Run it
Copy the script and paste it into your executor.
CC = :.CurrentCamera
Plr
enabled =
accomidationfactor =
mouse = .Players.LocalPlayer:()
placemarker = .(, .Workspace)
guimain = .(, .CoreGui)
(Parent, Adornee, Color, Size, Size2)
e = .(, Parent)
e.Name =
e.Adornee = Adornee
e.Size = .(Size, Size2, Size, Size2)
e.AlwaysOnTop =
a = .(, e)
a.Size = .(, , , )
a.BackgroundTransparency =
a.BackgroundColor3 = Color
g = .(, a)
g.CornerRadius = .(, )
(e)
data = .Players:()
(player)
character
() player.Character
handler = (guimain, player.Character:(), .(, , ), , )
handler.Name = player.Name
player.CharacterAdded:((Char) handler.Adornee = Char:() )
TextLabel = .(, handler)
TextLabel.BackgroundTransparency =
TextLabel.Position = .(, , , -)
TextLabel.Size = .(, , , )
TextLabel.Font = .Font.SourceSansSemibold
TextLabel.TextSize =
TextLabel.TextColor3 = .(, , )
TextLabel.TextStrokeTransparency =
TextLabel.TextYAlignment = .TextYAlignment.Bottom
TextLabel.Text = ..player.Name
TextLabel.ZIndex =
(()
()
player.Character
)
i = , #data
data[i] ~= .Players.LocalPlayer
(data[i])
.Players.PlayerAdded:((Player)
(Player)
)
.Players.PlayerRemoving:(()
guimain[player.Name]:()
)
(()
placemarker.Anchored =
placemarker.CanCollide =
placemarker.Size = .(, , )
placemarker.Transparency =
(placemarker, placemarker, .(, , ), , )
)
mouse.KeyDown:((k)
k ~=
enabled
enabled =
enabled =
Plr = ()
)
()
closestPlayer
shortestDistance = .huge
i, v (.Players:())
v ~= .Players.LocalPlayer v.Character v.Character:() v.Character.Humanoid.Health ~= v.Character:()
pos = CC:(v.Character.PrimaryPart.Position)
magnitude = (.(pos.X, pos.Y) - .(mouse.X, mouse.Y)).magnitude
magnitude < shortestDistance
closestPlayer = v
shortestDistance = magnitude
closestPlayer
:.Stepped:(()
enabled Plr.Character Plr.Character:()
placemarker.CFrame = .(Plr.Character.HumanoidRootPart.Position+(Plr.Character.HumanoidRootPart.Velocity*accomidationfactor))
placemarker.CFrame = .(, , )
)
mt = ()
old = mt.__namecall
(mt, )
mt.__namecall = ((...)
args = {...}
enabled () == args[] ==
args[] = Plr.Character.HumanoidRootPart.Position+(Plr.Character.HumanoidRootPart.Velocity*accomidationfactor)
((args))
(...)
)+ Slient Aim + Hold E to Lock on