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-- Services
local Players = game:GetService("Players")
local ContextActionService = game:GetService("ContextActionService")
local workspace = game:GetService("Workspace")
local LocalPlayer = Players.LocalPlayer
-- Find dash table in memory
local Dash
for i,v in pairs(getgc(true)) do
if type(v) == "table" and rawget(v, "CharacterDashAsync") then
Dash = v
break
Dash
()
Character = LocalPlayer.Character LocalPlayer.CharacterAdded:()
Humanoid = Character:()
()
cam = .CurrentCamera
moveDir = Humanoid.MoveDirection
frontDot = .(moveDir:(cam.CFrame.LookVector))
rightDot = .(moveDir:(cam.CFrame.RightVector))
frontDot ==
rightDot > (rightDot < )
frontDot >
()
Character.Parent Humanoid.Health >
Dash.(Character, ())
ContextActionService:(, (_, inputState)
inputState == .UserInputState.Begin
()
, , .KeyCode.Q)
LocalPlayer.CharacterAdded:((char)
Character = char
Humanoid = Character:()
)Free For Anyone To Edit Made With Advanced Ai Exploit Tool