescendants() do
if v:IsA("SpawnLocation") then
v.Touched:Connect(function(h)
if h.Parent == plr.Character and cframe then
plr.Character:SetPrimaryPartCFrame(cframe)
end
end)
end
end
game:GetService("RunService"):BindToRenderStep("NO HACKS",Enum.RenderPriority.Last.Value,function()
if game.Players.LocalPlayer.Character.PrimaryPart then
cframe = game.Players.LocalPlayer.Character.PrimaryPart.CFrame
end
end)
for i,v in next, debug.getregistry() do
if type(v)=='function' and debug.getupvalues(v).lastUpdate then
debug.setupvalue(v,"lastUpdate",math.huge)
break
end
end
for i,v in next, workspace.Effects:GetChildren() do
if v:IsA("BasePart") and v.Name == "BlacklistWall" then
v:Destroy()
end
end
end)
--Blood
Blood.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://pastebin.com/raw/jJ48V2yi", true))()
end)
--Venyx
Venyx.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://pastebin.com/raw/guLbXvSu", true))()
end)
--Light Lumber
LightLumber.MouseButton1Click:Connect(function()
loadstring(game:GetObjects("rbxassetid://03271460677")[1].Source)()
end)
--Ferry
Ferry.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://pastebin.com/raw/WfpzEV2d", true))()
end)
--Bring Up
BringUp.MouseButton1Click:Connect(function()
loadstring(game:GetObjects("rbxassetid://01925396229")[1].Source)()
end)
--Johiro Axe Dupe
JohiroAxeDupe.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://pastebin.com/raw/fmEYwvqn", true))()
end)Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: pastebin.com.
Has various powers and is simply a GUI that will help you.