Run it
Copy the script and paste it into your executor.
RunService = :()
ReplicatedStorage = :()
Players = :()
UserInputService = :()
LocalPlayer = Players.LocalPlayer
ScreenGui = .()
MainFrame = .()
UICorner = .()
UIStroke = .()
Title = .()
StrengthBtn = .()
SaleBtn = .()
DelayLabel = .()
DelaySlider = .()
SliderButton = .()
DestroyBtn = .()
ScreenGui.Name =
ScreenGui.Parent = :()
ScreenGui.ResetOnSpawn =
MainFrame.Name =
MainFrame.Parent = ScreenGui
MainFrame.BackgroundColor3 = .(, , )
MainFrame.Position = .(, -, , -)
MainFrame.Size = .(, , , )
MainFrame.Active =
MainFrame.Draggable =
UICorner.CornerRadius = .(, )
UICorner.Parent = MainFrame
UIStroke.Thickness =
UIStroke.Parent = MainFrame
.(()
RunService.RenderStepped:()
hue = () % /
UIStroke.Color = .(hue, , )
)
Title.Parent = MainFrame
Title.BackgroundTransparency =
Title.Size = .(, , , )
Title.Text =
Title.TextColor3 = .(, , )
Title.Font = .Font.GothamBold
Title.TextSize =
(btn, text, pos)
btn.Parent = MainFrame
btn.Text = text ..
btn.Size = .(, , , )
btn.Position = pos
btn.BackgroundColor3 = .(, , )
btn.TextColor3 = .(, , )
btn.Font = .Font.GothamBold
btn.TextSize =
.(, btn)
(StrengthBtn, , .(, , , ))
(SaleBtn, , .(, , , ))
DelayLabel.Parent = MainFrame
DelayLabel.Size = .(, , , )
DelayLabel.Position = .(, , , )
DelayLabel.Text =
DelayLabel.TextColor3 = .(, , )
DelayLabel.BackgroundTransparency =
DelayLabel.Font = .Font.GothamBold
DelayLabel.TextSize =
DelaySlider.Name =
DelaySlider.Parent = MainFrame
DelaySlider.BackgroundColor3 = .(, , )
DelaySlider.Position = .(, , , )
DelaySlider.Size = .(, , , )
.(, DelaySlider)
SliderButton.Name =
SliderButton.Parent = DelaySlider
SliderButton.BackgroundColor3 = .(, , )
SliderButton.Position = .(, , -, )
SliderButton.Size = .(, , , )
SliderButton.Text =
.(, SliderButton)
DestroyBtn.Parent = MainFrame
DestroyBtn.Text =
DestroyBtn.Size = .(, , , )
DestroyBtn.Position = .(, , , )
DestroyBtn.BackgroundColor3 = .(, , )
DestroyBtn.TextColor3 = .(, , )
DestroyBtn.Font = .Font.GothamBold
DestroyBtn.TextSize =
.(, DestroyBtn)
strengthActive =
saleActive =
saleDelay =
dragging =
()
mousePos = UserInputService:()
sliderPos = DelaySlider.AbsolutePosition
sliderSize = DelaySlider.AbsoluteSize
pos = .((mousePos.X - sliderPos.X) / sliderSize.X, , )
SliderButton.Position = .(pos, -, -, )
saleDelay = .(pos * ) +
DelayLabel.Text = .. saleDelay ..
SliderButton.MouseButton1Down:(() dragging = )
UserInputService.InputChanged:((input)
dragging (input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch)
()
)
UserInputService.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
)
RunService.Stepped:(()
saleActive LocalPlayer.Character
_, part (LocalPlayer.Character:())
part:() part.CanCollide
part.CanCollide =
)
StrengthBtn.MouseButton1Click:(()
strengthActive = strengthActive
StrengthBtn.Text = .. (strengthActive )
StrengthBtn.BackgroundColor3 = strengthActive .(, , ) .(, , )
strengthActive
.(()
remote = ReplicatedStorage:():()
strengthActive
char = LocalPlayer.Character
tool = char char:()
tool
(() remote:(tool.Name) )
.()
)
)
SaleBtn.MouseButton1Click:(()
saleActive = saleActive
SaleBtn.Text = .. (saleActive )
SaleBtn.BackgroundColor3 = saleActive .(, , ) .(, , )
saleActive
.(()
remote = ReplicatedStorage:():()
saleActive
char = LocalPlayer.Character
hrp = char char:()
hrp
lastPos = hrp.CFrame
hrp.CFrame = .(-, -, )
(() remote:() )
.()
saleActive hrp
hrp.CFrame = lastPos
.(.(, saleDelay - ))
)
)
DestroyBtn.MouseButton1Click:(()
strengthActive =
saleActive =
ScreenGui:()
)
Open Source ~

馃挭Size Legends Simulator