Run it
Copy the script and paste it into your executor.
getgenv().killall = true -- false/true
local players = game:GetService("Players")
local plr = players.LocalPlayer
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local function kill(gun, player)
if
gun and player and player.Character and player.Character:FindFirstChild("HumanoidRootPart") and
player.Character:FindFirstChild("Humanoid")
then
local a = {
[1] = gun,
[2] = {
["p"] = Vector3.new(184.38491821289062, , -),
[] = ,
[] = player.Character.HumanoidRootPart,
[] = ,
[] = ,
[] = player.Character.Humanoid,
[] = .Material.Plastic,
[] = .(-, , ),
[] = ,
[] =
}
}
ReplicatedStorage:():():():(
(a)
)
().killall
_, p (players:())
().killall
p ~= plr
tool = plr.Character:()
tool
(tool, p)
()
Looking at another site with scripts, I saw the same script that should kill all players in the game, but it had a key system, so I decided to make my own *in order for the script to work, you need to equip any weapon

Squid Game with GUNS